A bunch at once... I might make jpgs out of them later.
The Bridge
Action
Cost: 3
+3 actions
All cards owned by players cost an extra coin this turn.
========================================================
Borg (This pile has 20 cards)
Action-Attack
Cost: 4
+2 money
Each other player reveals the top two cards of their deck. For each player who reveals one or two Action cards which are not Borg, trash one of them, and that player gains a Borg. All revealed cards which are not trashed are discarded.
--------------------------------
During your buy phase, you may gain a Borg if you spend a Buy and trash from your hand either an Action card which is not a Borg or two Treasure cards.
--------------------------------
Setup: If any player has at least as many Borg as they do of all other Action cards at the end of the game, they cannot win. If no player wins the game, the Borg wins. If the Borg win a game, the next game must include the Borg pile, from which three Borg have been taken to replace each player's starting Estates or Shelters.
==========================================================
Prime Directive
Action-Duration
Cost: 5
+3 money the turn it is played
While this card is in play, each player is unaffected by all action cards played by other players. (Discard this card at the beginning of the turn after it is played)
==========================================================
Scotty
Action
Cost: 5
Each player reveals their hand, discards their deck, looks through their deck to compute their score, and then shuffles their deck.
If any player is ahead of you by 10 or more Victory points: +2 cards, +2 actions, +2 buys, +2 money.
Otherwise, +1 card, +1 action.
===========================================================
Teleporter
Action-Attack
Cost: 2
Put a card from your hand face down without revealing it. Another player of your choice gains it face-down and set aside, discarding it at the end of this turn. If they do not gain the card, reveal it, return it to your hand, and gain a copy of it from the supply.