Notes on the game:
- Voltaire gets MVP. Amazing reads, helped lynch pingpongsam, played a major part in figuring out the setup, and did a great job with his tracking. Game could have ended sooner had he survived.
- that error with WW really shouldn't have happened, very sorry about that, especially to the scum team, who ended up suffering from that.
- Mafia had a really hard time here. Maybe they could have used a bit more power. Then again, they didn't make use of the setup, while town used it in the best way possible (I think). Also losing the strongest PR is a huge blow for any scum team. I might look into doing more universal powers that are for the whole team to use, I can see why they're en vogue lately. If I was to run this again, I would (A) give scum the ability to choose their target after the night voting is done, (B) add a Godfather or make the cop X-shot.
- I was looking forward to the scum team - one experienced player and two relatively new ones. Wasn't that interesting anymore once pps got lynched.
- I think things would have been more tense if only one House move was allowed.
- I was surprised how little suspicion Xerxes received. The role was randomly distributed, and that rolestopping empowerment was designed specifically to make him look more scummy
- having so many QTs is tedious stuff for modding