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Author Topic: DM5.2: Lurkers Lose (Town win!)  (Read 12581 times)

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Archetype

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Re: DM5.2: Lurkers Lose (Day 3)
« Reply #125 on: November 09, 2013, 11:29:37 pm »

liopoil was killed.

He was the last Mafia Goon.

GAME OVER! Dsell, Twistedarcher, and the rest of the Town win!

Hooray!
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Dsell

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Re: DM5.2: Lurkers Lose (Day 3)
« Reply #126 on: November 09, 2013, 11:29:59 pm »

NOOOOOOO!!!!!

Did you make yourself appear offline just to be mafia in this game?
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Dsell

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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #127 on: November 09, 2013, 11:30:24 pm »

Woo woo what a night
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liopoil

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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #128 on: November 09, 2013, 11:30:31 pm »

Yeah, terrible timing. Not too late to change your kill?
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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #129 on: November 09, 2013, 11:31:13 pm »

http://www.quicktopic.com/50/H/NZxi8MJLMAu

Mafia QT above. Mostly just liopoil talking to me and lurking. Both Eevee and liopoil chose Village, so they were scum.
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Dsell

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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #130 on: November 09, 2013, 11:31:56 pm »

http://www.quicktopic.com/50/H/NZxi8MJLMAu

Mafia QT above. Mostly just liopoil talking to me and lurking. Both Eevee and liopoil chose Village, so they were scum.

What was the criteria? I chose King's Court, by the way
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liopoil

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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #131 on: November 09, 2013, 11:32:59 pm »

Oh, too late. I've been talking in my QT for a while, eevee was really gone. I'm always hidden on this forum. I always appear offline, so do some other people (TA and arch included I think). I started after B2B where yuma saw me viewing the thread and not posting (and I was lurking scum).
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Dsell

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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #132 on: November 09, 2013, 11:34:45 pm »

http://www.quicktopic.com/50/H/NZxi8MJLMAu

Mafia QT above. Mostly just liopoil talking to me and lurking. Both Eevee and liopoil chose Village, so they were scum.

What was the criteria? I chose King's Court, by the way

*What were
ugh
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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #133 on: November 09, 2013, 11:35:14 pm »

http://www.quicktopic.com/50/H/NZxi8MJLMAu

Mafia QT above. Mostly just liopoil talking to me and lurking. Both Eevee and liopoil chose Village, so they were scum.

What was the criteria? I chose King's Court, by the way
Nothing at all until I found out what people sent me. They both sent me Village, so I thought hey, why not make them scum? And there you have it. Interestingly enough, mcmcsalot never sent me anything. I don't think he even knew he was playing (though I did let him know. And I asked Teproc and Walrus if they wanted to sub in).
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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #134 on: November 09, 2013, 11:36:27 pm »

But oh well. Glad you guys had fun. I did! I do like the idea, but it's killed if people lurk. Hence the reason I lowered the # needed to lynch.
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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #135 on: November 09, 2013, 11:37:13 pm »

But oh well. Glad you guys had fun. I did! I do like the idea, but it's killed if people lurk. Hence the reason I lowered the # needed to lynch.
Which scum lurk anyways. But if the Town doesn't and they do, it should be obvious they're scum.

What I really wanted to see was one of the Mafias shooting the other one.
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Dsell

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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #136 on: November 09, 2013, 11:38:07 pm »

But oh well. Glad you guys had fun. I did! I do like the idea, but it's killed if people lurk. Hence the reason I lowered the # needed to lynch.
Which scum lurk anyways. But if the Town doesn't and they do, it should be obvious they're scum.

What I really wanted to see was one of the Mafias shooting the other one.

That was eevee's fatal mistake! If he killed Lio he would have been trusted forever
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Dsell

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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #137 on: November 09, 2013, 11:41:06 pm »

Hey how did the kill reflector work?
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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #138 on: November 09, 2013, 11:43:03 pm »

Hey how did the kill reflector work?
If he got shot at, whoever killed him would die instead.
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Dsell

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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #139 on: November 09, 2013, 11:44:48 pm »

Hey how did the kill reflector work?
If he got shot at, whoever killed him would die instead.

Was he town? Survivor? His own alignment?
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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #140 on: November 09, 2013, 11:45:44 pm »

Hey how did the kill reflector work?
If he got shot at, whoever killed him would die instead.

Was he town? Survivor? His own alignment?
He was a Survivor.
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Twistedarcher

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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #141 on: November 09, 2013, 11:47:04 pm »

Good job Dsell!

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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #142 on: November 09, 2013, 11:47:16 pm »

Hey how did the kill reflector work?
If he got shot at, whoever killed him would die instead.

Was he town? Survivor? His own alignment?
He was a Survivor.

So literally the only way he could lose was to stop posting?
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Dsell

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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #143 on: November 09, 2013, 11:49:21 pm »

Hey how did the kill reflector work?
If he got shot at, whoever killed him would die instead.

Was he town? Survivor? His own alignment?
He was a Survivor.

So literally the only way he could lose was to stop posting?

He never even posted once. :P
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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #144 on: November 09, 2013, 11:52:08 pm »

Hey how did the kill reflector work?
If he got shot at, whoever killed him would die instead.

Was he town? Survivor? His own alignment?
He was a Survivor.

So literally the only way he could lose was to stop posting?
Well it was 1-shot. And, like Dsell said, he never posted once.
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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #145 on: November 09, 2013, 11:54:24 pm »

The bad thing that could've happened if a lynch wasn't reached by deadline could've been "A random Townie is killed". But "Mafia immediatly wins" is so much scarier. Besides, I think everyone (but nkirbit) had fun.
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Dsell

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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #146 on: November 09, 2013, 11:55:28 pm »

It only goes to show that lurking never pays!
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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #147 on: November 10, 2013, 07:56:26 am »

uhm.. fell asleep. my bad!
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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #148 on: November 10, 2013, 08:48:32 am »

Wow guys, this was Drunk mafia, not lets make a new thread and confuse mcmc so much he thinks noone is posting mafia.
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Re: DM5.2: Lurkers Lose (Town win!)
« Reply #149 on: November 10, 2013, 09:41:28 am »

I feel asleep
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