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Author Topic: M31: Modern Community - Mafia + Survivor wins!  (Read 393374 times)

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sudgy

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Re: M31: Modern Community (Sign-ups Open)
« Reply #125 on: September 14, 2013, 06:34:42 pm »

I wonder what it's like being in three games at once....
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Archetype

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Re: M31: Modern Community (Sign-ups Open)
« Reply #126 on: September 14, 2013, 06:43:02 pm »

I wonder what it's like being in three games at once....
Really confusing.
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ashersky

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Re: M31: Modern Community (Sign-ups Open)
« Reply #127 on: September 14, 2013, 06:43:51 pm »

I wonder what it's like being in three games at once....
Really confusing.

And by confusing, he means AWEsome.  Isn't that right, Abed?
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Re: M31: Modern Community (Sign-ups Open)
« Reply #128 on: September 14, 2013, 06:44:43 pm »

I wonder what it's like being in three games at once....
Really confusing.

And by confusing, he means AWEsome.  Isn't that right, Abed?
I-I think so.
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Dsell

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Re: M31: Modern Community (Sign-ups Open)
« Reply #129 on: September 14, 2013, 08:17:08 pm »

Should this perhaps be labeled "sign ups closed?"
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ashersky

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Re: M31: Modern Community (Sign-ups Closed!)
« Reply #130 on: September 15, 2013, 06:43:59 am »

PMs in 12 hours...
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AHoppy

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Re: M31: Modern Community (Sign-ups Closed!)
« Reply #131 on: September 15, 2013, 07:16:17 am »

It's almost October 19th! I can almost smell it...

ashersky

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Re: M31: Modern Community (N0!)
« Reply #132 on: September 15, 2013, 07:59:01 pm »

All PMs are sent.  Man, that was a lot of PMs.

Confirm by reply PM.  Ask role questions by PM.  Really, ask.

This thread is locked and moving.
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ashersky

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Re: M31: Modern Community (N0!)
« Reply #133 on: September 16, 2013, 09:22:00 pm »

In the small community of Greendale, there is a small community college called Greendale.  Our adventure begins here...

In a flash of smoke and light (and possibly mirrors), a red telephone booth bursts into appearance in a back corner of Group Study Room F.  Two men step out of the booth, which seems comfortably roomy for a telephone booth.

“Inspector!  We’ve arrived back here again!” the man in the constable uniform said.

“Yes Reggie, I believe it is the F room again.  There, see, that group of adults sits around the same table.  I wonder, is this timeline one of those dark ones, overrun with Blorgons...”  The Inspector stroked his chin as he spoke.

“By George, look at this motley group entering the room!”  Constable Reggie pointed at the door, where a large number of suspiciously attractive yet not too homogenous people were entering.

“It looks to be a large family, touring this place.  They’ve joined the regulars around the table now.  Let me scan everyone with the Quantum Spanner.”  The Inspector pointed the extremely high-tech looking item at them.

“It is as I feared.  Blorgons.  The group is too close together to accurately pinpoint who the Blorgons are amongst the group, or if they from the new arrivals or the regular studiers.”

“And why haven’t they noticed us, Inspector?!”  Constable Reggie did jumping jacks in an attempt to draw some attention.

“It’s no use, dear friend.  We have time-shifted too far to the left, and we will never be seen.  We can only watch as the humans amongst the Blorgons try to ferret out who’s who.”  The Inspector shook his head knowingly.

“Well Inspector, there’s no way that little girl is an evil robot alien, right?”  Reggie looked hopeful.

“You are right, Constable.  The Quantum Spanner tells me that she is Lily, The Innocent Child.  I don’t know why she’s been introduced as Voltgloss.

“Well, there’s nothing to be done about it.  Let us stay here awhile, Reggie, and see what comes of this day.”


Day 1 has begun.

With 21 alive, it takes 11 to lynch.

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Twistedarcher

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Re: M31: Modern Community (N0!)
« Reply #134 on: September 16, 2013, 09:24:48 pm »

Flavor needs more modern family.

Hey everyone!
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Re: M31: Modern Community (Day 1!)
« Reply #135 on: September 16, 2013, 09:31:11 pm »

So, by day 3, we start "normal" lynch rules. I'm interpreting this to mean that by D3, would should be at about a normal game size (~13). With 2 lynches, that's 6 people who need to die N1 and N2. Assuming that we're supposed to have roughly 13 by the start of D3, that's 3 NKs per night. 15 by D3 if there's 2 NKs/night. 17 if there's 1 NK/night, but that seems a little high to start normal lynch rules, so I'm going to be assuming there's at least 2 scum factions / SKs out there.

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ashersky

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Re: M31: Modern Community (Day 1!)
« Reply #136 on: September 16, 2013, 09:31:25 pm »

Vote Count 1.0:

Not Voting (21): Eevee, Robz888, Voltgloss, mail-mi, chairs, Twistedarcher, shraeye, Galzria, Voltaire, mcmcsalot, sudgy, EFHW, WalrusMcFishSr, ahoppy, Archetype, nkirbit, Dsell, bocaJ, faust, xeiron, liopoil

With 21 alive, it takes 11 to lynch.

Day 1 ends on September 23 at 9:22 p.m.
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Voltaire

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Re: M31: Modern Community (Day 1!)
« Reply #137 on: September 16, 2013, 09:36:36 pm »

So, by day 3, we start "normal" lynch rules. I'm interpreting this to mean that by D3, would should be at about a normal game size (~13). With 2 lynches, that's 6 people who need to die N1 and N2. Assuming that we're supposed to have roughly 13 by the start of D3, that's 3 NKs per night. 15 by D3 if there's 2 NKs/night. 17 if there's 1 NK/night, but that seems a little high to start normal lynch rules, so I'm going to be assuming there's at least 2 scum factions / SKs out there.

This seems like decent thinking as long as we don't let it become fact.

Flavor needs more modern family.

Hey everyone!


This!

Voltgloss, lead us home.

vote: WalrusMcFishSr because you don't have a shorter nickname yet.
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WalrusMcFishSr

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Re: M31: Modern Community (Day 1!)
« Reply #138 on: September 16, 2013, 09:42:56 pm »

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Re: M31: Modern Community (Day 1!)
« Reply #139 on: September 16, 2013, 09:44:08 pm »

I'm glad Voltgloss is our IC. That dude is too dangerous when scum.

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Galzria

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Re: M31: Modern Community (Day 1!)
« Reply #140 on: September 16, 2013, 09:49:59 pm »

You're absolutely right. Volt for IC is awesome. If I ever had to pick somebody, it would be him or Yuma - both of whom are damn near unreadable as scum and are town leaders regardless of their alignment. Knowing he's town rocks.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

mail-mi

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Re: M31: Modern Community (Day 1!)
« Reply #141 on: September 16, 2013, 09:53:53 pm »

vote: bocaJ because he's new, and scum.
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WalrusMcFishSr

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Re: M31: Modern Community (Day 1!)
« Reply #142 on: September 16, 2013, 09:54:35 pm »

Does IC have any superpowers? Or is his power just "Everyone "Knows I'm Not Mafia" Man?
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mail-mi

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Re: M31: Modern Community (Day 1!)
« Reply #143 on: September 16, 2013, 09:55:11 pm »

Does IC have any superpowers? Or is his power just "Everyone "Knows I'm Not Mafia" Man?
Usually it's just the second.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

Voltaire

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Re: M31: Modern Community (Day 1!)
« Reply #144 on: September 16, 2013, 09:56:07 pm »

Does IC have any superpowers? Or is his power just "Everyone "Knows I'm Not Mafia" Man?
Usually it's just the second.

But theoretically it could be more than that.
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Robz888

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Re: M31: Modern Community (Day 1!)
« Reply #145 on: September 16, 2013, 09:56:36 pm »

Still really busy until at least Wednesday. Moving out of my apartment then. If I fall behind I will catch up on the plane on Wednesday, and then stay caught up this time, I promise. Sorry, just a lot going on.
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WalrusMcFishSr

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Re: M31: Modern Community (Day 1!)
« Reply #146 on: September 16, 2013, 09:59:26 pm »

vote: Voltgloss then.

Probably a quantum spanner miscalibration
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Re: M31: Modern Community (Day 1!)
« Reply #147 on: September 16, 2013, 10:02:51 pm »

vote: bocaJ because he's new, and scum.
Softclaim Cop?
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Voltaire

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Re: M31: Modern Community (Day 1!)
« Reply #148 on: September 16, 2013, 10:04:17 pm »

vote: bocaJ because he's new, and scum.
Softclaim Cop?

vote: Archetype

Why would you out something you think might be a softclaim?
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Voltgloss

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Re: M31: Modern Community (Day 1!)
« Reply #149 on: September 16, 2013, 10:11:51 pm »

So I am <i>very</i> psyched to finally be starting a game without the possibility of being wrongly suspe...

vote: Voltgloss then.

...cted.
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