http://dominion.isotropic.org/gamelog/201207/24/game-20120724-082004-9667375b.htmlWhat I went for: Hamlet/FG with other stuff
What he went for: Ghost Ship/Hamlet
Bleh, this is one of those that I won but I am pretty sure I got lucky. The idea here was to rush with FG, using Hamlet and Oasis to cycle the deck and get them together, picking up buy and stuff as necessary. My opponent ran Ghost Ship, which I figured wouldn't hurt FG too bad since I could almost Haven them together, but he ran more of them than I expected, so I wound up with a whoooole lotta three-card hands. Three-card hands don't work great with discard-for-benefit, for the record. I was able to pick up FG pretty quickly thanks to Hamlet, but his double Smugglers let him split with me, leaving me with a decidedly mediocre deck with even more problems due to Ghost Ship. I was somehow able to eke out a win, but not before he came dangerously close.
-Hamlet, Spice Merchant, Herbalist, and to a lesser extent Oasis all seem like decent enablers for FG. If we throw out Ghost Ship, was I wrong about that?
-His Smugglers let him keep up with my FG spam and it kinda ruined my day to only take 5. Was it worth it for him, though?
-This...was not a good Ghost Ship counter deck, was it? Would Hamlet/Vineyard have been better?
-Were Herbalist and Spice Merchant even that helpful for what I was trying to do here? They didn't seem to be but on paper they looked like good additions.
-Did I want more Ghost Ships maybe?