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Author Topic: MXL: The Philosopher's Mafia (Serial Killer wins!)  (Read 131009 times)

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Voltaire

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #800 on: April 10, 2014, 04:12:51 pm »

Look, some peoples lists are kind of helpful. Voltaire's list, where he then crosses people off, is generally helpful because 1) He then focuses us away from specific people and toward others, and 2) His reads are much better than average.

Robz buddying me is a scum!Robz tactic. He's aware of it though, so I'm actually null here. We'll see if my thinking on why Robz is town is right soon enough.

In addition to everything else, he's committed the sin of buddying me. All he needs to do now is discredit me and we'll hit the obv!scum Robz jackpot.
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #801 on: April 10, 2014, 04:16:31 pm »

I can dig a Robz lynch here.
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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #802 on: April 10, 2014, 04:16:41 pm »

The person who I think should get the most town-cred from ADK's flip (where I'm at right now) is Andrew. Opinions?
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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #803 on: April 10, 2014, 04:18:58 pm »

Ash looks pretty darn bad.

There I go again as an IC, stating my reads. Oh well!
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #804 on: April 10, 2014, 04:22:37 pm »

The person who I think should get the most town-cred from ADK's flip (where I'm at right now) is Andrew. Opinions?

no, it's totally me. but I agree Andrew looks good.   ;)
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #805 on: April 10, 2014, 04:23:46 pm »

Vote: ADK

This is L-1.

I tried bussing my partner, I really did. But if you're going to give me a mislynch I'm fine with it.

Robz, your explanation for this? Partner giving up?

Man, I did not see that. That does make Axxle look a little better.

Absolutely, it's partner giving up. It's hopeless at that point and he needs to be on-wagon. Then mcmc switches to Scotty. What does Axxle do? Switches back to Scotty (eventually), because now it's possible again. This is a strike against Axxle, if anything.
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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #806 on: April 10, 2014, 04:32:22 pm »

The person who I think should get the most town-cred from ADK's flip (where I'm at right now) is Andrew. Opinions?

no, it's totally me. but I agree Andrew looks good.   ;)

Oh, you do too, that's for sure.

Re-read is done. Based on ADK's flip:

Look mafia-ier: Robz, xp
Look town-ier: joth, mail-mi, Andrew

Everyone else either didn't react in a way I can read or reacted in a way that could be town or a bussing partner.

I don't think it makes much sense to lynch sudgy today, though I no longer really have any read about him. Based on the end of the day, I think the odds 1 of the 2 remaining scum are/were a lurker is pretty high.

Voltaire's lynch pool (which is statistically worse than your lynchpool, dear reader):

XerxesPraelor
Robz888
Voltaire - me + sudgy's result
jotheonah - ADK flip
sudgy - his claim (pass probably good for today only)
Axxle
mail-mi - ADK flip (right? Tell me I'm not crazy here)
theorel
AndrewisFTTW - ADK flip
scott_pilgrim
mcmcsalot
ashersky

I'm now going to spend a lot of time thinking about various claiming scenarios (number, slot, role) to see if there could be anything to them.
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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #807 on: April 10, 2014, 04:33:26 pm »

Vote: ADK

This is L-1.

I tried bussing my partner, I really did. But if you're going to give me a mislynch I'm fine with it.

Robz, your explanation for this? Partner giving up?

Man, I did not see that. That does make Axxle look a little better.

Absolutely, it's partner giving up. It's hopeless at that point and he needs to be on-wagon. Then mcmc switches to Scotty. What does Axxle do? Switches back to Scotty (eventually), because now it's possible again. This is a strike against Axxle, if anything.

mmmmmmmmmmmm point
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AndrewisFTTW

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #808 on: April 10, 2014, 04:40:58 pm »

Wow. I forgot about that Axxle post. I don't know what XP's deal is. Is he V/LA?
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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #809 on: April 10, 2014, 04:56:32 pm »

Robz, at the start of the game you claim

I spent hours thinking about my choice. I hope the rest of the town did the same!

yet you have committed a large number of egregious setup errors/misunderstandings.

Explain.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #810 on: April 10, 2014, 04:59:35 pm »

Robz, at the start of the game you claim

I spent hours thinking about my choice. I hope the rest of the town did the same!

yet you have committed a large number of egregious setup errors/misunderstandings.

Explain.

I actually think that contemplating the setup is inversely related to understanding it correctly (at least in my case), at least in my case. Check out Adventure Time, where I read and read and read the setup over and over again, tried to organize a massclaim, and failed spectacularly.

I think I did most of contemplating before the slot 9 rule change, read the change late at night, and then forgot about it.
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I have been forced to accept that lackluster play is a town tell for you.

Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #811 on: April 10, 2014, 05:03:16 pm »

What's your read on sudgy, Robz?
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #812 on: April 10, 2014, 05:24:36 pm »

OK, guys thing we haven't talked about.

This is a crazy conspiracy theory, but keep in mind that scum thinks it is boned right now after a day one lynch and the stats bear them out.

What if sudgy and Voltaire are the other two scum and sudgy fakeclaimed cop to make Voltaire an IC?
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #813 on: April 10, 2014, 05:25:32 pm »

is there any way to rule that out, short of lynching sudgy?
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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #814 on: April 10, 2014, 05:31:42 pm »

I honestly don't know, but I would point to my own behavior towards ADK and his wagon to make others rest easier about me.

Also, how would lynching sudgy help? I know I'm town, he could be mafia or SK for all I know (even though I don't think it's likely).
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #815 on: April 10, 2014, 05:35:12 pm »

he flips town cop, we know he wasn't lying

he flips SK, that's just confusing

he flips scum, yeah you look bad.
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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #816 on: April 10, 2014, 05:37:57 pm »

But in those scenarios:

1) confirms sudgy's alignment, but he's dead. confirms what we already strongly believe (I'm town)
2) great for us, but why would we do it?
3) great for us, but proves nothing about me.

At the cost of risking a player that's not really incriminated by ADK's flip? I mean, if sudgy and I are ADK's partners, we for the post part came out of losing our partner smelling like roses, more or less. There's no narrative I can see, and I'm trying to look at this from your point of view.
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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #817 on: April 10, 2014, 05:38:22 pm »

*most part
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #818 on: April 10, 2014, 05:46:33 pm »

We should treat Voltaire as an IC and sugy as likely town. Night kills/other results will probably weed them out. There could come a day where if they are still alive we have to think about them as scum more seriously, but I definitely don't think that's today.
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scott_pilgrim

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #819 on: April 10, 2014, 05:47:06 pm »

Sudgy lynch might be something to consider later if we keep lynching town but I think we have other much better lynches to do first (like Axxle).
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #820 on: April 10, 2014, 06:11:36 pm »

I agree. I wanted to get it out there for the record and gauge Volt's response to it. No we can put it back in the drawer with the other conspiracy theories.

:)
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ashersky

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #821 on: April 10, 2014, 06:36:51 pm »

On vacay, haven't read, on to say vote: xerxes.  Caught him last night, not claiming how.  He's naturalist.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #822 on: April 10, 2014, 06:42:55 pm »

Vote: xerxes[/b], but we should wait until your vacation ends to lynch him.
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I have been forced to accept that lackluster play is a town tell for you.

Robz888

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #823 on: April 10, 2014, 06:43:13 pm »

Screwed up the bold there.

Vote: xerxes
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I have been forced to accept that lackluster play is a town tell for you.

Robz888

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #824 on: April 10, 2014, 06:44:34 pm »

Uh, well ash is VLA until the 21st. Does Day 2 end before then?
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I have been forced to accept that lackluster play is a town tell for you.
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