AdamH defeats retlet 4-2Video playlist linkGame 1: AdamH 41, retlet 24
Game log:
http://dom.retrobox.eu/?/20131201/log.5085f5130cf270038ff92212.1385910700016.txtKingdom: Apothecary, Forager, Death Cart, Gardens, Moneylender, Monument, Pirate Ship, Trader, Count, Haggler
Well it's money here, isn't it? We both open Count/nothing on 5/2. He focuses on heavier trashing going into a Death Cart and I focus on playing Monuments. I have a great position throughout and win.
Game 2: retlet 28,
AdamH 30Game log:
http://dom.retrobox.eu/?/20131201/log.5085f5130cf270038ff92212.1385912523234.txtKingdom: Apothecary, Fishing Village, Oasis, Storeroom, Mining Village, Taxman, Embassy, Inn, Mint, Tactician, with Shelters
This is by far the most interesting kingdom we played: viable options here include BM+Embassy with no Alt-VP or attacks around, Double Tactician/Storeroom with support, or an Apothecary/Storeroom-based draw engine. Well of course neither of us is playing Big Money
I go for Tactician/Storeroom and he goes for the Apothecary engine. Starting on Turn 10 I'm getting a Province every turn with nearly 100% certainty and I get the initiative on greening. I think I have the game in the bag but he starts with Double Province turns and shows no real signs of slowing down. I get in some deep doodoo in the endgame and my only hope is that he stalls twice in a row, essentially, but that's what happens and I squeak out a win.
This game was so fast, both strategies were done very well here with lots of interaction.
Game 3: retlet 30, AdamH 27
Game log:
http://dom.retrobox.eu/?/20131201/log.5085f5130cf270038ff92212.1385913469684.txtKingdom: Embargo, Ironmonger, Ironworks, Cartographer, Highway, Hunting Party, Stash, Tribute, Bank, King's Court
With no +Buy and no trashing I decide to play Big Money with basically no support like a doof while he Embargoes all of the money stuff and builds this amazing deck that ends in a KC+Ironworks megaturn with Highway enabling him to Ironworks ALL the Provinces. Well played by him here.
Game 4: AdamH 49, retlet 28
Game log:
http://dom.retrobox.eu/?/20131201/log.5085f5130cf270038ff92212.1385914719430.txtKingdom: Fishing Village, Philosopher's Stone, Bureaucrat, Mining Village, Sea Hag, Cartographer, Ill-Gotten Gains, Witch, Nobles, Possession
Lots of ways to curse your opponent here and no trashing, but a draw engine is still viable with Fishing Village, Nobles, and Witch and Cartographer to support, so that's what I go for. He goes for a more sloggish deck with IGGs and appears to be trying to get Phil Stones, but only ends up with one of them. With that being his only chance to get Provinces and my deck being more reliable, I pick up the win here.
Game 5: AdamH 33, retlet 32
Game log:
http://dom.retrobox.eu/?/20131201/log.5085f5130cf270038ff92212.1385916245107.txtKingdom: Herbalist, Squire, Doctor, Tunnel, Nomad Camp, Contraband, Explorer, Laboratory, Mine, Hunting Grounds
Well this is the big one. There's a lot of draw here and Squire is the only village. The main difference in the way we build it is that I get a million billion Silvers, which hampers my Doctor trashing a bit. We're going back and forth into the endgame and it gets to where I play poorly (counting?) and allow him to win if he buys the last Duchy and a Tunnel. On his last turn he has the ability to do that but he forgets to play his treasures and ends the game buying only a Duchy.
I feel terrible about the way this ended up, I probably didn't deserve to win it, but misclicks happen and what I sort of wanted to do about it (offer a rematch for this game) isn't feasible for several reasons.
Game 6: retlet 42, AdamH 33
Game log:
http://dom.retrobox.eu/?/20131201/log.5085f5130cf270038ff92212.1385918705881.txtKingdom: Courtyard, Doctor, Lookout, Market Square, Urchin, Wandering Minstrel, Band of Misfits, Bandit Camp, Witch, Fairgrounds
All the components are here for a big engine with Fairgrounds around. Six-point Fairgrounds are the thing here. We both collide our Urchins soon, but his is before his shuffle and mine is on Turn 5 so I'm behind here to start off. I gain some ground coming out of it, though, into what I believe is a close endgame. However, I think his Fairgrounds are only worth 4VP each and they're in fact worth 6, so I make an endgame play that was in error and I pay the price for it.
Fun match with some interesting boards, and I'm glad to make the semi-finals. Thanks for the games, retlet!