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Author Topic: BMXVIII: The f.ds Insane Asylum - GAME OVER! I WIN.  (Read 58125 times)

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chairs

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #225 on: February 25, 2015, 05:39:22 pm »

vote: liopoil

A Drowned Kernel

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #226 on: February 25, 2015, 05:49:42 pm »

VOTE COUNT NIGHT TWO

liopoil (1): chairs, Witherweaver
Voltaire (2): silverspawn, Voltaire
ADK (1): ashersky
Teproc (1): Archetype
YOU (1): sudgy
jotheonah (1): 2.7
Not Voting: A bunch of people
VP: Town: 23 Scum: 47

With an unknown amount of scum, it takes some amount to Nightkill. Night two will end sometime.

Voltaire has been chosen!
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The perfect engine
But it will never go off
Three piles are empty

silverspawn

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #227 on: February 25, 2015, 05:50:26 pm »

VOTE COUNT NIGHT TWO

liopoil (1): chairs, Witherweaver
Voltaire (2): silverspawn, Voltaire
ADK (1): ashersky
Teproc (1): Archetype
YOU (1): sudgy
jotheonah (1): 2.7
Not Voting: A bunch of people
VP: Town: 23 Scum: 47

With an unknown amount of scum, it takes some amount to Nightkill. Night two will end sometime.

Voltaire has been chosen!


noo voltaire voted for himself before I did. what are you doing.

A Drowned Kernel

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #228 on: February 25, 2015, 05:59:32 pm »

I was reading backwards.

This seems like the place to mention this, actually: I was thinking of running a Drunk Game sometime next week, who would be interested in that?
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silverspawn

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #229 on: February 25, 2015, 06:12:33 pm »

I was reading backwards.

right, I should have noticed that. I messed up.

chairs

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #230 on: February 25, 2015, 06:35:54 pm »

So realtalk I found that I have a QT in my PM from this (because I don't ever delete PMs) and the last message before I posted there today is from September 2014.

I really want to see this game end just to know what the setup was, or at least know everybody's role PM!

chairs

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #231 on: February 25, 2015, 06:37:17 pm »

Prod: everyone

A Drowned Kernel

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #232 on: February 25, 2015, 06:42:19 pm »

Mogrim was last active September 14, so unless he shows up again I don't think this will ever actually progress. We could all say our roles, though.
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pacovf

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #233 on: February 25, 2015, 06:44:39 pm »

ADK is scum trying to out the PRs.
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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #234 on: February 25, 2015, 06:51:12 pm »

Shh, we discussed this plan in the QT, remember? Wait six months to make it seem like the game is dead, then when their guards are down, trick them into massclaiming!
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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #235 on: February 25, 2015, 06:52:43 pm »

Right, but secretly I was the SK all along!
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chairs

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #236 on: February 25, 2015, 07:07:04 pm »

Okay, well...

Code: [Select]
Welcome to BMXVIII, chairs! You are The Joker, a Boat Aligned Boat. Each day, you may choose someone, and boat them in the face with…a boat. They will die within three days. You are also a monk, with (REDACTED). You may communicate with your partner via this QT: (REDACTED) . Your partner is not mafia. You are also a lover with Harley Quinn (REDACTED]). If you die, she dies, but not vice versa.
I'll just be modkilled if this game actually goes anywhere, but I really REALLY want to see all the role PMs.

chairs

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #237 on: February 25, 2015, 07:07:46 pm »

Okay, well...

Quote
Welcome to BMXVIII, chairs! You are The Joker, a Boat Aligned Boat. Each day, you may choose someone, and boat them in the face with…a boat. They will die within three days. You are also a monk, with (REDACTED). You may communicate with your partner via this QT: (REDACTED) . Your partner is not mafia. You are also a lover with Harley Quinn (REDACTED]). If you die, she dies, but not vice versa.

I'll just be modkilled if this game actually goes anywhere, but I really REALLY want to see all the role PMs.

Err, Let me quote rather than code that...

EFHW

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #238 on: February 28, 2015, 10:28:26 am »

I don't remember if I was town or scum!
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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #239 on: February 28, 2015, 10:33:51 am »

Oh, look, I was scum and I got lynched!  Bummer.  No wait, it was some guy also named EFHW. 

EFHW has been lynched. He was trying to use his night action as a day action  :o He was also vigilanted which hurt alot but thats okay.
Night.
No, the town dont win.
Apples.
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Hydrad

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #240 on: February 28, 2015, 10:40:52 am »

Sounds fun. Here was mine.


Welcome to BMXVIII, Hydrad! You are Morgrim7. I will say no more. Each night OR day (not both) you may resurrect someone. Also, if you cast the final vote at the end of any day, you receive a one-shot regeneration. If you die, you may choose to activate this regeneration. You will be resurrected with a random role and alignment. If you didn’t cast the final vote, you may choose one person. That person receives the following:  a Laboratory in hand, a telephone, a typewriter, or a saucepan. You may also send them a letter. BTW, you can read Morgrimese. And you have a daycop. Alignment: TOWN.

I also tried giving some items out after I got resurrected but since I lost both my arms I had a decent discussion with Morgrim on how I was supposted to give them those items with no arms... So that was interesting.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #241 on: February 28, 2015, 10:42:44 am »

Sounds fun. Here was mine.


Welcome to BMXVIII, Hydrad! You are Morgrim7. I will say no more. Each night OR day (not both) you may resurrect someone. Also, if you cast the final vote at the end of any day, you receive a one-shot regeneration. If you die, you may choose to activate this regeneration. You will be resurrected with a random role and alignment. If you didn’t cast the final vote, you may choose one person. That person receives the following:  a Laboratory in hand, a telephone, a typewriter, or a saucepan. You may also send them a letter. BTW, you can read Morgrimese. And you have a daycop. Alignment: TOWN.

I also tried giving some items out after I got resurrected but since I lost both my arms I had a decent discussion with Morgrim on how I was supposted to give them those items with no arms... So that was interesting.

SCUMSLIP!!!!!!!!

vote: Hydrad
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Archetype

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #242 on: February 28, 2015, 10:44:38 am »

So realtalk I found that I have a QT in my PM from this (because I don't ever delete PMs) and the last message before I posted there today is from September 2014.

I really want to see this game end just to know what the setup was, or at least know everybody's role PM!
Vote: chairs for role fishing.
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mail-mi

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #243 on: April 16, 2015, 11:43:02 am »

I was

Quote
Welcome to BMXVIII, mail-mi! You are Harley Quinn. Each day, you may choose someone. You will then reach into your bag and give them either a rose, a picture of the Joker, or a time bomb. You are also a lover with the Joker (chairs). If he dies, you die. Sad.  You also have a daycop.
Oh, and you're town.
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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #244 on: September 21, 2015, 04:15:31 pm »

Necro.
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silverspawn

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #245 on: September 21, 2015, 04:21:29 pm »

The lunatic is in my head
The lunatic is in my head
You raise the blade, you make the change
You rearrange me 'till I'm sane
You lock the door
And throw away the key
There's someone in my head, but it's not me

I know where that's from!

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #246 on: September 21, 2015, 05:41:53 pm »

Since other people did it, this was my role:

Quote
Welcome to BMXVIII, Witherweaver! You are The Ghost of Christmas Past. You cannot be killed. For all technical purposes, you are not playing the game. However, you do get an alignment (TOWN), can still vote, and can still win or lose.  You also control the vote of Severus Snape. Whoever you vote, this person will also vote. In addition, you may choose someone each day and night. That person will receive a Lighthouse in hand.
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iguanaiguana

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #247 on: December 14, 2015, 01:04:51 pm »

It looks like an insta-win for the Seaside team if Witherweaver can manage to put a lighthouse in the hand of Chairs, the boat-aligned boat.
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Igu is town or trying the hardest he ever has as scum.

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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #248 on: December 14, 2015, 05:52:46 pm »

Is this the black hole of the Internet?
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Re: BMXVIII: The f.ds Insane Asylum DAY 2 START
« Reply #249 on: December 14, 2015, 05:53:01 pm »

Oh and /in
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