My submission:
ApiaryAction - Duration, $4
Now and at the start of your next turn, choose 1: +1 Villager and +1 Buy; or gain a Honey.
HoneyTreasure, $5*
+3 Coffers
-
Provides 1 Coffers less per Honey in play, other than this.
(This is not in the supply.)
I kept wanting to do something with Coffers and Villagers and Buys, this was the best way I could think to work it.
A simple 2-cost card. Now or later duration are great fun and the buy clause seemed interesting.
I really like this a lot, but I don't think it fits under the rules:
Short list of not valid cards:
- Caravan: 3 vanilla effects, which is one too many (+1 Action, +1 Card and another +1 Card).
- Merchant Guild: 3 vanilla effects, which is one too many (+1 Buy, + and +1 Coffers).
I could be wrong with this though, if someone would like to correct me?
It might be worth making the effect above the line either now or next turn instead of splitting it up like that?