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Author Topic: Dominion Team World Cup Rules  (Read 19907 times)

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silverspawn

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Re: Dominion Team World Cup Rules
« Reply #50 on: December 08, 2014, 01:20:13 pm »
+1

Do you play with #vpon ? Any other rules and stipulations?

Thanks for asking. There were no rules yet. I've added this rule:
3.) Point Counter should be enabled by default, but can be turned off by mutual consent.

this is a stupid rule :)
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Qvist

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Re: Dominion Team World Cup Rules
« Reply #51 on: December 08, 2014, 01:29:34 pm »
+2

For what it's worth, this is the standard rule for most tournaments.
The Dominion League also has the same rule:

Quote
By default, we play with #vpon and without identical starting hands. You can change these settings on mutual consent.

silverspawn

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Re: Dominion Team World Cup Rules
« Reply #52 on: December 08, 2014, 01:30:16 pm »
0

I know. let's all play a variant.
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NickSorbello

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Re: Dominion Team World Cup Rules
« Reply #53 on: December 08, 2014, 01:33:40 pm »
0

I personally do not like the VP counter, it seems to be against the spirit of the game, in my opinion.
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Monsieur X

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Re: Dominion Team World Cup Rules
« Reply #54 on: December 13, 2014, 02:17:34 pm »
+3

In my opinion, when a team with 4 strong players plays against a team with 3 strong players and bad one and the top 3 seeded players of team A all mess up and lose against the other team, they are indeed the worse team - no matter how the 4th match ends.

The problem is the last  player plays the serie with very few impact on the team result. And if the same player can play only the sunday, we can imagine situations he wouldnt have any impact on the team result during all the competition !

Why not doing a mix between your rule and the league's rule : not giving points for a team victory, but taking the number of victories between two players, to score

eg : if  France 4  Netherlands 0 (just fiction to explain...)   instead of 2 points France/ Netherlands 0 points why not putting France 4 points, Netherlands 0 point   

(i think this rule can also help France team, because we would have two more points ;))

Other thing : with groups of 3 teams, if you loose the first match that's most of time "game over" or luck dependant... why not making groups with more teams wich can  allows a team to have a bad week and still have possiblity to go on semi-finals.
If we have 10 teams, we can make 2 groups of 5? 12 teams, 2 groups of 6?

« Last Edit: December 14, 2014, 04:47:04 am by Monsieur X »
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Qvist

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Re: Dominion Team World Cup Rules
« Reply #55 on: December 14, 2014, 10:25:30 am »
+1

I think this is a good suggestion and if no-one objects, I'll change the rules accordingly.

qmech

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Re: Dominion Team World Cup Rules
« Reply #56 on: December 14, 2014, 11:12:37 am »
0

Assuming the rules being discussed are those in the OP:

Is there any reason to specify ABBAAB rather than that we start 3 times each?
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Qvist

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Re: Dominion Team World Cup Rules
« Reply #57 on: December 14, 2014, 11:15:06 am »
+2

Not that I remember. I think this was copied from another tournament. I will change this as well.

jsh357

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Re: Dominion Team World Cup Rules
« Reply #58 on: December 14, 2014, 04:37:50 pm »
0

Our glorious leader is unhappy with the decision not to include the North Korean people's Dominion champion.  On the bright side, I recently got an awesome haircut.
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silverspawn

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Re: Dominion Team World Cup Rules
« Reply #59 on: December 17, 2014, 06:45:39 am »
0

I think you should update the OP
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Monsieur X

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Re: Dominion Team World Cup Rules
« Reply #60 on: January 04, 2015, 05:38:42 am »
0

Yes. Qvist maybe you can modify the first message to avoid confusions in the rules?
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Julle

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Re: Dominion Team World Cup Rules
« Reply #61 on: January 10, 2015, 06:37:38 am »
0

I played a match when Goko went down for maintenance. My opponent was far ahead (he had 4 prizes, 4 provinces to my 0 etc.), so should we rematch that game or can I mark it a win for him/her?
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qmech

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Re: Dominion Team World Cup Rules
« Reply #62 on: January 10, 2015, 07:28:25 am »
+4

I played a match when Goko went down for maintenance. My opponent was far ahead (he had 4 prizes, 4 provinces to my 0 etc.), so should we rematch that game or can I mark it a win for him/her?

The rule I go by is that either player is free to concede a game that ends for Goko reasons, which works well in such a small and pleasant community as ours.  Yours sounds like a clear cut lost game (unless you're leaving out a lot of relevant context), so I would concede, but would not force my opponent to if the situation was reversed.  This approach has the advantage of not requiring any special rules from tournament organisers.

I follow a similar rule when it comes to restarting due to obvious misclicks (there's a slight potential for abuse if people "misclick" when they get a bad opening split, but I like to think that we're better than that).
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nnn

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Re: Dominion Team World Cup Rules
« Reply #63 on: January 12, 2015, 10:32:56 am »
+1

For Qvist,

Thanks for your holding the Goko Wcup. But...

If you change rules or schedule, Please announce it  (e.g. top of result sheet).

I did not notice a change so far.
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YOSHIBALL

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Re: Dominion Team World Cup Rules
« Reply #64 on: March 01, 2015, 11:14:48 am »
0

The last match japan a and b have will be started Friday March 6.

Please wait a little longer.
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