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Author Topic: A very strange kingdom/setup  (Read 15690 times)

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GendoIkari

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A very strange kingdom/setup
« on: September 23, 2013, 04:02:44 pm »
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This setup has Alchemists, but not Potions.
It has Horse Traders, but no Reactions!
Platinum is available, but Colonies are not.
Followers may be gained at some point, but the same cannot be said of Trusty Steed.

What else is in the Kingdom?
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SirPeebles

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Re: A very strange kingdom/setup
« Reply #1 on: September 23, 2013, 04:18:47 pm »
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My guess is that it is not Dominion.
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GendoIkari

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Re: A very strange kingdom/setup
« Reply #2 on: September 23, 2013, 04:20:02 pm »
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My guess is that it is not Dominion.

The answer doesn't refer to any other game.
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SCSN

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Re: A very strange kingdom/setup
« Reply #3 on: September 23, 2013, 04:23:03 pm »
+18

What else is in the Kingdom?

A footnote that reads "Proudly programmed by Goko".
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Kirian

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Re: A very strange kingdom/setup
« Reply #4 on: September 23, 2013, 04:25:11 pm »
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What else is in the Kingdom?

A footnote that reads "Proudly programmed by Goko".

http://instantrimshot.com/

And we're done here.
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mail-mi

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Re: A very strange kingdom/setup
« Reply #5 on: September 23, 2013, 06:25:01 pm »
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This setup has Alchemists, but not Potions.
It has Horse Traders, but no Reactions!
Platinum is available, but Colonies are not.
Followers may be gained at some point, but the same cannot be said of Trusty Steed.
Lab, [insert other card that can thematically trade horses], Vault (you have platinum in your vault), any Village (they follow you)
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DG

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Re: A very strange kingdom/setup
« Reply #6 on: September 23, 2013, 06:56:27 pm »
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Is Mandarin in the kingdom but Count is not?

(I could have found a totally unrelated connection here)
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Young Nick

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Re: A very strange kingdom/setup
« Reply #7 on: September 23, 2013, 07:55:16 pm »
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This setup has Alchemists, but not Potions.
It has Horse Traders, but no Reactions!
Platinum is available, but Colonies are not.
Followers may be gained at some point, but the same cannot be said of Trusty Steed.
Lab, [insert other card that can thematically trade horses], Vault (you have platinum in your vault), any Village (they follow you)

Stables would work here, no?
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StrongRhino

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Re: A very strange kingdom/setup
« Reply #8 on: September 23, 2013, 09:23:46 pm »
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This setup has Alchemists, but not Potions.
It has Horse Traders, but no Reactions!
Platinum is available, but Colonies are not.
Followers may be gained at some point, but the same cannot be said of Trusty Steed.
Lab, [insert other card that can thematically trade horses], Vault (you have platinum in your vault), any Village (they follow you)

Stables would work here, no?
If you add them to regular Traders.
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GendoIkari

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Re: A very strange kingdom/setup
« Reply #9 on: September 24, 2013, 08:46:44 am »
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Is Mandarin in the kingdom but Count is not?

(I could have found a totally unrelated connection here)

I think you've solved the puzzle. ;)
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cluckyb

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Re: A very strange kingdom/setup
« Reply #10 on: September 25, 2013, 12:39:26 am »
+1

Is Mandarin in the kingdom but Count is not?

(I could have found a totally unrelated connection here)

I think you've solved the puzzle. ;)

I know you said Colonies aren't in the kingdom, but there is one Colony, right?
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Re: A very strange kingdom/setup
« Reply #11 on: September 25, 2013, 02:56:31 am »
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And the only Ruins are Survivors...yikes
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loppo

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Re: A very strange kingdom/setup
« Reply #12 on: September 25, 2013, 06:57:57 am »
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Grand Market is in the kingdom, but Bazaar is not
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GendoIkari

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Re: A very strange kingdom/setup
« Reply #13 on: September 25, 2013, 10:17:40 am »
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The above 3 replies are all correct. :)
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Re: A very strange kingdom/setup
« Reply #14 on: September 25, 2013, 10:56:57 am »
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I suspect it's one of those "On the moon, there are apples but no bananas" games, but I haven't figured out which one.
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ConMan

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Re: A very strange kingdom/setup
« Reply #15 on: September 25, 2013, 06:28:47 pm »
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And the only Ruins are Survivors...yikes
Are you sure there isn't an Abandoned Mine? But thankfully, by my reckoning there's no Goons.
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Asper

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Re: A very strange kingdom/setup
« Reply #16 on: September 25, 2013, 09:55:35 pm »
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"Nobles, but no Victories" - Baron
Do i get this right?
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GendoIkari

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Re: A very strange kingdom/setup
« Reply #17 on: September 25, 2013, 10:04:06 pm »
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And the only Ruins are Survivors...yikes
Are you sure there isn't an Abandoned Mine? But thankfully, by my reckoning there's no Goons.

Oops, I said his answer was correct, but you're right. Of course, there are no Ruins an
either way. Which makes sense, because there are no Looters.
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WalrusMcFishSr

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Re: A very strange kingdom/setup
« Reply #18 on: September 25, 2013, 11:11:00 pm »
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Yep, forgot about that, that's not as bad then...

Haha well I figured if there were Horse Traders but no Reactions then logic was out the window a bit...no Treasures either, that should be interesting
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ConMan

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Re: A very strange kingdom/setup
« Reply #19 on: September 26, 2013, 12:19:13 am »
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"Nobles, but no Victories" - Baron
Do i get this right?
I'm not sure why the quote, but I think you'll find Victory Cards well represented in this. However, I agree that there are no easy victories to be had. (The line about no Looters, while technically correct, fails to note that this applies only to Marauder and Death Cart. I fully expect Cultist to be in the set.)
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Re: A very strange kingdom/setup
« Reply #20 on: September 26, 2013, 02:45:57 am »
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Yep, forgot about that, that's not as bad then...

Haha well I figured if there were Horse Traders but no Reactions then logic was out the window a bit...no Treasures either, that should be interesting

If I've figured it out, then there is Gold and Silver, even though there are no Treasures.  There's definitely no Copper.

And even though there are no Colonies, there is a Colony, right?

As for number of players, you can have two, five, or six, but not three or four.  One is OK, Solitaire is not.
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Kirian

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Re: A very strange kingdom/setup
« Reply #21 on: September 26, 2013, 02:55:51 am »
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Yep, forgot about that, that's not as bad then...

Haha well I figured if there were Horse Traders but no Reactions then logic was out the window a bit...no Treasures either, that should be interesting

If I've figured it out, then there is Gold and Silver, even though there are no Treasures.  There's definitely no Copper.

And even though there are no Colonies, there is a Colony, right?

As for number of players, you can have two, five, or six, but not three or four.  One is OK, Solitaire is not.

I think I've got it, and in fact Copper should be available, along with all the Provinces, one Duchy (which makes Duke sad even though he's available), and all the Estates.  You can even play with all the Shelters!  Also available for Victory cards: Gardens and Farmland, but no Silk Roads and no Fairgrounds.

Also, crap, there are no Actions at all!  Big Money FTW.
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XerxesPraelor

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Re: A very strange kingdom/setup
« Reply #22 on: September 26, 2013, 03:37:08 am »
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I'm not entirely sure if Big Money is a viable strategy in this kingdom. It's debateable, though.

Also, Rebuild and Minion are gone, finally.
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GendoIkari

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Re: A very strange kingdom/setup
« Reply #23 on: September 26, 2013, 08:10:18 am »
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Yep, forgot about that, that's not as bad then...

Haha well I figured if there were Horse Traders but no Reactions then logic was out the window a bit...no Treasures either, that should be interesting

If I've figured it out, then there is Gold and Silver, even though there are no Treasures.  There's definitely no Copper.

And even though there are no Colonies, there is a Colony, right?

As for number of players, you can have two, five, or six, but not three or four.  One is OK, Solitaire is not.

Wrong, there is Copper.
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eHalcyon

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Re: A very strange kingdom/setup
« Reply #24 on: September 26, 2013, 03:30:32 pm »
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Whoops, yes there is Copper.
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Re: A very strange kingdom/setup
« Reply #25 on: September 26, 2013, 06:55:27 pm »
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It's actually rather nice how this setup avoids many of the overpowered or otherwise annoying cards - no Goons, Mountebank, Rebuild, Possession or Scrying Pool, and most importantly:

NO SCOUT.

Ooh, Chancellor/Scavenger+Stash could work ...
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GendoIkari

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Re: A very strange kingdom/setup
« Reply #26 on: September 26, 2013, 10:47:12 pm »
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So it would seem that we're using only Alchemy, Prosperity, Hinterlands, and Dark Ages. Unless you call "Dominion" just "base set."

There's several possible fast combos to go for here, though. Ironworks/Gardens is available, as is Native Village/Bridge. But Witch will probably slow those down, and since Baker is available, everyone can open Witch. But with Ambassador around, perhaps Curses aren't so good anyway. You could always go Big Money, of course. But then again, while you can get a Jack of All Trades, you can't go Double Jack.
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Re: A very strange kingdom/setup
« Reply #27 on: September 26, 2013, 10:49:07 pm »
+1

I am so confused.
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GendoIkari

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Re: A very strange kingdom/setup
« Reply #28 on: September 26, 2013, 11:16:08 pm »
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I am so confused.

Here's all the Cards from the base set that aren't included:
Moat
Woodcutter
Bureaucrat
Feast
Militia
Thief
Throne Room
Council Room

The rest of the cards from the base set are included. It's a really big Kingdom.

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eHalcyon

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Re: A very strange kingdom/setup
« Reply #29 on: September 27, 2013, 02:18:25 pm »
+2

Baker doesn't help because coin tokens aren't available.
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GendoIkari

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Re: A very strange kingdom/setup
« Reply #30 on: September 27, 2013, 02:58:55 pm »
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Baker doesn't help because coin tokens aren't available.

Guess Pirate Ship is a bad choice too!
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Asper

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Re: A very strange kingdom/setup
« Reply #31 on: October 02, 2013, 07:30:16 pm »
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I am so confused.

That's the two of us.
Idon't even understand WHAT i'm looking for...
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Re: A very strange kingdom/setup
« Reply #32 on: October 02, 2013, 07:35:37 pm »
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I am so confused.

That's the two of us.
Idon't even understand WHAT i'm looking for...

The point of the game is to figure out what to look for.  Maybe an example would help.

A completely unrelated game of Dominion features Silver and Gold, but not Copper.  There's Scavenger, but not Chancellor.  You can play with Steward and Mandarin, but not Chapel or Count.  Platinum might be available, but not Colony.

Got it yet?

Solution: The game has every card except for those that start with the letter C.
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Re: A very strange kingdom/setup
« Reply #33 on: October 04, 2013, 12:04:26 pm »
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Maybe Bureaucrat is still in there ... Depends on how you look at it.

Mail-mi : I can most certainly understand your frustration, I was looking at this too going : whaaaaat ? Then it suddenly hit me.

Although we do not have king's court nor council room, we can still use procession.
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Re: A very strange kingdom/setup
« Reply #34 on: October 04, 2013, 12:55:06 pm »
0

Maybe Bureaucrat is still in there ... Depends on how you look at it.

Mail-mi : I can most certainly understand your frustration, I was looking at this too going : whaaaaat ? Then it suddenly hit me.

Although we do not have king's court nor council room, we can still use procession.


I think you may have it wrong; neither Procession nor Bureaucrat are available in this kingdom.

In fact, King's Court, Throne Room, Procession, and Counterfeit are all missing, so I hope you didn't want to double anything.
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cluckyb

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Re: A very strange kingdom/setup
« Reply #35 on: October 04, 2013, 01:07:27 pm »
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Maybe Bureaucrat is still in there ... Depends on how you look at it.

Mail-mi : I can most certainly understand your frustration, I was looking at this too going : whaaaaat ? Then it suddenly hit me.

Although we do not have king's court nor council room, we can still use procession.


I think you may have it wrong; neither Procession nor Bureaucrat are available in this kingdom.

In fact, King's Court, Throne Room, Procession, and Counterfeit are all missing, so I hope you didn't want to double anything.

Golem is still there. He's close enough to doubling something, right?

Also its a little weird how there aren't any Young Witches but there are some normal Witches. I guess they moved in after growing up?

The real question is: are Envoy and Highway in the kingdom?  =)
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GendoIkari

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Re: A very strange kingdom/setup
« Reply #36 on: October 04, 2013, 01:09:25 pm »
+1

The real question is: are Envoy and Highway in the kingdom?  =)

Sometimes.
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Re: A very strange kingdom/setup
« Reply #37 on: October 04, 2013, 01:12:08 pm »
+1

I always vaguely feel like these games should be played more like Zendo, with turns and guessing and the like.
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Polk5440

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Re: A very strange kingdom/setup
« Reply #38 on: October 04, 2013, 01:33:07 pm »
+2

Maybe Bureaucrat is still in there ... Depends on how you look at it.

Mail-mi : I can most certainly understand your frustration, I was looking at this too going : whaaaaat ? Then it suddenly hit me.

What hit you? Are you okay?!
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Re: A very strange kingdom/setup
« Reply #39 on: October 04, 2013, 02:06:17 pm »
0

Maybe Bureaucrat is still in there ... Depends on how you look at it.

Mail-mi : I can most certainly understand your frustration, I was looking at this too going : whaaaaat ? Then it suddenly hit me.

Although we do not have king's court nor council room, we can still use procession.


I think you may have it wrong; neither Procession nor Bureaucrat are available in this kingdom.

In fact, King's Court, Throne Room, Procession, and Counterfeit are all missing, so I hope you didn't want to double anything.

Bureaucrat is arguably allowed. You can actually interpret the rule that way, at least from what is given in the OP. Not sure if there are other cards in the same class as Bureaucrat...
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GendoIkari

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Re: A very strange kingdom/setup
« Reply #40 on: October 04, 2013, 02:22:56 pm »
0

Maybe Bureaucrat is still in there ... Depends on how you look at it.

Mail-mi : I can most certainly understand your frustration, I was looking at this too going : whaaaaat ? Then it suddenly hit me.

Although we do not have king's court nor council room, we can still use procession.


I think you may have it wrong; neither Procession nor Bureaucrat are available in this kingdom.

In fact, King's Court, Throne Room, Procession, and Counterfeit are all missing, so I hope you didn't want to double anything.

Bureaucrat is arguably allowed. You can actually interpret the rule that way, at least from what is given in the OP. Not sure if there are other cards in the same class as Bureaucrat...

Indeed, it's a fair argument, though I wouldn't have intended Bureaucrat to be in the set.

Actually, if you wanted, you could argue that Menagerie and Oasis, and to a lesser extent Sea Hag, are in the Kingdom also, with a slightly different interpretation of the OP.
« Last Edit: October 04, 2013, 02:25:30 pm by GendoIkari »
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eHalcyon

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Re: A very strange kingdom/setup
« Reply #41 on: October 04, 2013, 03:17:35 pm »
0

Maybe Bureaucrat is still in there ... Depends on how you look at it.

Mail-mi : I can most certainly understand your frustration, I was looking at this too going : whaaaaat ? Then it suddenly hit me.

Although we do not have king's court nor council room, we can still use procession.


I think you may have it wrong; neither Procession nor Bureaucrat are available in this kingdom.

In fact, King's Court, Throne Room, Procession, and Counterfeit are all missing, so I hope you didn't want to double anything.

Bureaucrat is arguably allowed. You can actually interpret the rule that way, at least from what is given in the OP. Not sure if there are other cards in the same class as Bureaucrat...

Indeed, it's a fair argument, though I wouldn't have intended Bureaucrat to be in the set.

Actually, if you wanted, you could argue that Menagerie and Oasis, and to a lesser extent Sea Hag, are in the Kingdom also, with a slightly different interpretation of the OP.

I think Menagerie, Oasis and Sea Hag are all out because you also ruled out Potions in the OP.
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Kirian

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Re: A very strange kingdom/setup
« Reply #42 on: October 04, 2013, 04:27:36 pm »
0

Maybe Bureaucrat is still in there ... Depends on how you look at it.

Mail-mi : I can most certainly understand your frustration, I was looking at this too going : whaaaaat ? Then it suddenly hit me.

Although we do not have king's court nor council room, we can still use procession.


I think you may have it wrong; neither Procession nor Bureaucrat are available in this kingdom.

In fact, King's Court, Throne Room, Procession, and Counterfeit are all missing, so I hope you didn't want to double anything.

Bureaucrat is arguably allowed. You can actually interpret the rule that way, at least from what is given in the OP. Not sure if there are other cards in the same class as Bureaucrat...

Indeed, it's a fair argument, though I wouldn't have intended Bureaucrat to be in the set.

Actually, if you wanted, you could argue that Menagerie and Oasis, and to a lesser extent Sea Hag, are in the Kingdom also, with a slightly different interpretation of the OP.

I think Menagerie, Oasis and Sea Hag are all out because you also ruled out Potions in the OP.

Colonies and Reactions as well.
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Ozle

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Re: A very strange kingdom/setup
« Reply #43 on: October 04, 2013, 06:31:45 pm »
+2

Moat?
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eHalcyon

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Re: A very strange kingdom/setup
« Reply #44 on: October 04, 2013, 06:32:27 pm »
0

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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Ozle

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GendoIkari

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Re: A very strange kingdom/setup
« Reply #47 on: October 05, 2013, 01:33:14 am »
0

Maybe Bureaucrat is still in there ... Depends on how you look at it.

Mail-mi : I can most certainly understand your frustration, I was looking at this too going : whaaaaat ? Then it suddenly hit me.

Although we do not have king's court nor council room, we can still use procession.


I think you may have it wrong; neither Procession nor Bureaucrat are available in this kingdom.

In fact, King's Court, Throne Room, Procession, and Counterfeit are all missing, so I hope you didn't want to double anything.

Bureaucrat is arguably allowed. You can actually interpret the rule that way, at least from what is given in the OP. Not sure if there are other cards in the same class as Bureaucrat...

Indeed, it's a fair argument, though I wouldn't have intended Bureaucrat to be in the set.

Actually, if you wanted, you could argue that Menagerie and Oasis, and to a lesser extent Sea Hag, are in the Kingdom also, with a slightly different interpretation of the OP.

I think Menagerie, Oasis and Sea Hag are all out because you also ruled out Potions in the OP.

Not sure what you're thinking of....

I'm saying that the rule in the OP could technically be thought of as "no consonant-vowel-vowel-consonant pattern anywhere in the word". In other words, all the things I ruled out had consecutive vowels in between 2 consonants.
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SirPeebles

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Re: A very strange kingdom/setup
« Reply #48 on: October 05, 2013, 08:55:51 pm »
0

I still don't understand how this forms a kingdom.
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eHalcyon

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Re: A very strange kingdom/setup
« Reply #49 on: October 05, 2013, 09:03:39 pm »
0

Maybe Bureaucrat is still in there ... Depends on how you look at it.

Mail-mi : I can most certainly understand your frustration, I was looking at this too going : whaaaaat ? Then it suddenly hit me.

Although we do not have king's court nor council room, we can still use procession.


I think you may have it wrong; neither Procession nor Bureaucrat are available in this kingdom.

In fact, King's Court, Throne Room, Procession, and Counterfeit are all missing, so I hope you didn't want to double anything.

Bureaucrat is arguably allowed. You can actually interpret the rule that way, at least from what is given in the OP. Not sure if there are other cards in the same class as Bureaucrat...

Indeed, it's a fair argument, though I wouldn't have intended Bureaucrat to be in the set.

Actually, if you wanted, you could argue that Menagerie and Oasis, and to a lesser extent Sea Hag, are in the Kingdom also, with a slightly different interpretation of the OP.

I think Menagerie, Oasis and Sea Hag are all out because you also ruled out Potions in the OP.

Not sure what you're thinking of....

I'm saying that the rule in the OP could technically be thought of as "no consonant-vowel-vowel-consonant pattern anywhere in the word". In other words, all the things I ruled out had consecutive vowels in between 2 consonants.

Even odd consecutives?
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Re: A very strange kingdom/setup
« Reply #50 on: October 06, 2013, 05:41:48 am »
+4

I still don't understand how this forms a kingdom.

It forms a kingdom, but it doesn't form a board.
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Re: A very strange kingdom/setup
« Reply #51 on: October 06, 2013, 04:33:37 pm »
+3

The cards are a set, but not an expansion.
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