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Author Topic: Mafia Game Index, Queue, & Categorization Standards  (Read 102287 times)

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Archetype

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #125 on: November 28, 2013, 12:17:14 am »

I'm just curious, if you had a simulation where everybody targeted randomly, how close would that be to an actual game?  I'm curious if that could maybe help balance.
For RMM games at least, I look at what would happen if everyone were to claim.
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sudgy

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #126 on: December 02, 2013, 02:15:12 pm »

I'm looking forward to RMM14, hurry up!
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

liopoil

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #127 on: December 02, 2013, 05:29:07 pm »

query: is prohibition from role-claiming something I should try to avoid?
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sudgy

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #128 on: December 02, 2013, 05:30:28 pm »

query: is prohibition from role-claiming something I should try to avoid?

Outside of BM games, I would say yes.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

mail-mi

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #129 on: December 02, 2013, 05:36:29 pm »

I'm looking forward to RMM13, hurry up!
FTFY
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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #130 on: December 02, 2013, 05:39:05 pm »

query: is prohibition from role-claiming something I should try to avoid?

Outside of BM games, I would say yes.
I think it's annoying in BM games (sorry ash).
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AHoppy

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #131 on: December 04, 2013, 02:07:08 pm »

Is there a normal game that starts around christmas? (Preferrably after) because I will be looking to join one then.  Thanks!

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #132 on: December 04, 2013, 08:31:36 pm »

Is there a normal game that starts around christmas? (Preferrably after) because I will be looking to join one then.  Thanks!

I am sure there will be, just keep your eyes open for it... Probably sudgy's or liopoil's game.
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sudgy

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #133 on: December 06, 2013, 06:12:12 pm »

Now that mcmc's game is starting, should I open mine?
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

mcmcsalot

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #134 on: December 07, 2013, 12:57:56 pm »

Hey everyone I am looking for a replacement for XerxesPraelor in my Dynasty Warriors mafia game. http://forum.dominionstrategy.com/index.php?topic=9840.0
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sudgy

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #135 on: December 07, 2013, 01:04:12 pm »

Alright, I guess I'll open mine.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #136 on: December 07, 2013, 01:11:49 pm »

MXXXVI is open for signups.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

mcmcsalot

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #137 on: December 07, 2013, 10:08:48 pm »

So I need another replacement for dynasty warriors mafia, please let me know if you are interested.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #138 on: December 08, 2013, 11:31:53 pm »

Wheel of time mafia open for signups since RMM12 is full!

http://forum.dominionstrategy.com/index.php?topic=9962.new#new
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

ashersky

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #139 on: December 09, 2013, 06:38:41 pm »

Final reminder, PM your nominations!

This is for mafia games awards.  Nominations close on Wednesday.
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f.ds Mafia Board Moderator

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #140 on: December 13, 2013, 07:09:24 pm »

I'll be opening signups for Super Mario Mafia soon, unless anyone has any objections.
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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #141 on: December 15, 2013, 10:10:52 pm »

Voting is now open for mafia awards 2013.  Threads exist for each category.  Feel free to discuss the nominees, but please do not lobby for any particular one.  You may only vote once.

Honorable mentions will be listed at some point.
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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #142 on: December 17, 2013, 01:42:13 am »

I'm starting to toy with the idea of modding a French Revolution themed game at some point, but I have a bunch of weird ideas for it, so it would probably be RMM. So I'd need to get some modding experience before that... anyone need a back-up mod for something ? That would be a start.
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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #143 on: December 17, 2013, 01:48:26 am »

I'm starting to toy with the idea of modding a French Revolution themed game at some point, but I have a bunch of weird ideas for it, so it would probably be RMM. So I'd need to get some modding experience before that... anyone need a back-up mod for something ? That would be a start.

You can back me up whenever my game gets going.
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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #144 on: December 17, 2013, 02:02:15 am »

The Adventure Time one ? Ok, I'll do that.
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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #145 on: December 17, 2013, 06:48:05 pm »

I'd like to do another RMM game in addition to the one I'm already down for, but I don't want the two too close together. So can I go down for, say, RMM27 please?
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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #146 on: December 18, 2013, 11:40:47 pm »

I just stumbled across this: http://puzzle.cisra.com.au/2008/quantumwerewolf.html

Have you seen that before? Seems interesting...I'm not even sure I like the rules 100% as they're written here, but it is a cool idea.
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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #147 on: December 19, 2013, 01:14:47 am »

Looks interesting. Could use a little tweaking like adding some more roles and reworking the whole 'quantum table'.
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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #148 on: December 19, 2013, 03:39:33 am »

I just stumbled across this: http://puzzle.cisra.com.au/2008/quantumwerewolf.html

Have you seen that before? Seems interesting...I'm not even sure I like the rules 100% as they're written here, but it is a cool idea.

Looks interesting. Only thing I dislike is that Werewolves/Mafia don't seem to have any more information than Town, which somehow contradicts the whole idea of Mafia.
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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #149 on: December 28, 2013, 05:41:13 pm »

One day (or less) left to vote for the Mafia Game Awards!  There are some super tight races so if you haven't voted yet, get over to the Awards Sub!
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