Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 7 8 [9] 10 11 ... 46  All

Author Topic: Mafia Game Index, Queue, & Categorization Standards  (Read 102306 times)

0 Members and 1 Guest are viewing this topic.

EFHW

  • Spy
  • ****
  • Offline Offline
  • Posts: 81
  • Shuffle iT Username: EFHW
  • EFHW="ee-foo". Really, how else would you say it?
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #200 on: January 14, 2014, 01:37:47 pm »

I'm also cool with Faust, Walrus, etc. jumping ahead in the normal queue if they wish, given that I've been modding/co-modding games recently.

I can jump ahead with my game; it's pretty much done. I have tweaked the Pick Your Power X/Y setup a little to make it more interesting. It will be philosophy themed. What I probably need is a comod in an American time zone, because I'm asleep while most of the action is going down.

Also I have requested a spot in the RMM queue, but I see there's not yet one reserved.

I can comod for you.
Logged

Ozle

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3625
  • Sorry, this text is personal.
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #201 on: January 14, 2014, 01:50:28 pm »

I'm also cool with Faust, Walrus, etc. jumping ahead in the normal queue if they wish, given that I've been modding/co-modding games recently.

I can jump ahead with my game; it's pretty much done. I have tweaked the Pick Your Power X/Y setup a little to make it more interesting. It will be philosophy themed. What I probably need is a comod in an American time zone, because I'm asleep while most of the action is going down.

Also I have requested a spot in the RMM queue, but I see there's not yet one reserved.


Do players get to sing the Philosophers song?
Logged
Try the Ozle Google Map Challenge!
http://forum.dominionstrategy.com/index.php?topic=7466.0

Sullying players Enjoyment of Innovation since 2013 Apparently!

ashersky

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 2343
  • 2013/2014/2015 Mafia Mod of the Year
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #202 on: January 14, 2014, 04:47:20 pm »

Man, only two active games, one in night.

RMM needs to fill.  Super Mario needs to fill.  Hangman needs to fill.
Logged
f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

ashersky

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 2343
  • 2013/2014/2015 Mafia Mod of the Year
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #203 on: January 14, 2014, 04:49:01 pm »

RMM14: Arrest Development (yuma) (+4)
RMM15: EFHW (+6)
RMM16: Jimmmmm (Dice Mafia) (+6)
RMM17: mcmcsalot (-2)
RMM18: sudgetype (-4)
RMM19: Xerxespraelor (+4)
RMM20: Jorbes (-4)
RMM21: ashersky (Dune) (-2)
RMM22: mail-mi (-2)
RMM23: Faust
RMM24: Archetype (-6)
RMM25: PPS (+2)
RMM26: WalrusMcFishSr (+2)
RMM27: Jimmmmm (+1)

Faust added here and on OP.

I'll give this another 24 hours, and then make these adjustments official.  Keep registering complaints with me and I'll keep adjusting (for those who don't like the drops).  I've gotten positive feedback mostly.
Logged
f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

sudgy

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3431
  • Shuffle iT Username: sudgy
  • It's pronounced "SOO-jee"
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #204 on: January 14, 2014, 06:46:30 pm »

The sudgetype game will be mainly me running it, so I don't know if you need to worry about Arch all that much.  I mainly needed help creating the setup (which he gave me a lot of).  If I'm next on the BM queue, I would like it if I weren't close to where I would be on the RMM queue, which would mean I think I should be moved up a small amount from where I am now, or moved down maybe a bit more.  It's hard to tell with BM games.

I would rather be not quite so far down (maybe -2 or something), or pushed back some other amount, based on this.  Of course I would prefer not so far down, but I'll do whatever's best.
Logged
If you're wondering what my avatar is, watch this.

Check out my logic puzzle blog!

   Quote from: sudgy on June 31, 2011, 11:47:46 pm

ashersky

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 2343
  • 2013/2014/2015 Mafia Mod of the Year
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #205 on: January 14, 2014, 06:48:31 pm »

The sudgetype game will be mainly me running it, so I don't know if you need to worry about Arch all that much.  I mainly needed help creating the setup (which he gave me a lot of).  If I'm next on the BM queue, I would like it if I weren't close to where I would be on the RMM queue, which would mean I think I should be moved up a small amount from where I am now, or moved down maybe a bit more.  It's hard to tell with BM games.

I would rather be not quite so far down (maybe -2 or something), or pushed back some other amount, based on this.  Of course I would prefer not so far down, but I'll do whatever's best.

It's more keeping separation between your RMM game and Diffusion of Power.  I can slot you up one higher, just after Dice Mafia.
Logged
f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

yuma

  • Minion
  • *****
  • Offline Offline
  • Posts: 695
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #206 on: January 14, 2014, 10:34:27 pm »

I can jump ahead with my game; it's pretty much done. I have tweaked the Pick Your Power X/Y setup a little to make it more interesting.

I am intrigued what tweaks you have made as I found the basic setup to be very interesting to begin with! Excited to see what you have done and to hopefully play it this time around.
Logged

sudgy

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3431
  • Shuffle iT Username: sudgy
  • It's pronounced "SOO-jee"
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #207 on: January 15, 2014, 12:53:30 am »

The sudgetype game will be mainly me running it, so I don't know if you need to worry about Arch all that much.  I mainly needed help creating the setup (which he gave me a lot of).  If I'm next on the BM queue, I would like it if I weren't close to where I would be on the RMM queue, which would mean I think I should be moved up a small amount from where I am now, or moved down maybe a bit more.  It's hard to tell with BM games.

I would rather be not quite so far down (maybe -2 or something), or pushed back some other amount, based on this.  Of course I would prefer not so far down, but I'll do whatever's best.

It's more keeping separation between your RMM game and Diffusion of Power.  I can slot you up one higher, just after Dice Mafia.

I don't think it will take that long.  Usually there's only one RMM game going at a time, so even if I was after the next one it would probably be fine.

I'm not saying to do that, but I'm saying I think it would still work fine.
Logged
If you're wondering what my avatar is, watch this.

Check out my logic puzzle blog!

   Quote from: sudgy on June 31, 2011, 11:47:46 pm

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #208 on: January 16, 2014, 12:32:09 pm »

You can take me off the list for modding entirely, I don't think I'm quite cut out for modding.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Twistedarcher

  • Witch
  • *****
  • Offline Offline
  • Posts: 494
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #209 on: January 17, 2014, 02:36:59 pm »

My upcoming game will be Greek Mythology themed, and a 9 player setup.
Logged

ashersky

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 2343
  • 2013/2014/2015 Mafia Mod of the Year
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #210 on: January 20, 2014, 09:11:50 pm »

Quote
RMM14: Arrest Development (yuma) (+4)
RMM15: EFHW (+6)
RMM16: Jimmmmm (Dice Mafia) (+6)
RMM17: sudgetype (-3)
RMM18: Xerxespraelor (+4)
RMM19: Jorbes (-3)
RMM20: ashersky (Dune) (-1)
RMM21: mail-mi (-1)
RMM22: Faust (+2)
RMM23: Archetype (-6)
RMM24: PPS (+2)
RMM25: WalrusMcFishSr (+2)
RMM26: Jimmmmm (+1)

Alright, I'm going with this new queue.

Also, in the interest of trying to get through this queue, which is now longer than the regular games queue, I think we should open up two RMMs at a time.  General interest in all games seems to have waned, but it's possible we're just in a lull, as has happened in the past.

Maybe another game opening up, with reminders that we have two regular, another RMM, a semi-blitz, and a BM game all available, will help?
Logged
f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Archetype

  • Jester
  • *****
  • Offline Offline
  • Posts: 992
  • Suffers from Fancy Play Syndrom
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #211 on: January 20, 2014, 09:22:58 pm »

I say have yuma open his up since its 9P.

Logged

yuma

  • Minion
  • *****
  • Offline Offline
  • Posts: 695
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #212 on: January 21, 2014, 12:30:35 pm »

In hopes of getting two RMM games going at the same time, Arrested Development Mafia is now open. Only 9 slots available!
Logged

sudgy

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3431
  • Shuffle iT Username: sudgy
  • It's pronounced "SOO-jee"
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #213 on: February 06, 2014, 11:42:34 pm »

Is there any hope for BM games?  The one I have is my dream game, and pretty much the reason that I started modding games.  It's going to need at least 13 players too...
Logged
If you're wondering what my avatar is, watch this.

Check out my logic puzzle blog!

   Quote from: sudgy on June 31, 2011, 11:47:46 pm

mail-mi

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1298
  • Shuffle iT Username: mail-mi
  • Come play some Forum Mafia with us!
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #214 on: February 06, 2014, 11:46:22 pm »

hey hey hey hey how did AD get so many people so fast, and WOT time still has only 3. Yall should sign up, i even put a sample PM for u guys!

Is there any hope for BM games?  The one I have is my dream game, and pretty much the reason that I started modding games.  It's going to need at least 13 players too...
when im not so busy ill join!
Logged
I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

sudgy

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3431
  • Shuffle iT Username: sudgy
  • It's pronounced "SOO-jee"
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #215 on: February 07, 2014, 12:06:50 am »

hey hey hey hey how did AD get so many people so fast, and WOT time still has only 3. Yall should sign up, i even put a sample PM for u guys!

Is there any hope for BM games?  The one I have is my dream game, and pretty much the reason that I started modding games.  It's going to need at least 13 players too...
when im not so busy ill join!

It's not open yet since yours hasn't finished.
Logged
If you're wondering what my avatar is, watch this.

Check out my logic puzzle blog!

   Quote from: sudgy on June 31, 2011, 11:47:46 pm

mail-mi

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1298
  • Shuffle iT Username: mail-mi
  • Come play some Forum Mafia with us!
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #216 on: February 07, 2014, 12:09:46 am »

hey hey hey hey how did AD get so many people so fast, and WOT time still has only 3. Yall should sign up, i even put a sample PM for u guys!

Is there any hope for BM games?  The one I have is my dream game, and pretty much the reason that I started modding games.  It's going to need at least 13 players too...
when im not so busy ill join!

It's not open yet since yours hasn't finished.

um... bm13 finished a while ago and wot hasn't started. what are you talking about? morgrim's game?
Logged
I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

sudgy

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3431
  • Shuffle iT Username: sudgy
  • It's pronounced "SOO-jee"
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #217 on: February 07, 2014, 12:39:04 am »

hey hey hey hey how did AD get so many people so fast, and WOT time still has only 3. Yall should sign up, i even put a sample PM for u guys!

Is there any hope for BM games?  The one I have is my dream game, and pretty much the reason that I started modding games.  It's going to need at least 13 players too...
when im not so busy ill join!

It's not open yet since yours hasn't finished.

um... bm13 finished a while ago and wot hasn't started. what are you talking about? morgrim's game?

http://forum.dominionstrategy.com/index.php?topic=9786.0
Logged
If you're wondering what my avatar is, watch this.

Check out my logic puzzle blog!

   Quote from: sudgy on June 31, 2011, 11:47:46 pm

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3377
  • Shuffle iT Username: faust
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #218 on: February 07, 2014, 04:44:17 am »

With Super Mario Mafia starting, I could open my game for signups, but I think a game from the Invented queue should come first?
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

XerxesPraelor

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1069
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #219 on: February 07, 2014, 06:34:33 am »

Okay, I've gotten the basics down for my RMM game.
It will be pokemon-themed, with 13 players and a hemi-demi-semi-open-setup.

I made up so many roles I'm not sure if it's balanced, so is anyone willing to look at it and check?
Logged

yuma

  • Minion
  • *****
  • Offline Offline
  • Posts: 695
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #220 on: February 07, 2014, 11:22:18 am »

Okay, I've gotten the basics down for my RMM game.
It will be pokemon-themed, with 13 players and a hemi-demi-semi-open-setup.

I made up so many roles I'm not sure if it's balanced, so is anyone willing to look at it and check?

I am pretty much always up for looking over a setup (if you are ok with me not playing in it that is...) but i am currently modding a game and will be consulting PPS as well so I can't guarantee a lot of time immediately to give feedback
Logged

mail-mi

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1298
  • Shuffle iT Username: mail-mi
  • Come play some Forum Mafia with us!
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #221 on: February 07, 2014, 11:41:50 am »

hey hey hey hey how did AD get so many people so fast, and WOT time still has only 3. Yall should sign up, i even put a sample PM for u guys!

Is there any hope for BM games?  The one I have is my dream game, and pretty much the reason that I started modding games.  It's going to need at least 13 players too...
when im not so busy ill join!

It's not open yet since yours hasn't finished.

um... bm13 finished a while ago and wot hasn't started. what are you talking about? morgrim's game?

http://forum.dominionstrategy.com/index.php?topic=9786.0

... im doing that one later. im doing WOT now.
Logged
I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

sudgy

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3431
  • Shuffle iT Username: sudgy
  • It's pronounced "SOO-jee"
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #222 on: February 07, 2014, 12:25:58 pm »

Does anyone want to help me design it?  I'm going to want a fair bit of help with how crazy it is (even though it's a BM game, I want to strive for balance).  It's going to be Homestuck/Sburb mafia, so if you want to play that, do NOT help me balance it.
Logged
If you're wondering what my avatar is, watch this.

Check out my logic puzzle blog!

   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Archetype

  • Jester
  • *****
  • Offline Offline
  • Posts: 992
  • Suffers from Fancy Play Syndrom
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #223 on: February 07, 2014, 01:27:14 pm »

Okay, I've gotten the basics down for my RMM game.
It will be pokemon-themed, with 13 players and a hemi-demi-semi-open-setup.

I made up so many roles I'm not sure if it's balanced, so is anyone willing to look at it and check?
Well..I've had a 13P Pokemon themed RMM game in the works that is nearing completion...
Logged

XerxesPraelor

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1069
    • View Profile
Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #224 on: February 07, 2014, 02:19:30 pm »

I'm not sure if that's an offer to talk about them, but if it is, I'm up for it. Strange coincidence: maybe we can put them together and Comoros it?
Logged
Pages: 1 ... 7 8 [9] 10 11 ... 46  All
 

Page created in 0.097 seconds with 20 queries.