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Author Topic: Resistance VII: Avalon - Resistance Wins!  (Read 8213 times)

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Twistedarcher

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Re: Resistance: Avalon II
« Reply #325 on: October 24, 2013, 09:09:03 pm »

22 hours to go.
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Jimmmmm

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Re: Resistance: Avalon II
« Reply #326 on: October 24, 2013, 09:18:23 pm »

At this stage I'd lean Tables.

So I think it isn't Tables.



An attempt to draw attention to the fact the yuma thinks it isn't him?
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liopoil

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Re: Resistance: Avalon II
« Reply #327 on: October 24, 2013, 09:34:00 pm »

At this stage I'd lean Tables.

So I think it isn't Tables.



An attempt to draw attention to the fact the yuma thinks it isn't him?
no, clearly an attempt to make it look like he is trying to draw attention to yuma thinking it isn't him.

and I'll have you know, this post is an attempt to make you think that I am trying to make you think that I am trying to make you think that I am trying to cover for tables.
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yuma

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Re: Resistance: Avalon II
« Reply #328 on: October 24, 2013, 10:52:17 pm »

I think I will trust you more on this Jimmm. I was just going off gut reads throughout the game, but I do think you bring up some compelling points.
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chairs

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Re: Resistance: Avalon II
« Reply #329 on: October 24, 2013, 11:21:04 pm »

FWIW guys, sorry.  I really didn't understand game mechanics here.  I think I should probably play one of these that's strictly straight-on.

Tentative (subject to change, etc etc, but if deadline hits final) Guess: Tables

Jimmmmm

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Re: Resistance: Avalon II
« Reply #330 on: October 24, 2013, 11:54:10 pm »

I think I will trust you more on this Jimmm. I was just going off gut reads throughout the game, but I do think you bring up some compelling points.

Well Tables is the obvious choice. Generally Merlin knows not to be the obvious choice. But generally Spies know that Merlin knows this, and I feel like Tables knows the game well enough to know that Spies know that. But heck, that's just a bunch of WIFOM.
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WalrusMcFishSr

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Re: Resistance: Avalon II
« Reply #331 on: October 25, 2013, 01:12:48 am »

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Jimmmmm

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Re: Resistance: Avalon II
« Reply #332 on: October 25, 2013, 08:28:36 am »

Aaaaaand stop.
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Tables

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Re: Resistance: Avalon II
« Reply #333 on: October 25, 2013, 10:13:22 am »

At this stage I'd lean Tables.

So I think it isn't Tables.



An attempt to draw attention to the fact the yuma thinks it isn't him?

Pretty much :(.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.
I hereby declare myself the best dominion player in the world. Obviously.

chairs

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Re: Resistance: Avalon II
« Reply #334 on: October 25, 2013, 06:31:38 pm »

I think I will trust you more on this Jimmm. I was just going off gut reads throughout the game, but I do think you bring up some compelling points.

Well Tables is the obvious choice. Generally Merlin knows not to be the obvious choice. But generally Spies know that Merlin knows this, and I feel like Tables knows the game well enough to know that Spies know that. But heck, that's just a bunch of WIFOM.

This is going to sound dumb, but, uhm... what do you think of Walrus?

Jimmmmm

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Re: Resistance: Avalon II
« Reply #335 on: October 25, 2013, 06:42:27 pm »

I don't know, and unfortunately I have to go to work now so I don't have time to look again. I trust your decision and I'm not at all confident that it's Tables.
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chairs

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Re: Resistance: Avalon II
« Reply #336 on: October 25, 2013, 06:43:22 pm »

Guess: WalrusMcFish

Twistedarcher

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Re: Resistance: Avalon II
« Reply #337 on: October 25, 2013, 08:17:53 pm »

Chairs has guessed that WalrusmcfishSr is Merlin.

However, the true identify of Merlin is Tables!!

RESISTANCE WIN!!!!

Merlin - Tables
Percival - Mail-mi
Morgana - Jimmm
Assassin - Chairs
Spy - Yuma
VT - WalrusmcFishSr
VT - Liopoil
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WalrusMcFishSr

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Re: Resistance: Avalon II
« Reply #338 on: October 25, 2013, 08:23:02 pm »

Wooooooooooooo good game all!
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Jimmmmm

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Re: Resistance: Avalon II
« Reply #339 on: October 25, 2013, 08:54:05 pm »

Well phooey.
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mail-mi

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Re: Resistance: Avalon II
« Reply #340 on: October 25, 2013, 09:19:04 pm »

Yaaaaaaaaaaaaaaaaaaaaaaaay!
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Tables

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Re: Resistance: Avalon II
« Reply #341 on: October 25, 2013, 09:24:09 pm »

I really thought we'd lost that when Jimmmmm made those posts before. I just couldn't see the spies changing.

I find Merlin really hard to play, but I did enjoy this game. I was pretty nervous during M3.5 - I was initially going to throw the point and propose Jimmm/Lio/me as I said, but others talking gave me a reasonable cover to do something different. I was terrified all throughout that proposal, and from then onwards, that I'd blown my cover and Jimm was just waiting to assassinate me.

Good game everyone, and well played resistance and spies. I kind of feel slightly sorry for Chairs, getting spy and especially assassin when you genuinely don't entirely know what's going on can really suck. But given I knew you were a spy I don't feel bad for pressuring you about it  ;D
« Last Edit: October 25, 2013, 09:25:48 pm by Tables »
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.
I hereby declare myself the best dominion player in the world. Obviously.

mail-mi

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Re: Resistance: Avalon II
« Reply #342 on: October 25, 2013, 09:26:52 pm »

I really thought Jimmmm was Morgana when he approved M1.1 and Tables didn't.

Think of that! M1.1 being Merlin and Morgana--and I didn't even choose it!
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

Twistedarcher

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Re: Resistance: Avalon II
« Reply #343 on: October 25, 2013, 09:32:45 pm »

Jimmmmm PM'd me during 1.3 saying he already had a merlin read on Tables.
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yuma

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Re: Resistance: Avalon II
« Reply #344 on: October 25, 2013, 09:33:48 pm »

I had a hard time with this game. I just couldn't quite figure it out...

One thing that I want to suggest is that harder deadlines are implemented. I took a strategy of not answering questions thinking that people wouldn't be able to delay the game by not voting. But instead I didn't answer, they didn't vote and everyone just sat there making me look more and more suspicious. Sure I would look suspicious either way, but looking suspicious because I didn't say anything in a 24 hour period is vastly different from looking suspicious because I didn't say anything over a 96 hour period.

Anyways, you guys figured us out pretty well. So good job, but I honestly have no idea how you did because I just don't quite grasp the dynamics of the game.
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Twistedarcher

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Re: Resistance: Avalon II - Resistance Wins!
« Reply #345 on: October 26, 2013, 11:59:55 am »

Deadlines are hard to implement in this game -- I mean, what's the punishment for missing a deadline? If someone doesn't propose in time, do we skip this mission? If someone doesn't vote in time, do they automatically vote no?

Generally, I wanted to keep this as close to the real life experience as possible. The deadlines are more to keep the game moving than the be used against the players -- if they weren't there, players would take a much longer time to propose missions. But if someone wanted to take some more time, ultimately I didn't have a problem with it.

Chairs was obvious spy, and that hurt the spy team's chances -- I don't think any lurking on the spy team's part had anything to do with it. From knowing Chairs was spy, it was easy to figure out Jimmmm, and Yuma/Liopoil was a tossup that Merlin was able to ultimately guide in the correct direction.
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Tables

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Re: Resistance: Avalon II - Resistance Wins!
« Reply #346 on: October 28, 2013, 02:07:39 pm »

When I ran the game on another forum and did implement deadlines, votes would always default to no and missions would always default to pass. That made things a little easier to do deadlines wise.

Heh, not surprised I read as Merlin early. Merlin is REALLY hard to play. I did say to TA at some point I thought Jimmm had a Merlin read on me.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.
I hereby declare myself the best dominion player in the world. Obviously.

WalrusMcFishSr

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Re: Resistance: Avalon II - Resistance Wins!
« Reply #347 on: October 28, 2013, 02:48:39 pm »

I agree that Tables was the obvious Merlin choice--but then again I thought he was experienced enough that he was probably bluffing, dispensing sage advice and masquerading as the likely target. But I guess he double bluffed me :D I could imagine it's a very difficult role to pull off.

I was very pleased to see the last minute assassin target change to me. I'm good at being a distraction if nothing else haha
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Tables

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Re: Resistance: Avalon II - Resistance Wins!
« Reply #348 on: October 28, 2013, 11:47:29 pm »

Yeah... I was, uh, double bluffing ::).

But really I was just trying to look as generic resistance as possible.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.
I hereby declare myself the best dominion player in the world. Obviously.
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