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Author Topic: Parody cards  (Read 18217 times)

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Minotaur

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Parody cards
« on: September 16, 2013, 06:54:15 pm »
+2

I've been enjoying the Holy Grail board, as well as going slightly off-topic to touch on other Monty Python productions. This one is totally out of bounds, though, so new thread! :)

Worf
Action/Duration
Cost: 6

Now and at the start of your next turn:
+1 card
+1 buy
Reveal cards from the top of your deck until you reveal an attack card. Draw the attack card and discard the other revealed cards.
« Last Edit: September 17, 2013, 08:41:29 pm by Minotaur »
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Stealth Tomato

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Re: Parody cards
« Reply #1 on: September 16, 2013, 08:15:30 pm »
+2

This can probably be merged into the Really Bad Cards thread.
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Minotaur

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Re: Parody cards
« Reply #2 on: September 16, 2013, 08:20:40 pm »
+1

The theme is substantially different. The Really Bad Cards are supposed to be so hilariously broken as to make them comical. Parody cards turn TV shows, movies, etc. into workable cards which may or may not be balanced. I think the "variants and fan cards" category has enough room for both. Unless you were just subtly trying to say that you thought this particular example was Really Bad...
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Stealth Tomato

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Re: Parody cards
« Reply #3 on: September 16, 2013, 08:37:45 pm »
+1

Parody cards get posted all the time in there, like my most recent post...

[shameless crosspost below]

Yours
Action - $5

Each opponent reveals their hand, trashes a Treasure card that you choose, and gains a Treasure card costing up to 3 Coins less that you choose, putting it into their hand.


Wishing Badly
Action - $4

+1 Card
+1 Action
Name a card. The player to your left reveals the top card of his deck. If it is the named card, put it in your hand.


Wood Doesn't
Action - $4

+$1
Gain a card costing up to $4. If it is an...
Action card, trash 1 card from your hand
Treasure card, gain a Silver
Victory card, +1 Buy


Thyme
Action - $3

+1 Card
+1 Action
Reveal cards from the top of your deck until you reveal one costing 2 Coins or less. Trash that card and discard the rest.
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Minotaur

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Re: Parody cards
« Reply #4 on: September 16, 2013, 08:46:31 pm »
+1

Parody cards get posted all the time in there, like my most recent post...

[shameless crosspost below]

Yours
Action - $5

Each opponent reveals their hand, trashes a Treasure card that you choose, and gains a Treasure card costing up to 3 Coins less that you choose, putting it into their hand.


Wishing Badly
Action - $4

+1 Card
+1 Action
Name a card. The player to your left reveals the top card of his deck. If it is the named card, put it in your hand.


Wood Doesn't
Action - $4

+$1
Gain a card costing up to $4. If it is an...
Action card, trash 1 card from your hand
Treasure card, gain a Silver
Victory card, +1 Buy


Thyme
Action - $3

+1 Card
+1 Action
Reveal cards from the top of your deck until you reveal one costing 2 Coins or less. Trash that card and discard the rest.

If these are parodies, I don't get any of them.
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sudgy

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Re: Parody cards
« Reply #5 on: September 16, 2013, 08:54:33 pm »
0

It would be more all those The Princess Bride cards that were posted.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

eHalcyon

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Re: Parody cards
« Reply #6 on: September 16, 2013, 08:59:30 pm »
0

If these are parodies, I don't get any of them.

Sounds like you are using a stricter definition of "parody", and what you really mean is "reference" or maybe "pop culture".  ST's cards are all parodies of existing Dominion cards.
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Minotaur

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Re: Parody cards
« Reply #7 on: September 16, 2013, 09:02:47 pm »
0

If these are parodies, I don't get any of them.

Sounds like you are using a stricter definition of "parody", and what you really mean is "reference" or maybe "pop culture".  ST's cards are all parodies of existing Dominion cards.

Oh, I get Yours/Mine and Wishing Well/Wishing Badly. I just now got that Ironworks/Wood Doesn't... Oh, and Thyme is a play on Sage! X-D
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Minotaur

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Re: Parody cards
« Reply #8 on: September 16, 2013, 09:03:25 pm »
0

It would be more all those The Princess Bride cards that were posted.

I couldn't find the thread... or are they just image files pasted into a larger thread?
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eHalcyon

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Re: Parody cards
« Reply #9 on: September 16, 2013, 09:16:12 pm »
0

It would be more all those The Princess Bride cards that were posted.

I couldn't find the thread... or are they just image files pasted into a larger thread?

Somewhere in the Bad Ideas thread, fairly recently I think.

Edit:

Starting from here and going on to the next page.
« Last Edit: September 16, 2013, 09:17:15 pm by eHalcyon »
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Minotaur

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Re: Parody cards
« Reply #10 on: September 17, 2013, 08:14:22 pm »
+2

Have two more:

EDIT:

(Geordi) La Forge
Action
Cost: 6

Discard all cards that you currently own, including this. Name a whole number between 2 and 5. Reveal that many cards from the top of your deck, trash them, and gain at most the same number of cards, whose combined cost is equal to the combined cost of the trashed cards. Draw as many cards as you discarded from your hand.

==============================================

(Patrick) Stewart
Action
Cost: 5

+2 cards
+2 money
Trash two cards from your hand
« Last Edit: September 17, 2013, 08:39:56 pm by Minotaur »
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SirPeebles

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Re: Parody cards
« Reply #11 on: September 17, 2013, 08:34:09 pm »
+2

Please, please post the text of the cards.
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Minotaur

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Re: Parody cards
« Reply #12 on: September 18, 2013, 12:52:55 pm »
+1

Redshirt
Action-Reaction
Cost: 2

(Pawn action)
-------------
When another player plays an Attack card, you may trash this from your hand. If you do, +1 card and you are unaffected by the attack.



p.s. - Any balance feedback on La Forge? Originally I was going to have it only gain one card, but then it seemed way to risky to ever play. The current version is almost risk-free as long as none of the piles are empty (worst case, gain back everything you trashed, but you have to wait for a shuffle). I could try "gain at most one card less than the number of trashed cards". Also, maybe 5 is a bit high for a maximum number trashed. I don't know.
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eHalcyon

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Re: Parody cards
« Reply #13 on: September 18, 2013, 01:01:04 pm »
0

You're not trying to make these actually balanced, are you?  If so, Redshirt is strictly better than Pawn.  Also, Stewart is probably too powerful.  Mercenary is already "Steward that does all three things at once" but it's way harder to get than a $5 card.

As for LaForge, you're right that it's pretty much completely safe to play (barring empty piles and 3pile considerations).  I would almost always reveal 5 cards for maximum flexibility -- reasons not to would be pile considerations and shuffle control, but that's minor enough to specify an amount instead of making it optional.  It seems stronger than Forge to me, but it's a tough call.
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Minotaur

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Re: Parody cards
« Reply #14 on: September 18, 2013, 01:08:15 pm »
0

You're not trying to make these actually balanced, are you?  If so, Redshirt is strictly better than Pawn.  Also, Stewart is probably too powerful.  Mercenary is already "Steward that does all three things at once" but it's way harder to get than a $5 card.

As for LaForge, you're right that it's pretty much completely safe to play (barring empty piles and 3pile considerations).  I would almost always reveal 5 cards for maximum flexibility -- reasons not to would be pile considerations and shuffle control, but that's minor enough to specify an amount instead of making it optional.  It seems stronger than Forge to me, but it's a tough call.

I might as well try to balance them, even if they're parody cards. It's more fun if you can actually use them.

As far as Redshirt goes, I know it's better than Pawn, but it would be way too expensive at 3. 3 would be a no-man's land where you wouldn't pay that for either the action or for a one-time attack block. Pawn is more of a filler that is sometimes marginally useful than it is a big star of the deck anyway. I think Redshirt is only "too good" if Pawn is on the board. And honestly, it does what Pawn does precisely because that's the theme.

So for La Forge, is forcing the player to gain one card fewer enough risk? Sure, if you pick up a Copper, you can gain the other cards back, but before too long, you won't have Copper anymore.

As far as Stewart vs Mercenary goes, Mercenary has a Militia attack built in, and Stewart doesn't.
« Last Edit: September 18, 2013, 01:09:41 pm by Minotaur »
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eHalcyon

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Re: Parody cards
« Reply #15 on: September 18, 2013, 01:15:10 pm »
0

If it's meant to be a serious card, then Redshirt doesn't work as is. If it's too weak for $3 then it just has to be tweaked in some way so that it's not always better than Pawn. An easy fix would be to remove one of the options.

I have no idea about La Forge. It's wacky enough that I don't have a good baseline to judge. It might not be stronger than Forge because you have to discard your hand.
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eHalcyon

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Re: Parody cards
« Reply #16 on: September 18, 2013, 01:16:27 pm »
0

Fair point on Stewart.
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SirPeebles

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Re: Parody cards
« Reply #17 on: September 18, 2013, 01:20:31 pm »
0

Stewart draws two cards before trashing, which is much nicer than the other way round on Mercenary.  Still, the trashing generally prevents Stewart from being too strong once your deck is thinned.
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Minotaur

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Re: Parody cards
« Reply #18 on: September 18, 2013, 01:22:59 pm »
0

Stewart draws two cards before trashing, which is much nicer than the other way round on Mercenary.  Still, the trashing generally prevents Stewart from being too strong once your deck is thinned.

Yeah, I know from playing online that if I make the mistake of gaining more than one Mercenary, I won't even play them half the time. Drawing the two cards first might make Stewart strong early on, but in the late game, he becomes risky or even useless.
« Last Edit: September 18, 2013, 01:29:46 pm by Minotaur »
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Minotaur

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Re: Parody cards
« Reply #19 on: September 18, 2013, 01:29:16 pm »
0

If it's meant to be a serious card, then Redshirt doesn't work as is. If it's too weak for $3 then it just has to be tweaked in some way so that it's not always better than Pawn. An easy fix would be to remove one of the options.

I have no idea about La Forge. It's wacky enough that I don't have a good baseline to judge. It might not be stronger than Forge because you have to discard your hand.

You draw them back again, though. Maybe I should fix that. Something like, "Pick a whole number, T, at most equal to the number of cards in your hand, N. Discard all cards you own, and reveal T cards from the top of your deck. Gain at most two cards whose combined cost is exactly the combined cost of the trashed cards. Draw N-T cards."

This would feel more like Forge, in that it reduces your hand size in the same way. The two-card gain option makes it flexible enough to mitigate the risk somewhat without making it trivial.

About Redshirt: Removing one of the options might work. I definitely want it to be a reference to Pawn, and a 3 cost is off the table. Probably the +buy should go, because you could at least cycle them or use them as a "Copper action".

EDIT: I could allow it to grant its own reaction ability to all Pawns (or all 1- or 2-actions). Cheesy, but it wouldn't be "better" on the same board anymore.
« Last Edit: September 18, 2013, 03:04:08 pm by Minotaur »
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Minotaur

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Re: Parody cards
« Reply #20 on: September 18, 2013, 01:48:59 pm »
0

La Forge (v.2)
Action
Cost: 6
Choose a whole number T at most equal to the number of cards in your hand, N. Discard all cards that you own, including this. Reveal the top T cards from your deck, trash them, and gain up to two cards having the same combined cost as the combined cost of the trashed cards. Draw N-T cards.

(Remark: The "up to two cards" clause makes it a little more flexible than the original Forge to make up for the "blindness" of La Forge. The N-T number makes it so that La Forge has the same effect on hand size as Forge does. Yes, it discards your deck, your hand, and all cards you have in play - this makes the trashing as "blind" as possible. The original La Forge let you Cellar your whole hand for free, which could be really strong in an engine. You're allowed to let T=0 and you can gain no cards or one or two Copper, but then it's just a modified Cellar with no +actions, so that's not that abusive really.)
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Minotaur

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Re: Parody cards
« Reply #21 on: September 18, 2013, 02:46:01 pm »
0

Stewart draws two cards before trashing, which is much nicer than the other way round on Mercenary.  Still, the trashing generally prevents Stewart from being too strong once your deck is thinned.

...but yeah, Stewart is a really good card that you'd want to get one copy of as soon as possible. It could conceivably be worth 6, but since you only want one anyway, it's not that big of a deal if it's 5. It costing 6 would affect the game tempo, though the draw makes it competitive against cheaper trashers in a money deck. Definitely a 5 or 6 card.
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Minotaur

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Re: Parody cards
« Reply #22 on: September 18, 2013, 05:52:29 pm »
0

La Forge (v.3)
Action
Cost: 6

Choose a whole number T at most equal to H, the number of cards in your hand, and let P be the number of your cards currently in play. Discard all cards that you own (including this). Reveal T cards from the top of your deck, trash them, and gain at most two cards whose combined cost is equal to the combined cost of the trashed cards. Put P cards from the top of your deck into play (without playing them) and draw H-T cards.

(The previous version could grant infinite VP with the deck Village-Village-Monument-La Forge. This new provision makes it impossible for an infinite turn to occur by necessarily keeping the number of cards in play constant. Perpetuating loops are hard to achieve now, and at best will run out piles; Cellar plus some other card gainer would accomplish roughly the same. This new version also has the odd effect of letting you randomly gain "while in play" effects, even from treasures during your action phase.

The reason I introduced the odd mechanic of discarding cards in play was to make the trashing as "blind" as possible.)

=================================================

La Forge (v.4)
Action
Cost: 6

Discard any number of cards. Trash the same number of cards from the top of your deck and gain up to two cards having the same combined cost as the combined cost of the trashed cards.

(This is a lot cleaner and simpler, and it's a lot more immediate to see how it plays like a "blind Forge". You could draw your whole deck and then play it like a conventional Forge, but you definitely earned it in that case.)
« Last Edit: September 18, 2013, 08:38:40 pm by Minotaur »
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Minotaur

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Re: Parody cards
« Reply #23 on: September 19, 2013, 02:18:22 am »
0

A bunch at once... I might make jpgs out of them later.

The Bridge
Action
Cost: 3

+3 actions
All cards owned by players cost an extra coin this turn.

========================================================

Borg (This pile has 20 cards)
Action-Attack
Cost: 4

+2 money

Each other player reveals the top two cards of their deck. For each player who reveals one or two Action cards which are not Borg, trash one of them, and that player gains a Borg. All revealed cards which are not trashed are discarded.

--------------------------------

During your buy phase, you may gain a Borg if you spend a Buy and trash from your hand either an Action card which is not a Borg or two Treasure cards.

--------------------------------

Setup: If any player has at least as many Borg as they do of all other Action cards at the end of the game, they cannot win. If no player wins the game, the Borg wins. If the Borg win a game, the next game must include the Borg pile, from which three Borg have been taken to replace each player's starting Estates or Shelters.

==========================================================

Prime Directive
Action-Duration
Cost: 5

+3 money the turn it is played
While this card is in play, each player is unaffected by all action cards played by other players. (Discard this card at the beginning of the turn after it is played)

==========================================================

Scotty
Action
Cost: 5

Each player reveals their hand, discards their deck, looks through their deck to compute their score, and then shuffles their deck.

If any player is ahead of you by 10 or more Victory points: +2 cards, +2 actions, +2 buys, +2 money.

Otherwise, +1 card, +1 action.

===========================================================

Teleporter
Action-Attack
Cost: 2

Put a card from your hand face down without revealing it. Another player of your choice gains it face-down and set aside, discarding it at the end of this turn. If they do not gain the card, reveal it, return it to your hand, and gain a copy of it from the supply.
« Last Edit: September 20, 2013, 12:48:15 pm by Minotaur »
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AJD

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Re: Parody cards
« Reply #24 on: September 20, 2013, 03:52:10 pm »
0

A bunch at once... I might make jpgs out of them later.

The Bridge
Action
Cost: 3

+3 actions
All cards owned by players cost an extra coin this turn.

I don't think this has the effect you probably want it to have—i.e., boosting trash-for-benefit cards. As this is written, if I trash (say) a Silver with Apprentice, I still only draw 3 cards, because at the time at which we check the Silver's cost, it's already in the trash, and therefore not owned by anybody.
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