[to be continued ...]
I was somewhat surprised and dismayed that my strategy article wasn’t much of a hit. In retrospect, I would attribute this to the fact that most of the BGG community is more into “breadthgaming” than “depthgaming”. If you look at the 100 hottest BGG posts each year,
reviews are vastly more popular than
strategy articles. People go to BGG to find out about and play new games -- indeed, I would even submit that for most BGGers, boardgaming is about playing
new games, as opposed to just playing games. In such an environment, the strategy articles that do best were the ones geared towards absolute beginners (like the ones I had linked earlier), or, the 101 survey courses rather than the graduate seminars. Not that my article was a pearl of unappreciated genius; I certainly feel very differently about it now. But at the time, I was pretty convinced I knew how to play base Dominion optimally.
In any event, it did push me away from Dominion. I had already reached #1 on the BSW elo rankings, and although yaron often knocked me out of the top slot, there was not really much left to explore or strive for without a community of like-minded players. The game was essentially solved -- after 1000 base games, you’re playing on autopilot.
Shortly after I stopped playing in the spring of 2009, Intrigue came out on BSW. Only a few cards were BSW-enabled, however, and though I tried them out, I had definitely moved on from Dominion. Over the next year and a half, as new expansions kept coming out, rrenaud consistently made fun of me as the guy who had played base Dominion 1000 times but the expansions less than five times. I laughed but saw no reason to get back into Dominion: I’d have to buy the expansions and play in person, a real chore compared to playing online.
Isotropic changed everything. Dominion had the good fortune of releasing both its best expansion and its best implementation near-simultaneously. In particular, the fact that Prosperity was available on Isotropic but not anywhere else (even in-person) was an unexpected windfall: it drove huge amounts of traffic to Isotropic, attracting players that otherwise wouldn’t be interested in playing online, while simultaneously showing off a kick-ass expansion that made people want Prosperity even more.
But I think the real reason Isotropic became so wildly successful was that it
felt right. It didn’t feel like some bastardized simulation of a real board game. No, it felt like Dominion the way it was meant to be played all along. Rules were implemented cleanly and precisely. The interface was deliberately minimalistic and got out of your way. The only thing to focus on was the mental game. You didn’t waste time with verifying your account, looking up commands, connecting Facebook, hosting tables, or playing bizarre provincial politics metagames. It distilled Dominion down to its core and eliminated every other possible distraction. Without such a seamless experience (undoubtedly the result of its alter-ego existence as the hidden Dominion playtest server), you could not imagine a text-based, “Linux-y” board game implementation
modestly introduced in a BGG reply becoming a server hosting more than 10,000 games a day.
I was one of those skeptical about Dominion. At the time, I was playing Keldon’s superb
RFTG AI, which is probably how every game designer/publisher envisions their star board game implementation to look like. “Text Dominion” was not especially exciting to me:
September 12
me: tichu? jill is doing work
Rob: okay
or text mode dominion?
it's suprisngly good..
me: hmm
September 16
me: keldon?
Rob: playing dominion on isotropic
maybe dom > race?
me: lol
But ...
September 17
me: keldon?
Rob: playing games at google
would hack out a quick dominion though
have you tried it?
me: hahaha
no i haven't
Rob: it's actually good
me: link
Rob: i promise
http://dominion.isotropic.org
me: whoa
this is like
funky
can i read the card texts?
ah
yes i cabn
And three days later …
September 20
me: you're right
completely right
isotropic dominion >>>> [RFTG Brink of War]
rrenaud’s subsequent comments proved surprisingly prophetic:
Rob: maybe dominion will have a resurgence?
me: among?
ppl in general?
i'm certainly thinking about reading dominion forums now
...
my experience used to be
that dominion strat forums were mostly junk
Rob: i mean, you could raise the quality
i've certainly learned stuff from them
me: i'm sure it's improved
i used to read it during like
LexH's relentless chancellor pushing days
SOLUTION TO ALL YOUR PROBLEMS
Rob: heh
Isotropic started destroying our regular boardgame night. rrenaud (an admitted BSG-aholic) was turning down BSG games so that he could play Isotropic instead. We signed up for metzgerism’s BGGDL - remember that? Yaron predictably dominated
early on, but
soon afterwards all these other people started coming out of the woodwork: Captain_Frisk, guided, DG, timchen, Axxle, mith, etc. etc.
A month or so after, I sent rrenaud this email:
Subject: you could probably run a blog called "Dominion Combos of the Day"
Body: today's entry: haven + explorer + king's court = 10 golds in deck by turn 21
In response, rrenaud writes:
I'd actually be interested in doing something like that. Maybe take one game from isotropic per day that had something cool happen, given some commentary on the game and the strategy employed, etc.
I think you like haven a lot more than I do.
I really need to make dominionstats.com.
[to be continued ...]