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Author Topic: Treasure Chest Design Contest — Card #2: Hinterlands  (Read 106401 times)

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SirPeebles

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #75 on: September 06, 2013, 03:54:54 pm »
0

I think it might be nice if we used those extra slots for new Prizes.

That could really mess with Tournament's power level.  Would you play with all ten Prizes available, or would you add a new rule that five are selected at random?
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LastFootnote

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #76 on: September 06, 2013, 03:57:57 pm »
+4

I think it might be nice if we used those extra slots for new Prizes.

I may have a 14th contest at the end for one new prize if we have room.

Or maybe I'll just sleep for a month. Who can say?
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eHalcyon

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #77 on: September 06, 2013, 03:58:30 pm »
0

I think it might be nice if we used those extra slots for new Prizes.

That could really mess with Tournament's power level.  Would you play with all ten Prizes available, or would you add a new rule that five are selected at random?

Well, it wouldn't be necessary to use all 5 slots for new Prizes.  Maybe just 1 or 2.  I think randomized prizes would probably be fine, as would be using all of them.
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Tables

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #78 on: September 06, 2013, 03:59:21 pm »
+1

Come to think of it, I am a bit worried that someone will make a pile like Knights which would be a real strain on the ballot space-wise, particularly if several people submit such ideas.

Due to the ridiculous amount of work that would be for me, I won't allow it. I will allow a maximum number of two cards for any given submission. Either a stack of Kingdom cards with two different cards in it or a Kingdom card and a supplementary card (which can have no more than 5 copies, maybe less depending on how many Victory cards we have).

Please do not read this as a challenge! I prefer single-card submissions.

What if the cards were submitted in a format like:

Quote from: Knights
Knights
Action/Knight - $5
[unique effect depending on the Knight]. Each other player reveals the top 2 cards of his deck, trashes one of them costing from Coin3.png to Coin6.png, and discards the rest. If a Knight is trashed by this, trash this card
---
Unique effects:
+2 cards
+2 actions
+2 buys [costs $4]
+$2
Trash up to 2 cards from your hand
Gain a card costing up to $3
+1 card, +1 action
Each other player discards down to 3 cards
2 VPs [action/victory/knight type]
When this card is trashed, gain a gold [below line effect]

Not saying I want to do this, just wondering if that would be acceptable, should someone believe they have a cracking idea to utilise it?
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LastFootnote

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #79 on: September 06, 2013, 04:01:10 pm »
0

Come to think of it, I am a bit worried that someone will make a pile like Knights which would be a real strain on the ballot space-wise, particularly if several people submit such ideas.

Due to the ridiculous amount of work that would be for me, I won't allow it. I will allow a maximum number of two cards for any given submission. Either a stack of Kingdom cards with two different cards in it or a Kingdom card and a supplementary card (which can have no more than 5 copies, maybe less depending on how many Victory cards we have).

Please do not read this as a challenge! I prefer single-card submissions.

What if the cards were submitted in a format like:

Quote from: Knights
Knights
Action/Knight - $5
[unique effect depending on the Knight]. Each other player reveals the top 2 cards of his deck, trashes one of them costing from Coin3.png to Coin6.png, and discards the rest. If a Knight is trashed by this, trash this card
---
Unique effects:
+2 cards
+2 actions
+2 buys [costs $4]
+$2
Trash up to 2 cards from your hand
Gain a card costing up to $3
+1 card, +1 action
Each other player discards down to 3 cards
2 VPs [action/victory/knight type]
When this card is trashed, gain a gold [below line effect]

Not saying I want to do this, just wondering if that would be acceptable, should someone believe they have a cracking idea to utilise it?

As cool as that might be, I don't think I'll allow it. I think we can let that be Knights's schtick, at least for the purposes of this Treasure Chest set.
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WanderingWinder

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #80 on: September 06, 2013, 05:00:06 pm »
0

Victory cards might eat up some of those free card spaces anyway....

sudgy

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #81 on: September 06, 2013, 05:42:46 pm »
0

Victory cards might eat up some of those free card spaces anyway....

Well, I haven't been submitting victory cards, so obviously there won't be any...  ;D
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Asper

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #82 on: September 06, 2013, 06:31:43 pm »
0

I was thinking it would be cool to have a card called "Khan" or "Khanate", possibly as a $6-cost, Action/Attack/Victory? Something to do with building up a big deck ("empire") for yourself while conquering or exacting tribute from your opponents? I think it could fit the flavor of Hinterlands well, and certainly the Mongolian presence outside Europe was very significant in the approximate timeframe of Dominion. For example, in establishing the Silk Roads!

Really just a vague conception though, and I don't really intend on submitting it, so if anyone wants to steal the idea and run with it be my guest.

I predict you will see something like this that is totally different than this. ;)
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LastFootnote

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #83 on: September 06, 2013, 08:25:38 pm »
+14

I was thinking it would be cool to have a card called "Khan" or "Khanate", possibly as a $6-cost, Action/Attack/Victory? Something to do with building up a big deck ("empire") for yourself while conquering or exacting tribute from your opponents? I think it could fit the flavor of Hinterlands well, and certainly the Mongolian presence outside Europe was very significant in the approximate timeframe of Dominion. For example, in establishing the Silk Roads!

Really just a vague conception though, and I don't really intend on submitting it, so if anyone wants to steal the idea and run with it be my guest.

OK, now I need to find a way to create a custom card, just so I can make this:

KHAN
[shatner.jpg]

Khaaaaaaan!
Khaaaaaaaaaaaaaaaaaaaan!

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Just a Rube

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #84 on: September 06, 2013, 10:11:30 pm »
+6



I suppose that means that you'll pick a stock name?  I mean, if there is a card called "No Name" then I will have a decent idea of whose it is.  Like, 90% sure. :P
I've been through the contest with a card with no name
It felt good to be out of the rain
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LastFootnote

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #85 on: September 06, 2013, 10:41:55 pm »
+4



I suppose that means that you'll pick a stock name?  I mean, if there is a card called "No Name" then I will have a decent idea of whose it is.  Like, 90% sure. :P
I've been through the contest with a card with no name
It felt good to be out of the rain

In the contest, I can't remember your name, 'cause the cards on the ballot don't show me your name.
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SirPeebles

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #86 on: September 07, 2013, 10:47:21 pm »
0

I just got a wacky idea for Intrigue.  Not sure whether or not I can make it work.
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StrongRhino

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #87 on: September 07, 2013, 11:25:59 pm »
0

I just submitted. I hate hate hate my name though, all the fitting ones are used.
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mail-mi

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #88 on: September 07, 2013, 11:33:21 pm »
0

I just submitted. I hate hate hate my name though, all the fitting ones are used.
Don't worry, mine is worse.
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SirPeebles

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #89 on: September 07, 2013, 11:38:12 pm »
+9

I just submitted. I hate hate hate my name though, all the fitting ones are used.
Don't worry, mine is worse.

Hey.  It is a decent name, despite the confusions with mint.
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sudgy

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #90 on: September 07, 2013, 11:39:10 pm »
0

Mine is even worse...
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

eHalcyon

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #91 on: September 08, 2013, 12:26:07 am »
+1

I just submitted. I hate hate hate my name though, all the fitting ones are used.
Don't worry, mine is worse.

Hey.  It is a decent name, despite the confusions with mint.

This is the new Scout joke now, isn't it?
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mail-mi

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #92 on: September 08, 2013, 12:28:37 am »
0

I just submitted. I hate hate hate my name though, all the fitting ones are used.
Don't worry, mine is worse.

Hey.  It is a decent name, despite the confusions with mint.
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XerxesPraelor

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #93 on: September 08, 2013, 04:24:58 am »
0

The theme isn't nearly as easy to do for Hinterlands as for Prosperity or Alchemy, for example, and that adds difficulty as well.
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Just a Rube

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #94 on: September 08, 2013, 09:09:01 am »
0

Well, most of the sets have cards with off-theme names (what does a Caravan have to do with the Seaside?). Hinterlands itself has a far-travel/touch of the exotic theme (Crossroads, Mandarin, etc.), but plenty of cards that don't really fit (Jack-of-all-Trades is a great name for the card, but has little to do with the broader theme).

On the other hand, I am really struggling to come up with a theme for Cornucopia names. The cards themselves are fine, but the naming is less tight a fit than, say, Seaside or Alchemy.

Incidentally, do we know which expansion is coming after Hinterlands?
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SirPeebles

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #95 on: September 08, 2013, 09:19:09 am »
+1

Incidentally, do we know which expansion is coming after Hinterlands?

I don't think LastFootnote has said.  He's already getting Prosperity ballots and Hinterlands submissions, so I don't blame him.  But we are going through the large expansions, then small expansions, then back through the large expansions for second cards.  So next up is either Intrigue, Seaside, or Dark Ages.
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AJD

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #96 on: September 08, 2013, 09:58:52 am »
+2

On the other hand, I am really struggling to come up with a theme for Cornucopia names. The cards themselves are fine, but the naming is less tight a fit than, say, Seaside or Alchemy.

The harvest festival! Farming Village, Harvest, and Horn of Plenty refer specifically to the crops themselves; Fortune Teller, Menagerie, Tournament, Jester, and Fairgrounds (and arguably Hunting Party and Horse Traders) refer to the autumn fair thrown in celebration of the harvest, and the many delightful events and attractions to be found there. ("Autumn, a time of celebration!")
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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #97 on: September 08, 2013, 10:09:51 am »
+4

On the other hand, I am really struggling to come up with a theme for Cornucopia names. The cards themselves are fine, but the naming is less tight a fit than, say, Seaside or Alchemy.

The harvest festival! Farming Village, Harvest, and Horn of Plenty refer specifically to the crops themselves; Fortune Teller, Menagerie, Tournament, Jester, and Fairgrounds (and arguably Hunting Party and Horse Traders) refer to the autumn fair thrown in celebration of the harvest, and the many delightful events and attractions to be found there. ("Autumn, a time of celebration!")

So...for Cornucopia names:

Cotton Candy Machine
Rickety Ferris Wheel
Fried Dough (or Funnel Cake)
Bumper Cars
That Ride with the Spinning Teacups that I Don't Know What it's Called

Feel free to use any of these names for your submissions for Cornucopia cards.
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WanderingWinder

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #98 on: September 08, 2013, 06:36:45 pm »
0

So, question: if we have a card which is self-referrential (and don't read too much into this, I am typing up like 30 different cards for different expansions right now), how should we format that? Like,

"If this is the first time you played a Fool’s Gold this turn, this is worth $1, otherwise it’s worth $4."
Or
"If this is the first time you played a CARDNAME this turn, this is worth $1, otherwise it’s worth $4."
?

There are other situations (like the below the line of FG) where "this" is obviously correct - namely when it is the particular copy of a card you are worried about - but there are some which are not so clear.

SirPeebles

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Re: Treasure Chest Design Contest — Card #2: Hinterlands
« Reply #99 on: September 08, 2013, 07:17:38 pm »
+1

So, question: if we have a card which is self-referrential (and don't read too much into this, I am typing up like 30 different cards for different expansions right now), how should we format that? Like,

"If this is the first time you played a Fool’s Gold this turn, this is worth $1, otherwise it’s worth $4."
Or
"If this is the first time you played a CARDNAME this turn, this is worth $1, otherwise it’s worth $4."
?

There are other situations (like the below the line of FG) where "this" is obviously correct - namely when it is the particular copy of a card you are worried about - but there are some which are not so clear.

Aren't those two examples the same?  I mean, obviously you would include the real name rather than "CARDNAME", unless your card has some sort of weird variable name.
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