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Author Topic: Resistance VII: Avalon - Resistance Wins!  (Read 27881 times)

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Twistedarcher

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Resistance VII: Avalon - Resistance Wins!
« on: September 03, 2013, 02:04:21 pm »

Resistance: Avalon II

Roles:

Good
Merlin: knows who the Evil players are
Percival: knows who Merlin is

Evil
Assassin: if Evil loses, names a player, and if that player is Merlin, Evil wins
Morgana: appears to Percival alongside Merlin

Wikipedia page

Players:

1) Chairs
2) WalrusmcFishSr
3) Liopoil
4) mail-mi
5) Tables
6) Jimmm
7) Yuma

Mission 1: 2 people

Mission 1, Proposal 1
Leader: Chairs
Proposed Team: Tables, Jimmmmm
Votes
Accept: Chairs, Jimmmmm
Reject: Tables, liopoil, mail-mi, WalrusMcFishSr, Yuma
Proposal is rejected.


Mission 1, Proposal 2
Leader: walrusmcfishsr
Proposed team: walrus, Tables

Votes
Accept: Jimmmmm, Walrus, mail-mi
Reject: Tables, Chairs, Yuma, Liopoil
Proposal is rejected.


Mission 1 Proposal 3
Leader: Liopoil

Proposed Team: mail-mi, Liopoil
Votes:
Accept: Liopoil, Mail-mi

Reject: Chairs, Jimmm, WalrusmcFishSr, Yuma, Tables
Proposal is Rejected

Mission 1 Proposal 4
Leader: mail-mi
Proposed Team: mail-mi, Tables
Votes
Accept: Chairs, Mail-mi
Reject: Liopoil, Jimmm, WalrusmcFishSr, Yuma, Tables
Proposal is Rejected

Mission 1 Proposal 5
Leader: Tables
Proposed Team: Tables, Liopoil
Accept: Everyone

Mission 1 Results: Pass, pass
Mission 1 is successful!


Mission 2: 3 people

Mission 2, Proposal 1
Leader: Jimmmmm
Proposed Team: Tables, Liopoil, Yuma
Votes
Accept: Liopoil, WalrusmcfishSr, Yuma
Reject: Tables, Chairs, mail-mi, Jimmmm
Proposal is rejected.

Mission 2 Proposal 2
Leader: Yuma
Proposed Team: Liopoil, mail-mi, Yuma
Votes
Accept: Liopoil, yuma, mail-mi, chairs
Reject: Tables, Jimmmmm, WalrusMcFishSr
Proposal is Accepted

Mission 2 results: Pass, pass, Fail
Mission 2 has failed!

Mission 3: 3 people

Mission 3 Proposal 1
Leader: Chairs
Proposed Team: Chairs, Tables, WalrusMcFishSr
Votes
Accept: No one
Reject: Everyone
Proposal is Rejected

Mission 3 Proposal 2
Leader: WalrusmcFishSr
Proposed Team: Liopoil, Tables, WalrusMcFishSr
Votes
Accept: WalrusMcFishSr, Liopoil, Chairs
Reject: Tables, Jimmmmm, Mail-mi, Yuma
Proposal is Rejected

Mission 3 Proposal 3
Leader: Liopoil
Proposed Team: Liopoil, Tables, Jimmm
Votes
Accept: Liopoil, Jimmmm
Reject: Tables, Chairs, WalrusmcFishSr, Mail-mi, Yuma
Proposal is Rejected

Mission 3 Proposal 4
Leader: Mail-mi
Proposed Team: Mail-mi, Tables, Walrus
Votes
Accept: Mail-mi
Reject: Tables, Chairs, WalrusmcFishSr, Liopoil, Yuma, Jimmmmm
Proposal is Rejected

Mission 3 Proposal 5
Leader: Tables
Proposed Team: Mail-mi, Tables, Walrus
Votes
Accept: Everyone
Reject: No one
Proposal is Accepted

Mission 3 Results: Pass, pass, pass
Mission 3 is successful!


Mission 4: 4 people (two fails required)

Mission 4 Proposal 1
Leader: Jimmmmm
Proposed Team: Jimmmmm, Tables, WalrusmcFishSr, Mail-mi
Votes
Accept: Jimmmm
Reject: Tables, Chairs, WalrusmcFishSr, Mail-mi, Yuma, Liopoil
Proposal is Rejected

Mission 5: 4 people
« Last Edit: February 04, 2014, 04:32:34 pm by Twistedarcher »
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mail-mi

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Re: Resistance Interest Thread
« Reply #1 on: September 03, 2013, 03:00:49 pm »

/in
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

yuma

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Re: Resistance Interest Thread
« Reply #2 on: September 03, 2013, 04:24:27 pm »

I think I will play
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liopoil

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Re: Resistance Interest Thread
« Reply #3 on: September 03, 2013, 05:52:09 pm »

/in. I'd prefer no plot cards - But some roles would be nice. I liked the avalon ones, but I'm sure there's a whole world of other roles too just like in mafia, so I'm fine with whatever for that.

Although, I guess I'm not sure exactly what plot cards are. So maybe :P
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shraeye

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Re: Resistance Interest Thread
« Reply #4 on: September 03, 2013, 06:02:58 pm »

ugh, these games are just sooo hard for me.  I can't figure them out.
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Archetype

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Re: Resistance Interest Thread
« Reply #5 on: September 03, 2013, 07:12:24 pm »

Always /in!
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Jimmmmm

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Re: Resistance Interest Thread
« Reply #6 on: September 03, 2013, 07:25:05 pm »

/in
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Jimmmmm

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Re: Resistance Interest Thread
« Reply #7 on: September 03, 2013, 07:25:54 pm »

I voted for all of the Avalon roles, but any combination of them is fine.
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Tables

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Re: Resistance Interest Thread
« Reply #8 on: September 03, 2013, 07:26:44 pm »

/in. I'd prefer no plot cards - But some roles would be nice. I liked the avalon ones, but I'm sure there's a whole world of other roles too just like in mafia, so I'm fine with whatever for that.

Although, I guess I'm not sure exactly what plot cards are. So maybe :P

There's not actually much more than what we had in that last game. The two big missing things we had were Lancelot (two roles, one is generally good, one is generally evil, but which is which can switch around before missions 3-5 meaning they have uncertain loyalties) and Excalibur (when proposing a mission you must give Excalibur to someone. They can choose to use it on another player to look at the mission card that player submitted, but then must swap the card for the unplayed card (pass <=> fail)).

Asides from that there's plot cards, which are a deck of special effects which the first leader on a mission draws from and uses. They have various effects - some are one time bonuses, others are permanent effects. The number of cards drawn depends on player count (2 per mission in 7 player). Plot cards apparently don't integrate especially well with Avalon, but it's possible. I've never done it.

I'm going to put myself down as a possible 7th player if you need to fill the numbers, but otherwise won't play. I would be happy to play but would also like to be an informed observer.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Archetype

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Re: Resistance Interest Thread
« Reply #9 on: September 03, 2013, 09:32:05 pm »

As much as I want to play, I'm going to /out.
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chairs

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Re: Resistance Interest Thread
« Reply #10 on: September 03, 2013, 09:44:00 pm »

What's Resistance?

I might be /in.  If not, I want to at least /tag.

Tables

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Re: Resistance Interest Thread
« Reply #11 on: September 03, 2013, 09:58:23 pm »

What's Resistance?

I might be /in.  If not, I want to at least /tag.

It's a mafia-esque game of social deduction. A number of players will secretly be spies, trying to sabotage the resistance. Players take turns proposing missions of varying numbers of players. People vote on if they want the missions to go ahead or not. If a mission does go ahead, then people on the mission get the choice of passing the mission, and doing what they're meant to - or  sabotaging the mission secretly if they're a spy. Players find out how many times a mission was sabotaged, but not by whom. A mission only needs a single sabotage played for it to fail (usually). The resistance win by passing three missions, and spies win by sabotaging three missions.

The Avalon version introduces a few new roles which have new effects - most notably, "Merlin" who knows all the spies, who is counterbalanced by the assassin - a spy who, if the resistance passes three missions, can attempt to kill Merlin, and if she succeeds, wins the games for the spies.

That's a short overview. If you check the old Resistance threads, you can probably find rules and see examples of gameplay. The most recent game was a notably confusing one, so I'd look for very early or vanilla ones to see the basic game in action.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Jimmmmm

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Re: Resistance Interest Thread
« Reply #12 on: September 03, 2013, 10:58:03 pm »

If we're going to have people who haven't played before, I'd suggest just having Merlin and Percival. I think that's fairly interesting, but it's also easy to explain and remember: Spies know each other, Merlin knows the Spies but has to keep secret, and Percival knows Merlin.
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Jimmmmm

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Re: Resistance Interest Thread
« Reply #13 on: September 04, 2013, 05:52:41 am »

What's Resistance?

I might be /in.  If not, I want to at least /tag.

Looks like you're in!
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Jimmmmm

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Re: Resistance Interest Thread
« Reply #14 on: September 04, 2013, 05:52:48 am »

If it was up to me, I'd say 7 players, Merlin (and Assassin) and Percival and that's it.
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Jimmmmm

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Re: Resistance Interest Thread
« Reply #15 on: September 05, 2013, 06:52:00 pm »

It seems like there's some interest in another resistance game, post here if you would like to play. I am going to limit signups to 7 players max.

As for the setup, I'm open to run whatever the majority of players would like. I will be creating a poll with the signups -- please vote for your preferred option!

1) mail-mi
2) yuma
3) Jimmm
4) Chairs
5)
6)
7)

Need to add liopoil to this, then we only need two more players, or could even just play with 5.
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Tables

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Re: Resistance Interest Thread
« Reply #16 on: September 05, 2013, 07:18:29 pm »

Just as a reminder, if you need one more to get to 7 I'm /in, otherwise I'm /out.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Jimmmmm

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Re: Resistance Interest Thread
« Reply #17 on: September 08, 2013, 11:04:47 pm »

Bump. Happy to play with 5 rather than wait.
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Twistedarcher

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Re: Resistance Interest Thread
« Reply #18 on: September 08, 2013, 11:22:34 pm »

I'll start this by Wednesday if no one else signs up.

With 5, I'm not sure how all of the roles would work. We may just play with Merlin and Percival, if we end on 5.
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Jimmmmm

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Re: Resistance Interest Thread
« Reply #19 on: September 08, 2013, 11:23:16 pm »

I'll start this by Wednesday if no one else signs up.

With 5, I'm not sure how all of the roles would work. We may just play with Merlin and Percival, if we end on 5.

I agree with just Merlin and Percival.
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Jimmmmm

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Re: Resistance Interest Thread
« Reply #20 on: September 09, 2013, 09:17:23 pm »

Pretty excited about this. They say 7 is probably best, and that might be true, but I do think it works really well with 5. Plus it's nice only to have 4 people to keep track of.
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WalrusMcFishSr

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Re: Resistance Interest Thread
« Reply #21 on: September 10, 2013, 02:33:11 pm »

WalrusMcFishSr is /in, triggering the karma effect of Tables!
...Tables is /in!
...7 players have joined the game!

Haha I got bored waiting for that other one. Figure I'd try this on for size too.
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Jimmmmm

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Re: Resistance Interest Thread
« Reply #22 on: September 10, 2013, 06:52:52 pm »

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Twistedarcher

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Re: Resistance Interest Thread
« Reply #23 on: September 10, 2013, 07:29:52 pm »

Tables are you in?

I will set this up when I'm home next, so hopefully tonight
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mail-mi

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Re: Resistance Interest Thread
« Reply #24 on: September 10, 2013, 08:00:15 pm »

I have been spy both resistance games. If you make me a spy, I will not be happy.
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon
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