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Author Topic: BM14: f.ds Meta Mafia! (Cult and Jester win!)  (Read 56343 times)

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ashersky

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BM14: f.ds Meta Mafia! (Cult and Jester win!)
« on: October 31, 2013, 06:23:45 pm »

Welcome to BM14: f.ds Meta Mafia!

Mods: ashersky, Archetype


This game is for 13+ players, and can be expanded if there is additional interest.  This game will not start until BM12 ends, or is in its final death throes.

Players:
1.  Dsell
2.  sudgy - Eevee, the Serial Killer-aligned Scattershot Poison Doctor - Poisoned on Night 3
3.  Voltaire - Archetype
4.  Voltgloss
5.  mail-mi - raerae, the Werewolves' Beloved Princess - Lynched Day 4
6.  Eevee
7.  Jimmmmm
8.  xeiron - Voltgloss, the Mafia Janitor - Destroyed by magic on Night 1
9.  2.7.... - liopoil
10.  Chairs - Morgrim7, the Mafia Suicidal Goon - Lynched Day 1
11.  EFHW - yuma, the Mafia Vampire - Lynched Day 5, but resurrected!  Then lynched Day 6.
12.  WalrusMcFishSr - Voltaire, the Werewolf Compulsive D2 Suicide Bomber - Self-detonated Day 2
13.  Robz888 - shraeye, the Mafia Compulsive D2 Suicide Bomber - Self-detonated Day 2
14.  Twistedarcher - Galzria, the Vanilla Townie - Bombed by WalrusMcFishSr D2
15.  liopoil - Twistedarcher, the Suicidal Werewolf Goon - Suicided D2
16.  Morgrim7 - mail-mi, the Werewolf Vampire - Bombed by Robz888 D2, but resurrected!  Then lynched D3.
17.  mcmcsalot
18.  faust - Jimmmmm, the Jester - Lynched D2 and Wins!
19.  [yuma] - Dsell, the Town Deprogrammer - Poisoned N2

Spectators Tagged:  Galzria, shraeye

Day starts/ends:


ashersky's Mafia Ruleset

The Golden Rule:

Please remember that this is a game and your main objective should be to have fun!  Be considerate of each other, don’t ever get personal, and enjoy the game.

Please read The Civility Pledge before signing up for this game.  If you have not /pledged there, you cannot play here.

Excessive personal attacks or uncivil behavior may be dealt with by any means deemed appropriate by the mods.


General Gameplay and Etiquette:

1. Direct or verbatim quoting of information provided by the mod in PMs or QTs is strictly forbidden.  Paraphrasing (for role claims, etc.) is acceptable.
2. Personal communication outside of the forum postings is NOT ALLOWED unless your Role PM specifically allows it.
3. If you have a role with a Night action, your choices are due to all mods by the posted "Night Action Submission Deadline" (generally 24 hours from day's end; later Nights may have shorter deadlines).  If your action is not received by the posted deadline, you will forfeit your action(s).  In the case of multiple submissions, the most recently received valid command before the deadline will be used.  Generally, one team member may submit the Night Actions for all team members.
4. Roles with Night actions will not be able to submit an action on Night 0 (i.e. during the confirmation stage), unless your Role PM specifically allows it.
5. Any player with a Night action may instead submit a “No Action” PM to let the Mods know that you do not want to perform your expected action that Night phase, unless your Action is compulsory.
6. As a general rule you should aim for one post every 24 hours, minimum, to keep the game moving.

Voting, Deadlines, and Player Death:

1. A simple majority (rounded up) of all living members must agree on one person for a lynch to occur prior to deadline.
2. Once you have reached a simple majority no further unvoting will change someone’s fate.  Further votes will also be ignored.
3. Once a player is lynched, the game enters twilight until I post a death scene; all players including the one who was lynched may continue to post during twilight.
4. Please submit votes as: Vote: PlayerName.  Votes will NOT be counted if they are not bolded or do not follow this syntax!  Obvious abbreviations or nicknames will be counted so long as they are unambiguous.
5. Please submit vote revocations as either Unvote: PlayerName or Unvote. Unvotes are not necessary before changing votes.
6. You may Vote: No Lynch - a simple majority of these vote types are required to send the game to Night phase without a lynch.
7. Once you are killed (either via lynch or night kill) you may no longer post in the game or in Quicktopics, except for twilight.  This means that you do not even get a “Bah” post.  The dead in this game are silent, but will be invited to the Spectator Quicktopic.
8. Do not edit or delete posts.  We don't want some players having more information than others.  If you want to clarify posts, feel free to double post.
9. This game will have simple, variable deadlines.  All days will last one week, but will never start or end on a Friday or Saturday.

Miscellaneous/Mechanics:

1. Bold, maroon (or blue) text is reserved for the Mod.  No invisible/small text is allowed, nor is cryptography.
2. If you have an issue/problem with the game, please PM the Mods privately.  Do not post issues/complaints in the game thread.
3. The Mods may make mistakes - please point out any mistakes gently.  Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed.  These will stand as final to be commiserated over after the game.
4. Please bold all requests to the Mods so that they don’t get missed.
5. Prods of missing players will be issued automatically after 48 hours of no activity or upon request after 24 hours of no activity.  A prodded player has 48 hours to respond or risks replacement.  A player who has been prodded 3 times is subject to replacement without further notice.
6. Rule violations will be dealt with according to their severity, as determined by the mods.
7. If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread.  Treat this game as a commitment.  Be considerate – don’t leave us hanging.

Helpful Links:

--Main Wiki Page

--Newbie Guide

--Frequently Asked Questions

--Commonly Used Abbreviations

--Mafia Theory

TO CLARIFY, I AM NOT A MODERATOR OF F.DS IN ANY WAY, SHAPE OR FORM.  IN THE CONTEXT OF THIS GAME, I AM MODERATING THAT THE RULES ARE FOLLOWED AND HIDDEN ACTIONS ARE COMPLETED PROPERLY.

GAME SET-UP, ROLES, AND NEWBIE SPECIFIC INFORMATION LISTED IN NEXT POST




Game Setup information:

You'll just have to wait and find out in Post 2!
« Last Edit: December 13, 2013, 04:26:52 pm by ashersky »
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ashersky

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #1 on: October 31, 2013, 06:23:56 pm »

Game-specific information:

This is a bastard game; make no mistake or assumption otherwise.  That means that no balance is promised, nor was it particularly strived for.  What follows is a list of bastard elements that you should expect in this game.

1) As mentioned, no promise of balance.
2) Any and all roles and role modifiers listed on mafiascum.net, and variations thereof, are fair game. This includes, but is not limited to, "false" roles, "alignment-changing" roles, and "third party" roles.
3) There will be individual posting restrictions that are not announced to the town.

Other than those three things, no other event, post, mechanic, role, or rule will be bastard.  Outside of those three issues, you may treat this game as a Role Madness setup.

Setup Elements:

1) There will be no mod lying whatsoever*. (See #2 role on role inclusion.)
2) Anything written by a mod in mod color and format is absolutely true.
3) All players have two active votes. They may not be on the same player.
4) All players will be assigned an f.ds meta. As an example, Archetype may be assigned the meta of EFHW. If the town wants to lynch Archetype during the day, votes must be for "EFHW" and not "Archetype." If scum wants to kill Archetype at night, the target given to the mods in the kill order must be "EFHW" and not "Archetype."
5) For any and all other "targeting," actual player names should be used.
6) Players may not claim their meta. Doing so will result in an immediate modkill. No exceptions.
7) Players may not claim their role. Doing so will result in an immediate modkill. No exceptions.
8) Players may not quote, paraphrase, or mention anything from any PM received from the mods at any time during the game, including in QTs. Doing so will result in an immediate modkill. No exceptions.

9) The only exception to #8 is alignment. Players may claim their alignment at any time.
10) Each day, the town may collectively decide to inspect the corpse of a dead player. The player being inspected must have been dead for at least "24 hours," which means 2 game phases, including the phase in which it died (day/night). This inspection will reveal the alignment of the corpse.

11) Metas, alignments, and roles will all be rolled and assigned at random, except for the ones that aren't.



Sample PM:

Quote
Welcome to BM14, Archetype.  Your Role PM is broken down into two parts, your meta and your role.

You are EFHW.  Definitely not a newbie, you are moving up in the ranks of f.ds mafia players.  Your meta is starting to develop, but isn't quite solidified in the pantheon of the immediately recognizable.  You've had some amazing roles, including the very overpowered Permission-Requiring Serial Killer, and handled it with class.  Your meta comes with a posting restriction.  When anyone refers to you with a masculine pronoun, you must correct them.  You must also feign ire with anyone who assumes you like Buffy the Vampire Slayer.

You are a Ninja Mafia Goon.  If you perform the factional kill, no one can see you do it.  This is a bastard role because there are no Trackers in the game, and you know how people feel about that.


A note on voting and vote counts:

Each player in this game has two active votes at all times.  These votes are cast in chronological order, and new votes replace the oldest current vote.  To illustrate:

vote: archetype
vote: Galzria
vote: yuma
vote: shraeye


My two votes are currently cast on yuma and shraeye, and the archetype and Galzria votes are gone.  This happens whether the votes are in separate posts or in the same post.

Unvote as a command works slightly differently.  If a player types unvote with no target, both votes are erased.  If an unvote is targeted, only that vote is removed.

Vote Counts, when posted, are final.  All vote counts will be prepared with the intent of recording all votes correctly, but mods make mistakes.  With two votes per person to count and unvote, more mistakes could happen.  So, once a Vote Count has been published, the number of voters listed after a player's name is the official, irrevocable number of votes for that player.  If there are extra votes counted, they count until the next vote count removes them or an unvote occurs.  If the number in the parentheses is wrong, it should be disregarded.  Here is an example:


Quote
Vote Count 0.0:

archetype (6): Eevee, Robz888, Voltgloss, mail-mi, chairs, Twistedarcher, Galzria
Galzria (3): Robz888, Voltaire, sudgy
mail-mi (5):Eevee, Dsell, Archetype, Eevee, EFHW

Not Voting (15): Eevee, Robz888, Voltgloss, mail-mi, chairs, Twistedarcher, Galzria, Voltaire, sudgy, EFHW, WalrusMcFishSr, ahoppy, Archetype, Dsell, Jorbles


With 15 alive, it takes 8 to lynch.

In the above vote count, there are 7 votes on archetype, even though it says (6).  Seven is the official count.
Eevee has three votes active, including two on mail-mi.  All three votes are official.  The mods may correct this in the next vote count, at which point only what is counted in the next vote count is official.  Alternatively, Eevee may unvote.

As mentioned, care will be taken to be accurate.  Mistakes in a vote count are not meant to be part of the game, even as a BM feature.  They may happen, though, and I wanted to address it before the game started.
« Last Edit: November 07, 2013, 10:02:56 pm by ashersky »
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Dsell

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #2 on: October 31, 2013, 06:27:16 pm »

Bam. In.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #3 on: October 31, 2013, 06:28:08 pm »

/in
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Check out my logic puzzle blog!

   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #4 on: October 31, 2013, 06:48:27 pm »

/in
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #5 on: October 31, 2013, 07:00:56 pm »

/in
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #6 on: October 31, 2013, 07:09:32 pm »

/tag
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #7 on: October 31, 2013, 08:17:15 pm »

Been look/ing forward to this.
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #8 on: October 31, 2013, 08:23:11 pm »

You guys are going to looooove this!
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #9 on: October 31, 2013, 08:38:04 pm »

hey-o!
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ashersky

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #10 on: October 31, 2013, 10:50:30 pm »

#11 added to Post 2.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #11 on: October 31, 2013, 10:56:59 pm »

I even included a Sample PM, for openness's sake.

yuma could almost count this game in his stats.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #12 on: October 31, 2013, 11:22:49 pm »

I even included a Sample PM, for openness's sake.

yuma could almost count this game in his stats.


That sample PM gets my <i>utmost</i> approval.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #13 on: October 31, 2013, 11:33:28 pm »

oh boy oh boy oh boy oh boy oh boy

Also, vote: EFHW
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #14 on: October 31, 2013, 11:47:29 pm »

Ew misleading ninjas.

What's next? Strongman with no Doctor?
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #15 on: November 01, 2013, 12:12:59 am »

I would like to point out, for those who have not read closely, that it does NOT state that all meta's will be self inclusive. That is, there may be meta's in the game that belong to players who are not.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #16 on: November 01, 2013, 12:14:28 am »

I even included a Sample PM, for openness's sake.

yuma could almost count this game in his stats.


That sample PM gets my <i>utmost</i> approval.
Lol if Voltgloss meta is to post a lot and only use the QT tags.

Question: Can you get your own meta?
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #17 on: November 01, 2013, 12:17:07 am »

I even included a Sample PM, for openness's sake.

yuma could almost count this game in his stats.


And, having read that, /in. With my usual requirement that it start on or after November 8.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #18 on: November 01, 2013, 12:18:00 am »

Question: Can you get your own meta?

Question: Would I really answer that?
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #19 on: November 01, 2013, 12:19:18 am »


FYI for all, if you post in the thread without clearly in-ing, you will be added to the tag list.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #20 on: November 01, 2013, 12:47:47 am »


FYI for all, if you post in the thread without clearly in-ing, you will be added to the tag list.

You can de-tag me. I don't really have time to follow games I'm not in.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #21 on: November 01, 2013, 12:55:58 am »


FYI for all, if you post in the thread without clearly in-ing, you will be added to the tag list.

You can de-tag me. I don't really have time to follow games I'm not in.


Omg galz why would you not /in this game
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #22 on: November 01, 2013, 01:09:30 am »

You can de-tag me. I don't really have time to follow games I'm not in.

I don't really have time to follow games I'm not in.

time to follow games I'm not in.

in
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #23 on: November 01, 2013, 01:15:52 am »

You can de-tag me. I don't really have time to follow games I'm not in.

I don't really have time to follow games I'm not in.

time to follow games I'm not in.

in

Modifying quotes? I see you rolled Galzria's meta.

/lowblow
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #24 on: November 01, 2013, 01:26:40 am »

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #25 on: November 01, 2013, 01:39:13 am »

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #26 on: November 01, 2013, 07:05:52 am »

/in
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #27 on: November 01, 2013, 09:22:38 am »

I am interested in this, but my only reservation is that I haven't played a game before and I am signed up for Toy Story Mafia that starts Monday.  I have been following GoT mafia, and I think that I would be able to handle two games at once right now (relatively light schedule at least through December) but as a newbie I do not think that I am the best judge of the commitment it takes to be in one game, let alone two.

So with that in mind, I am /in unless the mods think it may be too much for a new player (although by the time it starts I will be a veteran  ;)). 
Otherwise /tag
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #28 on: November 01, 2013, 09:24:12 am »

Btw this is the best game to do near Halloween.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #29 on: November 01, 2013, 09:54:13 am »

/tag
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #30 on: November 01, 2013, 10:01:48 am »

/in

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #31 on: November 01, 2013, 10:19:12 am »

/in
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #32 on: November 01, 2013, 10:23:13 am »

This will be very interesting!  Will there be metas assigned from people not in the game?
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #33 on: November 01, 2013, 10:26:10 am »

This will be very interesting!  Will there be metas assigned from people not in the game?

I see that has been answered.  vote: Buffy, I mean Dsell
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #34 on: November 01, 2013, 05:16:41 pm »

/in

Joining was expected of me, apparently! :D

Nah just kidding looks like a hoot. I *am* pretty good at being a bastard!
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #35 on: November 01, 2013, 06:00:53 pm »

No Robz or Yuma yet...
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #36 on: November 01, 2013, 06:05:56 pm »

/in
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #38 on: November 01, 2013, 06:07:10 pm »

/in
YES
That's puts us at 11 people?

Don't let that 13 player ending number scare you - we can easily bump this up to more people.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #39 on: November 01, 2013, 06:09:51 pm »

So Dueling Towns ended much faster than expected.  I think this will start in a week or so?  Toy Story and Grimm may start soon, and I need to finish PMs.

The game will be considered full at 13+ players, so I am still accepting sign ups.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #40 on: November 01, 2013, 06:11:41 pm »

Oh, nevermind. That's 13! Yay!
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #41 on: November 04, 2013, 10:01:12 am »

I'll be phone posting, but since this is Bastard and therefore not serious I'll stay in.

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #42 on: November 04, 2013, 11:14:01 am »

I guess I had better /tag and say I can sub in if needed... somebody had better get my meta though!
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #43 on: November 04, 2013, 11:58:15 am »

It seems like the plan is for ashersky to define the metas in our pm's?  Are those suggestions or serious role expectations?
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #44 on: November 04, 2013, 11:59:02 am »

what I mean is, we get assigned a person and their meta.  Does ashersky determine what that meta is, or do we?
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #45 on: November 04, 2013, 02:46:47 pm »

The players are assigned metas and roles pre-game.  Players are expected to follow the instructions of their PM.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #46 on: November 04, 2013, 04:54:56 pm »

Exclusively, or can we add aspects of our assigned players meta that you don't mention?  What if we don't use your instructions?  I'm not planning to be rebellious, I just want to know the lay of the land.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #47 on: November 04, 2013, 05:13:02 pm »

Exclusively, or can we add aspects of our assigned players meta that you don't mention?  What if we don't use your instructions?  I'm not planning to be rebellious, I just want to know the lay of the land.

The restrictions included in the PM are required.  Any embellishments or flourishes provided by the players are welcomed and highly encouraged.  I want the game to be hilarious and memorable.

Failure to abide by the posting restrictions included in the PM result in a modkill.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #48 on: November 04, 2013, 05:15:41 pm »

Exclusively, or can we add aspects of our assigned players meta that you don't mention?  What if we don't use your instructions?  I'm not planning to be rebellious, I just want to know the lay of the land.

The restrictions included in the PM are required.  Any embellishments or flourishes provided by the players are welcomed and highly encouraged.  I want the game to be hilarious and memorable.

Failure to abide by the posting restrictions included in the PM result in a modkill.


I would hope that there would be some sort of a warning system setup if such posting restrictions require players to pay very close attention to the thread.

For example if someone has a meta of Robz and has to vote anytime anyone uses a:  :) it would be a shame if that person was modkilled because they missed one post that had a smiley face at the bottom that they completely glossed over.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #49 on: November 04, 2013, 05:35:41 pm »

/in and find out
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #50 on: November 04, 2013, 06:13:37 pm »

Exclusively, or can we add aspects of our assigned players meta that you don't mention?  What if we don't use your instructions?  I'm not planning to be rebellious, I just want to know the lay of the land.

The restrictions included in the PM are required.  Any embellishments or flourishes provided by the players are welcomed and highly encouraged.  I want the game to be hilarious and memorable.

Failure to abide by the posting restrictions included in the PM result in a modkill.


I would hope that there would be some sort of a warning system setup if such posting restrictions require players to pay very close attention to the thread.

For example if someone has a meta of Robz and has to vote anytime anyone uses a:  :) it would be a shame if that person was modkilled because they missed one post that had a smiley face at the bottom that they completely glossed over.

You'd hope, but then you'd remember that this is BM.

Also, rules are flexible.  I won't modkill willy-nilly.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #51 on: November 04, 2013, 08:12:51 pm »

PMs are done...ish.  When should this start?  I'm thinking Thursday or Sunday evening.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #52 on: November 04, 2013, 08:14:24 pm »

in
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #53 on: November 04, 2013, 08:37:40 pm »

/in if I don't need to play any more seriously than I did in the dueling towns one.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #54 on: November 04, 2013, 09:33:27 pm »

/in if I don't need to play any more seriously than I did in the dueling towns one.

It's BM.  Take it as seriously or not as you want.  The only thing I ask everyone is to follow the game rules, since that'll make the game more fun for everyone.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #55 on: November 04, 2013, 10:28:26 pm »

Later is better for me, so Sunday.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #56 on: November 04, 2013, 11:00:07 pm »

Later is better for me, so Sunday.

Same here.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #57 on: November 04, 2013, 11:04:49 pm »

Earlieeeeer
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #58 on: November 04, 2013, 11:53:16 pm »

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #59 on: November 05, 2013, 08:10:22 am »

later is better for me as well. awful busy lately and more games are popping up left and right.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #60 on: November 05, 2013, 09:23:39 am »

As you might expect, the longer this is delayed the better for me.

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #61 on: November 05, 2013, 10:05:30 pm »

I've seen enough "later please" posts to decide.

The sign-up phase will conclude on Tuesday, November 12th, some time in the evening.  PMs will go out at that time.  We will then enter a confirmation stage, which will last up to 24 hours.  Following the conclusion of the confirmation stage, we will enter Night 0, which will last 24 hours.  Day One will begin no later than the evening of Thursday, November 14th.

I will continue to accept sign ups until Tuesday evening.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #62 on: November 05, 2013, 10:28:31 pm »

Tuuuuuuesday??? That's even laaaaater than Sunday!! :'( :'( :'(
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #63 on: November 05, 2013, 10:29:03 pm »

I've seen enough "later please" posts to decide.

The sign-up phase will conclude on Tuesday, November 12th, some time in the evening.  PMs will go out at that time.  We will then enter a confirmation stage, which will last up to 24 hours.  Following the conclusion of the confirmation stage, we will enter Night 0, which will last 24 hours.  Day One will begin no later than the evening of Thursday, November 14th.

I will continue to accept sign ups until Tuesday evening.

No that's too late!
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #64 on: November 06, 2013, 01:20:51 am »

That's fine!
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #65 on: November 06, 2013, 02:28:15 pm »

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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #69 on: November 06, 2013, 05:47:31 pm »

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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #72 on: November 07, 2013, 10:03:13 pm »

Please note additions to Post 2 regarding voting and vote counts.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #73 on: November 08, 2013, 12:03:33 am »

Could it be mentioned in a vote count which vote is the more recent one?
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #74 on: November 08, 2013, 12:13:32 am »

Regarding setup element #8:  Does this mean scumplayers can't tell each other their roles in their QT?
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #75 on: November 08, 2013, 12:20:12 am »

Could it be mentioned in a vote count which vote is the more recent one?

Yes.  We'll probably use sudgy1 and sudgy2 to differentiate.  We'll figure it out.

Regarding setup element #8:  Does this mean scumplayers can't tell each other their roles in their QT?

If there is scum, and there are QTs, then yes, Rule #8 would apply to that which you describe.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #76 on: November 08, 2013, 12:43:33 am »

What happens if someone votes a meta that wasn't assigned to anyone in the game?
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #77 on: November 08, 2013, 12:47:00 am »

What happens if someone votes a meta that wasn't assigned to anyone in the game?

All votes will be counted in Vote Counts.  If the meta is lynchable, votes stop counting at L.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #78 on: November 08, 2013, 04:38:28 am »

/in!
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #79 on: November 08, 2013, 09:36:08 am »

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #80 on: November 08, 2013, 10:15:11 am »

Could it be mentioned in a vote count which vote is the more recent one?

Yes.  We'll probably use sudgy1 and sudgy2 to differentiate.  We'll figure it out.

Regarding setup element #8:  Does this mean scumplayers can't tell each other their roles in their QT?

If there is scum, and there are QTs, then yes, Rule #8 would apply to that which you describe.

!!

If we find a mistake in a vote count, will a new vote count be made?
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #81 on: November 08, 2013, 10:22:09 am »

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #82 on: November 08, 2013, 10:49:59 am »

Could it be mentioned in a vote count which vote is the more recent one?

Yes.  We'll probably use sudgy1 and sudgy2 to differentiate.  We'll figure it out.

Regarding setup element #8:  Does this mean scumplayers can't tell each other their roles in their QT?

If there is scum, and there are QTs, then yes, Rule #8 would apply to that which you describe.

!!

If we find a mistake in a vote count, will a new vote count be made?

If there's a mistake in a vote count, and I'm scum, I'm quitting. :P
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Voltgloss

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #83 on: November 08, 2013, 01:10:30 pm »


If there's a mistake in a vote count, and I'm scum, I'm quitting. :P

+750
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #84 on: November 08, 2013, 03:16:39 pm »

Could it be mentioned in a vote count which vote is the more recent one?

Yes.  We'll probably use sudgy1 and sudgy2 to differentiate.  We'll figure it out.

Regarding setup element #8:  Does this mean scumplayers can't tell each other their roles in their QT?

If there is scum, and there are QTs, then yes, Rule #8 would apply to that which you describe.

!!

If we find a mistake in a vote count, will a new vote count be made?

I recommend revoting to fix it.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #86 on: November 09, 2013, 10:40:14 am »

/in
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #87 on: November 09, 2013, 01:27:55 pm »

/in?!?
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #88 on: November 09, 2013, 09:14:53 pm »

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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #89 on: November 10, 2013, 12:28:31 am »

/in

YYYYEEEESSSS

Fine! Don't be excited about me, I don't love you anyway sudgy, I dint watch your music video thingy!
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #90 on: November 10, 2013, 02:18:43 am »

/in

YYYYEEEESSSS

Fine! Don't be excited about me, I don't love you anyway sudgy, I dint watch your music video thingy!

Morgrim has a more well known meta than you, so that's why.  Although I have been able to read you based off of your meta better than Morgrim...

/in?!?

YYYYYEEEEESSSSS!!!!!

You happy now?  I even added an extra letter to each one and added exclamation points as well. ;)
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #91 on: November 10, 2013, 05:43:03 am »

Whoever has mcmc's meta: guaranteed scum.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #92 on: November 10, 2013, 05:43:20 am »

I'm super-pumped, if that helps.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #93 on: November 10, 2013, 07:17:26 am »

Whoever has mcmc'sshraeye's meta: guaranteed scum.

FTFY
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #94 on: November 10, 2013, 10:23:49 am »

Whoever has mcmc'sshraeye's mail-mi's meta: guaranteed scum.

FTFY
FIFY again.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #95 on: November 10, 2013, 04:39:02 pm »

Are PMs for this fiiiiiinally going out today?
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #96 on: November 10, 2013, 05:13:39 pm »

Are PMs for this fiiiiiinally going out today?
Please say yes please say yes...
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #97 on: November 10, 2013, 05:18:58 pm »

yes
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #98 on: November 10, 2013, 05:23:44 pm »

I would like to see my pm as well!
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #99 on: November 10, 2013, 05:30:19 pm »

We're still tweaking a few things with the influx of people, but PMs should (hopefully) be going out soon.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #100 on: November 10, 2013, 05:33:01 pm »

send PMs THEN tweak things!
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #101 on: November 10, 2013, 06:25:49 pm »

send PMs THEN tweak things!

But that'd be...*gasp* bastard!
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #102 on: November 10, 2013, 06:46:00 pm »

Still looking at Tuesday evening for PMs.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #103 on: November 10, 2013, 08:15:28 pm »

Still looking at Tuesday Sunday evening for PMs.
FIFY
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #104 on: November 11, 2013, 04:48:29 am »

/in (if I still can)
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #105 on: November 11, 2013, 04:54:27 am »

/in (if I still can)

Okay.  Need to come up with another role.

Any community suggestions?
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #106 on: November 11, 2013, 08:56:25 am »

Dawn breaks. 

Groobzle lay buried under a flood of Pepto-Bismol(tm).

His role was WEAK BULLETPROOF MILLER SUICIDAL JESTER WITH ODD-DAY NIGHTKILL AND TWO-SHOT BUS DRIVING.  WAIT, SORRY, THAT WAS O.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #107 on: November 12, 2013, 05:46:39 am »

Sign ups close in less than 12 hours.  PMs to follow shortly thereafter.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #108 on: November 12, 2013, 09:36:29 am »

Iiiiiiiiiiittttttttttt'ssssssss TUESDAY!
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #109 on: November 12, 2013, 10:10:31 am »

Iiiiiiiiiiittttttttttt'ssssssss TUESDAY!

It's actually 2 hours into Wednesday where ash and I are.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #110 on: November 12, 2013, 03:26:49 pm »

Sign ups are now closed.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #111 on: November 12, 2013, 03:29:10 pm »

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Re: BM14: f.ds Meta Mafia! (sign-ups closed)
« Reply #112 on: November 12, 2013, 04:35:07 pm »

Okay, PMs incoming.  This thread is locked to signed-up players.
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Re: BM14: f.ds Meta Mafia! (sign-ups closed)
« Reply #113 on: November 12, 2013, 05:41:50 pm »

But not me!
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #114 on: November 12, 2013, 08:10:46 pm »

Game-specific information:


6) Players may not claim their meta. Doing so will result in an immediate modkill. No exceptions.
7) Players may not claim their role. Doing so will result in an immediate modkill. No exceptions.
8) Players may not quote, paraphrase, or mention anything from any PM received from the mods at any time during the game, including in QTs. Doing so will result in an immediate modkill. No exceptions.

9) The only exception to #8 is alignment. Players may claim their alignment at any time.


So, I've received a lot of questions about this.  Here's how it works.

Don't claim or admit your meta.  Ever.  Don't claim or admit your role.  Ever.  What about fake claims?  What about lies?  Just don't do it.  For example:

"Hey guys, I'm the Cop."  This statement, by the Cop or by a player that isn't a Cop, is not okay.  An actual Cop broke the rules above, clearly.  A non-cop lied, so they didn't break any rules, but it goes against the game.  This is a "spirit of the rules" thing more than an actual rules thing, I guess, but the point to the restrictions to keep the game focused on scum hunting and hilarious impressions of other metas, and the guessing that goes along with it.

Basically, if things head that direction, I'll just let whichever side is disadvantaged to lie or break the rules above as needed to maintain the status quo.  So PM-based traps will fail.

The game isn't super serious, but it is a real game.  Anyone can win, it's winnable, it's playable.  Just don't talk about PMs, or what's in your PM, or whatever.  Any questions or ideas, just ask me first.  Make sense?
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Re: BM14: f.ds Meta Mafia! (sign-ups closed)
« Reply #115 on: November 12, 2013, 08:14:13 pm »

Any posting restrictions imposed upon you are only required in the game thread.  They are not expected in QTs.
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Re: BM14: f.ds Meta Mafia! (Night 0)
« Reply #116 on: November 12, 2013, 10:43:34 pm »

Please note, no one should take offense at anything included or left out of the meta portion of this game.  I wrote stuff based on my own memories and opinions.  It's all in good fun.
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Re: BM14: f.ds Meta Mafia! (Night 0)
« Reply #117 on: November 12, 2013, 10:43:53 pm »

Day 1 will start around 24 hours from when PMs went out.
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Re: BM14: f.ds Meta Mafia! (Night 0)
« Reply #118 on: November 13, 2013, 01:56:54 am »

So...I highly recommend confirming by PM, if you haven't yet.
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Re: BM14: f.ds Meta Mafia! (Night 0)
« Reply #119 on: November 13, 2013, 04:18:32 pm »

Everyone logged into f.ds like they do every morning, but something felt...different.  What's happened?  No one felt like themselves anymore...

Everyone in this game is now somebody else.  There are good guys and bad guys.  Find them!


Day 1 has started and will last seven days!
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #120 on: November 13, 2013, 04:21:20 pm »

Wooo, I'm first!

Vote: yuma
Vote: mail-mi
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #121 on: November 13, 2013, 04:21:25 pm »

Vote Count 1.0:

Not Voting (19): Dsell, sudgy, Voltaire, Voltgloss, mail-mi, Eevee, Jimmmmm, xeiron, 2.7, chairs, EFHW, WalrusMcFishSr, Robz888, Twistedarcher, liopoil, Morgrim7, mcmcsalot, faust, [redacted]

On Day 1, it takes 9 to lynch.

Day 1 ends on November 20 at 4:18 p.m.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #122 on: November 13, 2013, 04:22:20 pm »

Vote Count 1.1:

yuma (1): faust1
mail-mi (1): faust2

Voters: Dsell, sudgy, Voltaire, Voltgloss, mail-mi, Eevee, Jimmmmm, xeiron, 2.7, chairs, EFHW, WalrusMcFishSr, Robz888, Twistedarcher, liopoil, Morgrim7, mcmcsalot, faust, [redacted]

On Day 1, it takes 9 to lynch.

Day 1 ends on November 20 at 4:18 p.m.
« Last Edit: November 13, 2013, 04:30:54 pm by ashersky »
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #123 on: November 13, 2013, 04:26:50 pm »

Vote Count 1.1:

yuma (1): faust
mail-mi (1): faust

Voters: Dsell, sudgy, Voltaire, Voltgloss, mail-mi, Eevee, Jimmmmm, xeiron, 2.7, chairs, EFHW, WalrusMcFishSr, Robz888, Twistedarcher, liopoil, Morgrim7, mcmcsalot, faust, [redacted]

On Day 1, it takes 9 to lynch.

Day 1 ends on November 20 at 4:18 p.m.

Shouldn't the vote counts somehow specify which of the votes is the first and which the second? That doesn't get clear from this.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #124 on: November 13, 2013, 04:31:13 pm »

Shouldn't the vote counts somehow specify which of the votes is the first and which the second? That doesn't get clear from this.

Good call.  Added a 1 and 2.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #125 on: November 13, 2013, 04:32:22 pm »

Trash.  Chicken.  Trash.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #126 on: November 13, 2013, 04:35:53 pm »

Sup guys!

I see Voltgloss has rolled his own meta.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #127 on: November 13, 2013, 04:46:07 pm »

vote: chairs
vote: ashersky

Not RVS.

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #128 on: November 13, 2013, 04:46:16 pm »

Soft deadline, next Monday at 8 pm.

Good, that's settled.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #129 on: November 13, 2013, 04:48:35 pm »

Nobody quite seems themselves....

Wait, I can lynch myself!!

Vote: Dsell!
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #130 on: November 13, 2013, 04:50:21 pm »

Are there any limitations on guessing other players' metas?
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #131 on: November 13, 2013, 04:52:36 pm »

Soft deadline, next Monday at 8 pm.

Good, that's settled.

That should be fine with me.

Does anyone know who the redacted player is?
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #132 on: November 13, 2013, 04:54:35 pm »

Soft deadline, next Monday at 8 pm.

Good, that's settled.

That should be fine with me.

Does anyone know who the redacted player is?
obv!yuma
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #133 on: November 13, 2013, 04:54:50 pm »

Are there any limitations on guessing other players' metas?

Only the limitations of time and space.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #134 on: November 13, 2013, 04:55:32 pm »

vote: chairs
vote: ashersky

Not RVS.
I strongly object to you not revealing your reasons to these votes, the reasons which may have some benefit to town if they are revealed.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #135 on: November 13, 2013, 04:55:58 pm »

Vote Count 1.2:

yuma (1): faust1
mail-mi (1): faust2
chairs (1): chairs1
ashersky (1): chairs2
Dsell (1): Dsell1

Voters: Dsell, sudgy, Voltaire, Voltgloss, mail-mi, Eevee, Jimmmmm, xeiron, 2.7, chairs, EFHW, WalrusMcFishSr, Robz888, Twistedarcher, liopoil, Morgrim7, mcmcsalot, faust, [redacted]

On Day 1, it takes 9 to lynch.

Day 1 ends on November 20 at 4:18 p.m.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #136 on: November 13, 2013, 04:59:07 pm »

vote: mail-mi
vote: shraeye


Someone else vote mcmcsalot and we win.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #137 on: November 13, 2013, 05:00:19 pm »

Nobody quite seems themselves....

Wait, I can lynch myself!!

Vote: Dsell!

Ugh I feel like my own signature is criticizing me.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #138 on: November 13, 2013, 05:01:28 pm »

vote: ashersky for being the only one I recognize so far! So scummy.
Oh and...vote: shraeye should go without saying

Trash.  Chicken.  Trash.

Do we really have to go through this again???
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #139 on: November 13, 2013, 05:02:42 pm »

 ::)

vote: ashersky for being the only one I recognize so far! So scummy.
Oh and...vote: shraeye should go without saying

Trash.  Chicken.  Trash.

Do we really have to go through this again???

Duck duck chidckkun

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #140 on: November 13, 2013, 05:04:11 pm »

vote: Morgrim7
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #141 on: November 13, 2013, 05:06:37 pm »

Vote Count 1.2:

yuma (1): faust1
mail-mi (1): faust2
chairs (1): chairs1
ashersky (1): chairs2
Dsell (1): Dsell1

Voters: Dsell, sudgy, Voltaire, Voltgloss, mail-mi, Eevee, Jimmmmm, xeiron, 2.7, chairs, EFHW, WalrusMcFishSr, Robz888, Twistedarcher, liopoil, Morgrim7, mcmcsalot, faust, [redacted]

On Day 1, it takes 9 to lynch.

Day 1 ends on November 20 at 4:18 p.m.


I think that, for clarity's sake, the vote counts should include who is not voting, and who is only voting with one vote. So I suggest adding the following:

Not voting: Dsell1, sudgy1, sudgy2, Voltaire1, Voltaire2, Voltgloss1, Voltgloss2, mail-mi1, mail-mi2, Eevee1, Eevee2, Jimmmmm1, Jimmmmm2, xeiron1, xeiron2, 2.71, 2.72, EFHW1, EFHW2, WalrusMcFishSr1, WalrusMcFishSr2, Robz8881, Robz8882, Twistedarcher1, Twistedarcher2, liopoil1, liopoil2, Morgrim71, Morgrim72, mcmcsalot1, mcmcsalot2, [redacted]1, [redacted]2
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #142 on: November 13, 2013, 05:07:55 pm »

There's also a slight problem with the 1,2-notation when it comes to 2.7...
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #143 on: November 13, 2013, 05:09:44 pm »

I am taking Ashersky out of the pool of people we can lynch today. It's not happening, folks. Time to move on.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #144 on: November 13, 2013, 05:10:53 pm »

vote: voltaire

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #145 on: November 13, 2013, 05:12:06 pm »

So, right now we have no idea who is who, and any vote is pretty much an RVS vote. Not easy to find anyting better to do than just voting random, but I will try.
I think what was said pregame about scummy metas is an interesting thought. Shraeye, mcmc and mail-mi was mentioned.
However, If I remember correctly Sparky5856 has the highest scum to town ratio of all f.ds players. And it is so long time since he was active that I think the only reason he could be included in this game is for him always being scum.

Therefore Vote: sparky5856 as an RVS excersise to start the game.
I thing everyone should do the same.

I can se two outcomes of this.
1. We determine sparky is not a meta in the game.
This is the likely outcome. And it would is good to know.
2. We lynch scum.
Not likely, but really helpful if we do.

There is also a theoretical outcome of lynching town, but I think the probability of that is so close to zero that we need not to consider it.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #146 on: November 13, 2013, 05:12:59 pm »

Drunk BM Any1?

So, right now we have no idea who is who, and any vote is pretty much an RVS vote. Not easy to find anyting better to do than just voting random, but I will try.
I think what was said pregame about scummy metas is an interesting thought. Shraeye, mcmc and mail-mi was mentioned.
However, If I remember correctly Sparky5856 has the highest scum to town ratio of all f.ds players. And it is so long time since he was active that I think the only reason he could be included in this game is for him always being scum.

Therefore Vote: sparky5856 as an RVS excersise to start the game.
I thing everyone should do the same.

I can se two outcomes of this.
1. We determine sparky is not a meta in the game.
This is the likely outcome. And it would is good to know.
2. We lynch scum.
Not likely, but really helpful if we do.

There is also a theoretical outcome of lynching town, but I think the probability of that is so close to zero that we need not to consider it.

Blah blah blah

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #147 on: November 13, 2013, 05:13:49 pm »

So, right now we have no idea who is who, and any vote is pretty much an RVS vote. Not easy to find anyting better to do than just voting random, but I will try.
I think what was said pregame about scummy metas is an interesting thought. Shraeye, mcmc and mail-mi was mentioned.
However, If I remember correctly Sparky5856 has the highest scum to town ratio of all f.ds players. And it is so long time since he was active that I think the only reason he could be included in this game is for him always being scum.

Therefore Vote: sparky5856 as an RVS excersise to start the game.
I thing everyone should do the same.

I can se two outcomes of this.
1. We determine sparky is not a meta in the game.
This is the likely outcome. And it would is good to know.
2. We lynch scum.
Not likely, but really helpful if we do.

There is also a theoretical outcome of lynching town, but I think the probability of that is so close to zero that we need not to consider it.

No. No, no, no, no, no.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #148 on: November 13, 2013, 05:14:49 pm »

maybe maybe duck chicken duck duck

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #149 on: November 13, 2013, 05:17:21 pm »

I am not phone posting, btw.

But I will Vote: Voltaire
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #150 on: November 13, 2013, 05:17:57 pm »

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #151 on: November 13, 2013, 05:19:21 pm »

I am not phone posting, btw.

But I will Vote: Voltaire

Baaaaaaaa
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #152 on: November 13, 2013, 05:19:50 pm »

I am taking Ashersky out of the pool of people we can lynch today. It's not happening, folks. Time to move on.
Hey, smartypants, what if I want to vote: ashersky, huh?

Btw, TA is totally vote: yuma
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #153 on: November 13, 2013, 05:22:07 pm »

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #154 on: November 13, 2013, 05:23:06 pm »

All of you should know that I will have an extended VLA tomorrow morning (forum time) due to university stuff that I need to take care of.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #155 on: November 13, 2013, 05:23:35 pm »

Yes, Really.
I think everyone should sheep me.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #156 on: November 13, 2013, 05:25:04 pm »

Yes, Really.
I think everyone should sheep me.
Day Vigilante: xerion
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #157 on: November 13, 2013, 05:25:25 pm »

Yes, Really.
I think everyone should sheep me.

Your wish is my command!

Vote: sparky5856 even though I've never met the guy.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #158 on: November 13, 2013, 05:25:50 pm »

vote: yuma

Yes, Really.
I think everyone should sheep me.

I think it's you who can't resist sheeping me!

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #159 on: November 13, 2013, 05:26:14 pm »

Met meaning talked to directly on the forums, or met in person?
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #160 on: November 13, 2013, 05:26:37 pm »

Guys. Let's save time and just assume I know everything. vote: shraeye

Also cool with vote: sparky
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #161 on: November 13, 2013, 05:27:23 pm »

Met meaning talked to directly on the forums, or met in person?

I have done neither, and what I meant is up to you to decide.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #162 on: November 13, 2013, 05:27:45 pm »

Guys. Let's save time and just assume I know everything. vote: shraeye
Nononono.

Would you care for an apple?
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #163 on: November 13, 2013, 05:28:07 pm »

Wanna lynch: yuma
Would lynch: yuma, shraeye
Won't lynch: Ducks.

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #164 on: November 13, 2013, 05:28:27 pm »

Guys. Let's save time and just assume I know everything. vote: shraeye
Nononono.

Would you care for an apple?

Apples are for horses.

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #165 on: November 13, 2013, 05:29:38 pm »

Guys. Let's save time and just assume I know everything. vote: shraeye
Nononono.

Would you care for an apple?

Apples are for horses.
HOW DARE YOU!
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Mad, I tell you.

Maaaaaaaaaaaaad." -Voltgloss
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #166 on: November 13, 2013, 05:29:57 pm »

So nobody (else) would lynch me? Come on.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #167 on: November 13, 2013, 05:30:59 pm »

Okay, question time:

if you were a car what kind of car would you be? pls answer next post

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #168 on: November 13, 2013, 05:32:10 pm »

Okay, question time:

if you were a car what kind of car would you be? pls answer next post
Ummmmmmm......... I don't know.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #169 on: November 13, 2013, 05:37:47 pm »

Okay, question time:

if you were a car what kind of car would you be? pls answer next post
Ummmmmmm......... I don't know.

IT'S A TRICK YOU'D BE A YACHT.

vote: mail-mi
vote: voltgloss

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #170 on: November 13, 2013, 05:39:00 pm »

Okay, question time:

if you were a car what kind of car would you be? pls answer next post

A canary-yellow Edwardian roadster!
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #171 on: November 13, 2013, 05:39:32 pm »

Everybody. I'm at school and bored. Please entertain me/.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #172 on: November 13, 2013, 05:43:58 pm »

Chicken.
Chicken chicken chicken chicken.
Chicken chicken chicken chicken chicken.

Trash stump chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken:

Chicken chicken chicken chicken chicken.
Chicken chicken chicken chicken chicken chicken chicken chicken chicken.
Chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #173 on: November 13, 2013, 05:44:16 pm »

Chicken.
Chicken chicken chicken chicken.
Chicken chicken chicken chicken chicken.

Trash stump chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken:

Chicken chicken chicken chicken chicken.
Chicken chicken chicken chicken chicken chicken chicken chicken chicken.
Chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken.

This is a scumslip.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #174 on: November 13, 2013, 05:47:35 pm »

This morning, as I was waking up from anxious dreams, I discovered that I had been changed into a monstrous... ashersky!

Guys, I have a plan! We need to find out which meta's are included in the game, and which are not. To do this, we should start bringing players that are unlikely to have their meta included to lynching range. That way we will know for sure that they're not in the game.

Vote: ashersky
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #175 on: November 13, 2013, 05:47:51 pm »

Hello all Vote: Volts
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Mad, I tell you.

Maaaaaaaaaaaaad." -Voltgloss
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #176 on: November 13, 2013, 05:48:45 pm »

This morning, as I was waking up from anxious dreams, I discovered that I had been changed into a monstrous... ashersky!

Guys, I have a plan! We need to find out which meta's are included in the game, and which are not. To do this, we should start bringing players that are unlikely to have their meta included to lynching range. That way we will know for sure that they're not in the game.

Vote: ashersky


I'm.....confused.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #177 on: November 13, 2013, 05:50:19 pm »

Vote: Dsell
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Mad, I tell you.

Maaaaaaaaaaaaad." -Voltgloss
Dominion Notation: http://forum.dominionstrategy.com/index.php?topic=7265.msg206246#msg206246

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #178 on: November 13, 2013, 05:51:22 pm »

Okay, question time:

if you were a car what kind of car would you be? pls answer next post

A canary-yellow Edwardian roadster!

WRONG!

vote: EFHW

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #179 on: November 13, 2013, 05:52:41 pm »

Vote Count 1.3:

mail-mi (1): faust1
ashersky (1): walrus1
Dsell (2): Dsell1, Morgrim2
shraeye (2): walrus2, mail-mi1
Morgrim7 (1): Voltaire1
sparky5856 (3): xeiron1, faust2, mail-mi2
Voltgloss (2): chairs1, Morgrim1
EFHW (1): chairs2

On Day 1, it takes 9 to lynch.

Day 1 ends on November 20 at 4:18 p.m.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #180 on: November 13, 2013, 05:53:01 pm »

This morning, as I was waking up from anxious dreams, I discovered that I had been changed into a monstrous... ashersky!

Guys, I have a plan! We need to find out which meta's are included in the game, and which are not. To do this, we should start bringing players that are unlikely to have their meta included to lynching range. That way we will know for sure that they're not in the game.

Vote: ashersky

 :o ??? >:( :o :( :o :o 8)

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #181 on: November 13, 2013, 05:54:20 pm »

Vote Count 1.3:

mail-mi (1): faust1
ashersky (1): walrus1
Dsell (2): Dsell1, Morgrim2
shraeye (2): walrus2, mail-mi1
Morgrim7 (1): Voltaire1
sparky5856 (3): xeiron1, faust2, mail-mi2
Voltgloss (2): chairs1, Morgrim1
EFHW (1): chairs2

On Day 1, it takes 9 to lynch.

Day 1 ends on November 20 at 4:18 p.m.


vote: sparky5856 vote: ashersky

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #182 on: November 13, 2013, 05:56:55 pm »

Vote: Ashersky

I guess
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #183 on: November 13, 2013, 05:57:17 pm »

Whoops,

Vote: Ashersky
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #184 on: November 13, 2013, 05:58:20 pm »

Wait, now, this is interesting. I wonder if it does that every time...? (relevant xkcd)

Vote: ashersky
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #185 on: November 13, 2013, 05:58:27 pm »

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #186 on: November 13, 2013, 05:58:55 pm »

This morning, as I was waking up from anxious dreams, I discovered that I had been changed into a monstrous... ashersky!

Guys, I have a plan! We need to find out which meta's are included in the game, and which are not. To do this, we should start bringing players that are unlikely to have their meta included to lynching range. That way we will know for sure that they're not in the game.

Vote: ashersky

Also we confirmed way back that plans are bad.

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #187 on: November 13, 2013, 05:59:07 pm »

Vote Count 1.3:

mail-mi (1): faust1
ashersky (1): walrus1
Dsell (2): Dsell1, Morgrim2
shraeye (2): walrus2, mail-mi1
Morgrim7 (1): Voltaire1
sparky5856 (3): xeiron1, faust2, mail-mi2
Voltgloss (2): chairs1, Morgrim1
EFHW (1): chairs2

On Day 1, it takes 9 to lynch.

Day 1 ends on November 20 at 4:18 p.m.


This is even worse than last time, now it doesn't even show the voters!
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #188 on: November 13, 2013, 06:02:31 pm »

This morning, as I was waking up from anxious dreams, I discovered that I had been changed into a monstrous... ashersky!

Guys, I have a plan! We need to find out which meta's are included in the game, and which are not. To do this, we should start bringing players that are unlikely to have their meta included to lynching range. That way we will know for sure that they're not in the game.

Vote: ashersky

This is absolutely not a good idea.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #189 on: November 13, 2013, 06:04:33 pm »

Important thing to note:

Normally, we don't want to bring someone up to L-1 incase someone hammers. In this case, since we all have two votes, we cannot bring anyone up to L-2, incase someone hammers.

Do not bring someone up to L-2 until I say it's okay. Anyone who doesn't follow this is announcing that they are scum.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #190 on: November 13, 2013, 06:05:09 pm »

TA makes a good point about being careful with votes.
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Re: BM14: f.ds Meta Mafia! (sign-ups open)
« Reply #191 on: November 13, 2013, 06:06:33 pm »

3) All players have two active votes. They may not be on the same player.

Trash.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #192 on: November 13, 2013, 06:06:53 pm »

Important thing to note:

Normally, we don't want to bring someone up to L-1 incase someone hammers. In this case, since we all have two votes, we cannot bring anyone up to L-2, incase someone hammers.

Do not bring someone up to L-2 until I say it's okay. Anyone who doesn't follow this is announcing that they are scum.

I will not follow this.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #193 on: November 13, 2013, 06:08:38 pm »

i know i've been lurking and i'm really sorry, i've just been so so busy with real life commitments. i dont even have time to read the setup, maybe someone who got assigned a theory-meta coud explain us what we should do here?

i know, probably shouldnt have signed up... i just love mafia so much!
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #194 on: November 13, 2013, 06:09:16 pm »

Important thing to note:

Normally, we don't want to bring someone up to L-1 incase someone hammers. In this case, since we all have two votes, we cannot bring anyone up to L-2, incase someone hammers.

Do not bring someone up to L-2 until I say it's okay. Anyone who doesn't follow this is announcing that they are scum.

I will not follow this.

Doesn't matter if you like it or not. It's better for town, and you know I have good intentions.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #195 on: November 13, 2013, 06:09:49 pm »

i know i've been lurking and i'm really sorry, i've just been so so busy with real life commitments. i dont even have time to read the setup, maybe someone who got assigned a theory-meta coud explain us what we should do here?

i know, probably shouldnt have signed up... i just love mafia so much!

lol @ your posting restriction
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #196 on: November 13, 2013, 06:10:23 pm »

Important thing to note:

Normally, we don't want to bring someone up to L-1 incase someone hammers. In this case, since we all have two votes, we cannot bring anyone up to L-2, incase someone hammers.

Do not bring someone up to L-2 until I say it's okay. Anyone who doesn't follow this is announcing that they are scum.

I will not follow this.

Doesn't matter if you like it or not. It's better for town, and you know I have good intentions.

You're clearly scum for not voting for me.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #197 on: November 13, 2013, 06:10:47 pm »

Vote: Twistedarcher
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #198 on: November 13, 2013, 06:11:02 pm »

Important thing to note:

Normally, we don't want to bring someone up to L-1 incase someone hammers. In this case, since we all have two votes, we cannot bring anyone up to L-2, incase someone hammers.

Do not bring someone up to L-2 until I say it's okay. Anyone who doesn't follow this is announcing that they are scum.

I will not follow this.

Doesn't matter if you like it or not. It's better for town, and you know I have good intentions.

You're clearly scum for not voting for me.

I'd vote you if I knew your meta. I'm trying to figure it out now.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #199 on: November 13, 2013, 06:13:01 pm »

Unvote: Twistedarcher
Vote: yuma
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #200 on: November 13, 2013, 06:18:07 pm »

Important thing to note:

Normally, we don't want to bring someone up to L-1 incase someone hammers. In this case, since we all have two votes, we cannot bring anyone up to L-2, incase someone hammers.

Do not bring someone up to L-2 until I say it's okay. Anyone who doesn't follow this is announcing that they are scum.

3) All players have two active votes. They may not be on the same player.

Let me repeat for emphasis.

3) All players have two active votes. They may not be on the same player.

vote: ashersky
vote: yuma

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #201 on: November 13, 2013, 06:28:45 pm »

Guys! I have a plan.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #202 on: November 13, 2013, 06:30:52 pm »

It's a five-part plan that is guaranteed to catch at least one scum, and should give Town around 80% chance of winning. Every player must follow the plan to the tee or it won't work, and I can only reveal one step at a time. You're just going to have to believe me.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #203 on: November 13, 2013, 06:31:21 pm »

It's a five-part plan that is guaranteed to catch at least one scum, and should give Town around 80% chance of winning. Every player must follow the plan to the tee or it won't work, and I can only reveal one step at a time. You're just going to have to believe me.

This is not happening.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #204 on: November 13, 2013, 06:31:58 pm »

Expect to hear part 1 of the plan some time in the next few days.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #205 on: November 13, 2013, 06:33:11 pm »

That's what I'm talking about!!

Has this always been your signature?
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #206 on: November 13, 2013, 06:47:02 pm »

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #207 on: November 13, 2013, 06:48:18 pm »

That's what I'm talking about!!

Has this always been your signature?

YOU TAKE THAT BACK

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #208 on: November 13, 2013, 06:51:01 pm »

That's what I'm talking about!!

Has this always been your signature?

YOU TAKE THAT BACK

Is chairs usually this aggressive?
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #209 on: November 13, 2013, 06:52:40 pm »

vote: mail-mi
vote: shraeye


Someone else vote mcmcsalot and we win.

Hey, this seems like a good idea!  Vote: mcmcsalot.

Guys. Let's save time and just assume I know everything. vote: shraeye

Also cool with vote: sparky

I see where you're getting at with voting sparky, that's a good idea.  Vote: sparky

Actually, I like Jimmmmm's plan.  Vote: ashersky
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #210 on: November 13, 2013, 06:55:14 pm »

That's what I'm talking about!!

Has this always been your signature?

YOU TAKE THAT BACK

Is chairs usually this aggressive?

No, it's almost as if he's taken on another player's meta...
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #211 on: November 13, 2013, 06:57:45 pm »

That's what I'm talking about!!

Has this always been your signature?

YOU TAKE THAT BACK

Is chairs usually this aggressive?

No, it's almost as if he's taken on another player's meta...

Rolled 1d6 : 2, total 2


New plan: roll 1-3 vote yuma, roll 4-6 vote ashersky, roll a 6 take a drink

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #212 on: November 13, 2013, 06:58:03 pm »

...

wait i'm already voting.

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #213 on: November 13, 2013, 06:58:36 pm »

It's a five-part plan that is guaranteed to catch at least one scum, and should give Town around 80% chance of winning. Every player must follow the plan to the tee or it won't work, and I can only reveal one step at a time. You're just going to have to believe me.
Hello ash. What have you been up to?
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #214 on: November 13, 2013, 07:00:54 pm »

It's a five-part plan that is guaranteed to catch at least one scum, and should give Town around 80% chance of winning. Every player must follow the plan to the tee or it won't work, and I can only reveal one step at a time. You're just going to have to believe me.
Hello ash. What have you been up to?

lynch all asherskys.

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #215 on: November 13, 2013, 07:01:15 pm »

I support Jimm/ash's plan.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #216 on: November 13, 2013, 07:15:16 pm »

REMEMBER:  OBVIOUS ASPECTS OF PLAYERS' METAS ARE ALSO THE MOST OBVIOUSLY EASY TO FAKE.

BY WHICH I MEAN,
chicken.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #217 on: November 13, 2013, 07:24:09 pm »

Anyone that hasn't weighed in on my plan already should absolutely do so. I'll make a start:

Vote: Gveoniz
Vote: faust

Vote: ashersky
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #218 on: November 13, 2013, 07:34:43 pm »

Vote Count 1.4:

ashersky (4): walrus1, chairs1, Dsell2, sudgy2
Dsell (2): Dsell1, Morgrim2
shraeye (2): walrus2, mail-mi1
Morgrim7 (1): Voltaire1
sparky5856 (4): xeiron1, faust1, mail-mi2, sudgy1
Voltgloss (1): Morgrim1
EFHW (1):
yuma (2): faust2, chairs2

On Day 1, it takes 9 to lynch.

Day 1 ends on November 20 at 4:18 p.m.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #219 on: November 13, 2013, 07:39:33 pm »

GUYS! REDACTED IS INVISIYUMA!

Carry on, now.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #220 on: November 13, 2013, 08:17:42 pm »

Carrying on. And I'll Vote: Morgrim7
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #221 on: November 13, 2013, 08:21:09 pm »

I can't believe how much I missed!  I'll catch up now that Game of Thrones is in night.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #222 on: November 13, 2013, 08:34:35 pm »

sure'n this is lively! 
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #223 on: November 13, 2013, 08:41:46 pm »

vote: raerae
vote: Eevee
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #224 on: November 13, 2013, 08:43:16 pm »

vote: raerae
vote: Eevee

A surprising number of ashersky's in this game.  Perhaps he has been cloned?
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #225 on: November 13, 2013, 08:48:35 pm »

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #226 on: November 13, 2013, 09:08:37 pm »

/tag
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #227 on: November 13, 2013, 09:08:47 pm »

It's a five-part plan that is guaranteed to catch at least one scum, and should give Town around 80% chance of winning. Every player must follow the plan to the tee or it won't work, and I can only reveal one step at a time. You're just going to have to believe me.
This is even more ridiculous than chairs not revealing the reason for his RVS votes. I demand you explain this plan in its entirety immediately.

Vote: chairs
Vote: Jimmmmmm
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #228 on: November 13, 2013, 09:33:53 pm »

That's what I'm talking about!!

Has this always been your signature?

YOU TAKE THAT BACK

Is chairs usually this aggressive?

I feel that it is a blatant AtE which should not be tolerated. What manner of uncivilized nonsense is this? Let's keep things rational people. I would vote for him if I knew whom to vote for. I mean seriously, do we all have to go through this again???

Man, my meta looks way more fun than this! I wish I had rolled myself. vote: WalrusMcFishSr
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #229 on: November 13, 2013, 09:39:27 pm »

It's a five-part plan that is guaranteed to catch at least one scum, and should give Town around 80% chance of winning. Every player must follow the plan to the tee or it won't work, and I can only reveal one step at a time. You're just going to have to believe me.
This is even more ridiculous than chairs not revealing the reason for his RVS votes. I demand you explain this plan in its entirety immediately.

Vote: chairs
Vote: Jimmmmmm

oh, forgot about the weird voting thing.

Vote: ...Robz?
Vote: Ashersky
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #230 on: November 13, 2013, 09:40:49 pm »

It's a five-part plan that is guaranteed to catch at least one scum, and should give Town around 80% chance of winning. Every player must follow the plan to the tee or it won't work, and I can only reveal one step at a time. You're just going to have to believe me.
This is even more ridiculous than chairs not revealing the reason for his RVS votes. I demand you explain this plan in its entirety immediately.

Vote: chairs
Vote: Jimmmmmm


Who is this chairs fellow and why didn't he explain his voting?

I, however, have yet to participate in a single aspect of RVS.  All my votes make perfect sense!

Also,

vote: chairs
vote: sparky

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #231 on: November 13, 2013, 10:47:53 pm »

crickets
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #232 on: November 13, 2013, 10:49:20 pm »

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #233 on: November 13, 2013, 10:51:34 pm »

Vote Count 1.5:

ashersky (3): Dsell2, sudgy2, liopoil2
Dsell (2): Dsell1, Morgrim1
shraeye (2): walrus1, mail-mi1
Morgrim7 (2): Voltaire1, Morgrim2
sparky5856 (5): xeiron1, faust1, mail-mi2, sudgy1, chairs2
yuma (1): faust2
raerae (1): EFHW1
Eevee (1): EFHW2
Robz888 (1): liopoil1
Walrus (1): walrus2
chairs (1): chairs1

On Day 1, it takes 9 to lynch.

Day 1 ends on November 20 at 4:18 p.m.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #234 on: November 13, 2013, 10:53:48 pm »

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #235 on: November 13, 2013, 10:54:06 pm »

Ash seems to be on to something.
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Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #236 on: November 13, 2013, 10:54:29 pm »

Ash seems to be on to something.

What does he know??
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #237 on: November 13, 2013, 10:54:38 pm »

i know i've been lurking and i'm really sorry, i've just been so so busy with real life commitments. i dont even have time to read the setup, maybe someone who got assigned a theory-meta coud explain us what we should do here?

i know, probably shouldnt have signed up... i just love mafia so much!

Woah woah woah? Are you me???
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #238 on: November 13, 2013, 10:54:56 pm »

Ash seems to be on to something.
Well, then vote for sparky smartypants!
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #239 on: November 13, 2013, 10:56:11 pm »

Yes, Really.
I think everyone should sheep me.
Day Vigilante: xerion

Also I know we have had some great pr performances but no uses of pr's, especially vigs without a lot of thought and knowledge
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #240 on: November 13, 2013, 11:01:23 pm »

mail-mi is sassy!
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #241 on: November 13, 2013, 11:02:50 pm »

Don't vote chairs, he's def. vig.
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #242 on: November 13, 2013, 11:03:11 pm »

Don't vote chairs, he's def. vig.
.
And by chairs, I mean chairs' meta. Duh.
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #243 on: November 13, 2013, 11:09:12 pm »

This morning, as I was waking up from anxious dreams, I discovered that I had been changed into a monstrous... ashersky!

Guys, I have a plan! We need to find out which meta's are included in the game, and which are not. To do this, we should start bringing players that are unlikely to have their meta included to lynching range. That way we will know for sure that they're not in the game.

Vote: ashersky

 :o ??? >:( :o :( :o :o 8)

vote chairs's meta
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #244 on: November 13, 2013, 11:11:10 pm »

duh, vote shraeye
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #245 on: November 13, 2013, 11:17:17 pm »

Post Count!

1.  Dsell  19
2.  sudgy  14
3.  Voltaire  8
4.  Voltgloss  15
5.  mail-mi  21
6.  Eevee  4
7.  Jimmmmm  11
8.  Xeiron  3
9.  2.7....  2
10.  Chairs  25
11.  EFHW  16
12.  WalrusMcFishSr  4
13.  Robz888  3
14.  Twistedarcher  14
15.  liopoil  7
16.  Morgrim7  10
17.  mcmcsalot  5
18.  faust  13
19.  [redacted]  0

I do NOT subtract pre-game posts.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #246 on: November 13, 2013, 11:18:16 pm »

Don't vote chairs, he's def. vig.

If he shoots N1 then he's anti-town!
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #247 on: November 13, 2013, 11:24:02 pm »

redacted is lurking.  vote: redacted.  chairs is leading the post count!  you have internet now?  Morgrim7 is at the middle of the post count - clear middling scum sign.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #248 on: November 13, 2013, 11:36:43 pm »

Morgrim7 is at the middle of the post count - clear middling scum sign.
YESYESYESYES!!!
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #249 on: November 14, 2013, 12:24:42 am »

This morning, as I was waking up from anxious dreams, I discovered that I had been changed into a monstrous... ashersky!

Guys, I have a plan! We need to find out which meta's are included in the game, and which are not. To do this, we should start bringing players that are unlikely to have their meta included to lynching range. That way we will know for sure that they're not in the game.

Vote: ashersky

 :o ??? >:( :o :( :o :o 8)

vote chairs's meta

Why did you just go against what mail-mi said?  I think he's town.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #250 on: November 14, 2013, 12:57:35 am »

Post Count!

1.  Dsell  19
2.  sudgy  14
3.  Voltaire  8
4.  Voltgloss  15
5.  mail-mi  21
6.  Eevee  4
7.  Jimmmmm  11
8.  Xeiron  3
9.  2.7....  2
10.  Chairs  25
11.  EFHW  16
12.  WalrusMcFishSr  4
13.  Robz888  3
14.  Twistedarcher  14
15.  liopoil  7
16.  Morgrim7  10
17.  mcmcsalot  5
18.  faust  13
19.  [redacted]  0

I do NOT subtract pre-game posts.

I would have a low post count if I were scum, or if I were town. So you can't say that my low post count is scummy.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #251 on: November 14, 2013, 09:02:45 am »

Don't vote chairs, he's def. vig.

If he shoots N1 then he's anti-town!

Agreed! Never shoot night one.
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Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #252 on: November 14, 2013, 09:51:31 am »

redacted is lurking.  vote: redacted.  chairs is leading the post count!  you have internet now?  Morgrim7 is at the middle of the post count - clear middling scum sign.

Still phone posting but I'm really excited about this game so I'm sneaking on at work

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #253 on: November 14, 2013, 10:05:17 am »

Don't vote chairs, he's def. vig.

If he shoots N1 then he's anti-town!

unvote: shraeye
Vote: Robz
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #254 on: November 14, 2013, 10:50:32 am »

I think we should make a list of all the players and their metas. It will make voting and night actions a lot easier.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #255 on: November 14, 2013, 10:56:23 am »

I think we should make a list of all the players and their metas. It will make voting and night kills a lot easier.

FTFY.  Trash.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #256 on: November 14, 2013, 10:58:04 am »

I think we should make a list of all the players and their metas. It will make voting and night kills a lot easier.

FTFY.  Trash.

But it will also help out any town PRs we have out there. I definitely think it's the way to go.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #257 on: November 14, 2013, 11:20:09 am »

I think we should make a list of all the players and their metas. It will make voting and night kills a lot easier.

FTFY.  Trash.

But it will also help out any town PRs we have out there. I definitely think it's the way to go.

Sadly, it's only votes and NKs, not night actions.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #258 on: November 14, 2013, 11:21:22 am »

Sadly, it's only votes and NKs, not night actions.

Uh oh. Well, it should still help out with voting.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #259 on: November 14, 2013, 11:25:17 am »

I think we should make a list of all the players and their metas. It will make voting and night actions a lot easier.

I disagree with this plan.

I will policy vote anyone who attempts to make a list of all metas.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #260 on: November 14, 2013, 11:27:02 am »

I support Voltaire's plan. Everyone should remember not to include their own meta when making the list though; this could result in a modkill.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #261 on: November 14, 2013, 11:28:02 am »

I think we should make a list of all the players and their metas. It will make voting and night actions a lot easier.

I disagree with this plan.

I will policy vote anyone who attempts to make a list of all metas.

How are you even going to policy vote without having a list of metas telling you who you need to vote for? :P
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #262 on: November 14, 2013, 11:29:25 am »

I think we should make a list of all the players and their metas. It will make voting and night actions a lot easier.

I disagree with this plan.

I will policy vote anyone who attempts to make a list of all metas.

How are you even going to policy vote without having a list of metas telling you who you need to vote for? :P

I have a private list!
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #263 on: November 14, 2013, 11:29:46 am »

I think we should make a list of all the players and their metas. It will make voting and night actions a lot easier.

I disagree with this plan.

I will policy vote anyone who attempts to make a list of all metas.

But scum can make a list on their own together at night anyway. I think that this should help even the playing field.

Also I like the sparky idea. vote: sparky
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #264 on: November 14, 2013, 11:37:25 am »

I think we should make a list of all the players and their metas. It will make voting and night actions a lot easier.

I disagree with this plan.

I will policy vote anyone who attempts to make a list of all metas.

But scum can make a list on their own together at night anyway. I think that this should help even the playing field.

Also I like the sparky idea. vote: sparky

That's L-3! Can we get 3 more people on this?
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #265 on: November 14, 2013, 11:48:47 am »

Vote: sparky why not?
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #266 on: November 14, 2013, 12:35:08 pm »

what's the sparky idea?
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #267 on: November 14, 2013, 12:36:42 pm »

I think we should make a list of all the players and their metas. It will make voting and night kills a lot easier.

FTFY.  Trash.

But it will also help out any town PRs we have out there. I definitely think it's the way to go.

Sadly, it's only votes and NKs, not night actions.

Hold on, there are no PRs?  What kind of bastard game is that?  This is not what I signed up for!
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #268 on: November 14, 2013, 12:39:01 pm »

I think we should make a list of all the players and their metas. It will make voting and night kills a lot easier.

FTFY.  Trash.

But it will also help out any town PRs we have out there. I definitely think it's the way to go.

Sadly, it's only votes and NKs, not night actions.

Hold on, there are no PRs?  What kind of bastard game is that?  This is not what I signed up for!

The PRs target who they actually are, not their meta.  The sparky idea, as mail-mi said, is that since sparky was almost always scum, if his meta is in the game, he must be scum.  It's better than nothing.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #269 on: November 14, 2013, 12:43:35 pm »

ok, I'll sheep vote: Sparky
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #270 on: November 14, 2013, 12:44:23 pm »

I think we should make a list of all the players and their metas. It will make voting and night actions a lot easier.

I disagree with this plan.

I will policy vote anyone who attempts to make a list of all metas.

I'm with TA here. I have no interest in "solving" this game at this point!
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chairs

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #271 on: November 14, 2013, 12:44:35 pm »

I think we should make a list of all the players and their metas. It will make voting and night kills a lot easier.

FTFY.  Trash.

But it will also help out any town PRs we have out there. I definitely think it's the way to go.

Sadly, it's only votes and NKs, not night actions.

Hold on, there are no PRs?  What kind of bastard game is that?  This is not what I signed up for!

We don't know if there are PRs, since even if somebody were a PR they couldn't tell you what PR they were or even that they were a PR.

chairs

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #272 on: November 14, 2013, 12:45:27 pm »

I think we should make a list of all the players and their metas. It will make voting and night actions a lot easier.

I disagree with this plan.

I will policy vote anyone who attempts to make a list of all metas.

I'm with TA here. I have no interest in "solving" this game at this point!

SCUMSLIP AHOY, CAP'N!

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #273 on: November 14, 2013, 12:46:08 pm »

ok, I'll sheep vote: Sparky

L-1! Sparky, if you're out there, do you want to claim? Oh wait, right... this will get you modkilled. Someone want to hammer?
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #274 on: November 14, 2013, 12:46:42 pm »

I think we should make a list of all the players and their metas. It will make voting and night actions a lot easier.

I disagree with this plan.

I will policy vote anyone who attempts to make a list of all metas.

I'm with TA here. I have no interest in "solving" this game at this point!

SCUMSLIP AHOY, CAP'N!

"I'm with TA?" :P
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Voltaire

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #275 on: November 14, 2013, 12:47:38 pm »

I think we should make a list of all the players and their metas. It will make voting and night actions a lot easier.

I disagree with this plan.

I will policy vote anyone who attempts to make a list of all metas.

I'm with TA here. I have no interest in "solving" this game at this point!

I'm not talking about "solving" the game, I'm talking about making it easier for town to lynch. I think scum would want to keep this information for themselves. unvote: Morgrim7 vote: Insomniac
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #276 on: November 14, 2013, 12:49:01 pm »

If Insomniacs meta is scum, he is bussing today. Got that?
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #277 on: November 14, 2013, 12:50:26 pm »

We need another vote count with all that's happening. preferably one that is actually accurate and shows all the relevant information.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #278 on: November 14, 2013, 12:50:52 pm »

If Insomniacs meta is scum, he is bussing today. Got that?

I think so too.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #279 on: November 14, 2013, 12:50:58 pm »

I think we should make a list of all the players and their metas. It will make voting and night actions a lot easier.

I disagree with this plan.

I will policy vote anyone who attempts to make a list of all metas.

I'm with TA here. I have no interest in "solving" this game at this point!

I'm not talking about "solving" the game, I'm talking about making it easier for town to lynch. I think scum would want to keep this information for themselves. unvote: Morgrim7 vote: Insomniac

yea I like the list thing, vote: mcmcsalot vote: robz888 should we be voting random people or people not voted in vote counts already?
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Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

faust

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #280 on: November 14, 2013, 12:51:42 pm »

If Insomniacs meta is scum, he is bussing today. Got that?

Except he can't bus because he doesn't know the metas of his scum partners.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #281 on: November 14, 2013, 12:52:12 pm »

I think we should make a list of all the players and their metas. It will make voting and night actions a lot easier.

I disagree with this plan.

I will policy vote anyone who attempts to make a list of all metas.

I'm with TA here. I have no interest in "solving" this game at this point!

I'm not talking about "solving" the game, I'm talking about making it easier for town to lynch. I think scum would want to keep this information for themselves. unvote: Morgrim7 vote: Insomniac

Scum can't talk about it with each other either! They are no better off than town! On the contrary, making a list, even if we thought we could get close to being accurate, just tells scum who to target with their kills. I don't know, I don't think it's a good idea. It helps with lynching, maybe, and I suppose there is more to analyze if scum is deliberately choosing their targets rather than guessing, but I don't support it.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #282 on: November 14, 2013, 12:52:28 pm »

I think we should make a list of all the players and their metas. It will make voting and night actions a lot easier.

I disagree with this plan.

I will policy vote anyone who attempts to make a list of all metas.

I'm with TA here. I have no interest in "solving" this game at this point!

I'm not talking about "solving" the game, I'm talking about making it easier for town to lynch. I think scum would want to keep this information for themselves. unvote: Morgrim7 vote: Insomniac

yea I like the list thing, vote: mcmcsalot vote: robz888 should we be voting random people or people not voted in vote counts already?
Hey you, whippersnapper, vote sparky!
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #283 on: November 14, 2013, 12:52:55 pm »

yea I like the list thing, vote: mcmcsalot vote: robz888 should we be voting random people or people not voted in vote counts already?

You should vote for sparky.

PPE: what mail-mi said.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #284 on: November 14, 2013, 12:54:54 pm »

Scum can't talk about it with each other either! They are no better off than town! On the contrary, making a list, even if we thought we could get close to being accurate, just tells scum who to target with their kills. I don't know, I don't think it's a good idea. It helps with lynching, maybe, and I suppose there is more to analyze if scum is deliberately choosing their targets rather than guessing, but I don't support it.

Blah blah blah there are lots of good reasons to support this list for town and none against it, but I don't support it.
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #285 on: November 14, 2013, 12:56:49 pm »

Scum can't talk about it with each other either! They are no better off than town! On the contrary, making a list, even if we thought we could get close to being accurate, just tells scum who to target with their kills. I don't know, I don't think it's a good idea. It helps with lynching, maybe, and I suppose there is more to analyze if scum is deliberately choosing their targets rather than guessing, but I don't support it.

Blah blah blah there are lots of good reasons to support this list for town and none against it, but I don't support it.

The reasons against it are actually super strong, but sure!
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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #286 on: November 14, 2013, 12:57:53 pm »

Scum can't talk about it with each other either! They are no better off than town! On the contrary, making a list, even if we thought we could get close to being accurate, just tells scum who to target with their kills. I don't know, I don't think it's a good idea. It helps with lynching, maybe, and I suppose there is more to analyze if scum is deliberately choosing their targets rather than guessing, but I don't support it.

Blah blah blah there are lots of good reasons to support this list for town and none against it, but I don't support it.

The reasons against it are actually super strong, but sure!

Plus it's sort of against the spirit of the game.

I'm gonna try to win but I'm not taking this seriously.

Count me out of list building.
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EFHW

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #287 on: November 14, 2013, 01:38:54 pm »

REMEMBER:  OBVIOUS ASPECTS OF PLAYERS' METAS ARE ALSO THE MOST OBVIOUSLY EASY TO FAKE.

BY WHICH I MEAN,
chicken.

Because of this ^, even a list wouldn't help much anyway. 
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chairs

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #288 on: November 14, 2013, 01:53:15 pm »

REMEMBER:  OBVIOUS ASPECTS OF PLAYERS' METAS ARE ALSO THE MOST OBVIOUSLY EASY TO FAKE.

BY WHICH I MEAN,
chicken.

Because of this ^, even a list wouldn't help much anyway.

An ode to my disagreement, in acrostic.

Please, everyone knows that
Only fools will fake metas
Since it will be obvious
To those with the

Real copy, and
E'er they'll announce
Slyly, so as not to out
Themselves,
Really? You don't seem like
Insomniac or Ashersky or
Chairs or
TwistedArcher.  Why are you
Insinuating a meta not yours?
Only scum would do that!
Now let's see who you might really be,
So we can lynch you!

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #289 on: November 14, 2013, 03:14:55 pm »

I think we should get a hammer on Sparky5856.
If nothing happens, time is ready to move on and start scumhunting.
Now we are just fooling around.
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xeiron

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #290 on: November 14, 2013, 03:16:42 pm »

I think we should make a list of all the players and their metas. It will make voting and night actions a lot easier.

I disagree with this plan.

I will policy vote anyone who attempts to make a list of all metas.

I'm with TA here. I have no interest in "solving" this game at this point!

SCUMSLIP AHOY, CAP'N!

Chairs.
Could you please explain why this is a scumslip?
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WalrusMcFishSr

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Re: BM14: f.ds Meta Mafia! (Day 1)
« Reply #291 on: November 14, 2013, 03:19:57 pm »

Scum can't talk about it with each other either! They are no better off than town! On the contrary, making a list, even if we thought we could get close to being accurate, just tells scum who to target with their kills. I don't know, I don't think it's a good idea. It helps with lynching, maybe, and I suppose there is more to analyze if scum is deliberately choosing their targets rather than guessing, but I don't support it.

Blah blah blah there are lots of good reasons to support this list for town and none against it, but I don't support it.

The reasons against it are actually super strong, but sure!

Plus it's sort of against the spirit of the game.

I'm gonna try to win but I'm not taking this seriously.

Count me out of list building.

Yes. This game is to be a relaxing island mojito for me, not a mandatory amphetamine injection. I mean, I won't be a dick about it, but still. Do we seriously all have to go through this again??

Sure, vote: Sparky5856. Take that Sparky!
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