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Author Topic: Treasure Chest Design Contest — Card #1: Prosperity  (Read 97206 times)

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eHalcyon

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #50 on: August 27, 2013, 03:25:54 pm »
0

I don't think the person I messaged will be back, so their entry will not get resubmitted here.  It was one of my favourites from the previous contest too. :(

Whose card is it?

PM'd with a link.
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ConMan

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #51 on: August 27, 2013, 07:30:12 pm »
0

Argh, I don't know if I should submit my card that has no testing or not...

I think many, if not most of the submissions have little to no playtesting. You shouldn't let that stop you. Ideally these cards will be tested and tweaked even after they win the contests.
I would be surprised if many of the suggestions have even had a second person (not counting LFN) look at them before submission. Certainly my idea is tenable but probably has a bunch of loopholes that I look forward to seeing them be pointed out once discussion opens.
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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #52 on: August 27, 2013, 08:06:16 pm »
+7

Part of the fun is submitting something, thinking 'this seems interesting' and then watching people rip your idea to shreds :D.

That happened to me on a few ideas...
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Schneau

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #53 on: August 28, 2013, 06:52:15 am »
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Question: How do you feel in general (not just for this card) about cards that require new kinds of tokens or other playing pieces?
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LastFootnote

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #54 on: August 28, 2013, 12:16:05 pm »
0

Question: How do you feel in general (not just for this card) about cards that require new kinds of tokens or other playing pieces?

In general I'd like to avoid them. Again, this is so someone can potentially buy a 150-card set and transform it into these cards. I will not, however, reject submissions that use mats and tokens.

As a side note, if you want to do something with the Embargo tokens on a Seaside card, that's totally legit as long as it doesn't involve putting them on Supply piles. Using the VP tokens for anything new is probably not a great move both because they have different denominations and because you're more likely to run out of them.
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sudgy

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #55 on: August 28, 2013, 01:40:44 pm »
0

Can you name a card I submitted because I can't think of good names?  ;)
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Polk5440

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #56 on: August 28, 2013, 01:48:32 pm »
0

LastFootnote, will you be commenting on the submissions, or staying mute like rinkworks chose to do?
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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #57 on: August 28, 2013, 01:48:53 pm »
+1

Can you name a card I submitted because I can't think of good names?  ;)

Cheese Destroyer's Guild
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sudgy

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #58 on: August 28, 2013, 01:50:01 pm »
+1

Can you name a card I submitted because I can't think of good names?  ;)

Cheese Destroyer's Guild

I am making a cheesemaker for the guilds contest now.  Nobody can stop me.  Even if it doesn't fit at all.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

eHalcyon

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #59 on: August 28, 2013, 01:56:32 pm »
0

Quote
Ah, money. There's nothing like the sound of coins clinking in your hands. You vastly prefer it to the sound of coins clinking in someone else's hands, or the sound of coins just sitting there in a pile that no-one can quite reach without getting up. Getting up, that's all behind you now. Life has been good to you. Just ten years ago, you were tilling your own fields in a simple straw hat. Today, your kingdom stretches from sea to sea, and your straw hat is the largest the world has ever known. You also have the world's smallest dog, and a life-sized statue of yourself made out of baklava. Sure, money can't buy happiness, but it can buy envy, anger, and also this kind of blank feeling. You still have problems - troublesome neighbours that must be conquered.
But this time, you'll conquer them in style.

Possible names from the Prosperity description:

Pile of Coins
Comfy Seat
Till
Straw Hat (this might be more suitable for Seaside... bonus points if you get the reference)
Tiny Dog
Baklava Statue
Troublesome Neighbours
Conqueror
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sudgy

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #60 on: August 28, 2013, 01:57:37 pm »
+1

Quote
Ah, money. There's nothing like the sound of coins clinking in your hands. You vastly prefer it to the sound of coins clinking in someone else's hands, or the sound of coins just sitting there in a pile that no-one can quite reach without getting up. Getting up, that's all behind you now. Life has been good to you. Just ten years ago, you were tilling your own fields in a simple straw hat. Today, your kingdom stretches from sea to sea, and your straw hat is the largest the world has ever known. You also have the world's smallest dog, and a life-sized statue of yourself made out of baklava. Sure, money can't buy happiness, but it can buy envy, anger, and also this kind of blank feeling. You still have problems - troublesome neighbours that must be conquered.
But this time, you'll conquer them in style.

Possible names from the Prosperity description:

Pile of Coins
Comfy Seat
Till
Straw Hat (this might be more suitable for Seaside... bonus points if you get the reference)
Tiny Dog
Baklava Statue
Troublesome Neighbours
Conqueror

Eh, none of those fit.  I did get the straw hat reference.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

eHalcyon

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #61 on: August 28, 2013, 02:01:51 pm »
0

Can you name a card I submitted because I can't think of good names?  ;)

Try this list.

Haven't added to it in a long time.
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LastFootnote

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #62 on: August 28, 2013, 02:30:41 pm »
0

LastFootnote, will you be commenting on the submissions, or staying mute like rinkworks chose to do?

I think I'm going to try not to comment, although it's going to be tough. My instinct is to critique cards. But I also tend to be harsh and I don't want to put people off from submitting cards to future contests. If the guy running your contest says in so many words that your card sucks, well…that can't be fun.

I may comment on other people's comments. I may also disclose which cards I voted for, but don't feel bad if I didn't vote for yours. I'm really picky.
« Last Edit: August 28, 2013, 02:34:16 pm by LastFootnote »
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Polk5440

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #63 on: August 28, 2013, 03:26:35 pm »
+2

LastFootnote, will you be commenting on the submissions, or staying mute like rinkworks chose to do?

I think I'm going to try not to comment, although it's going to be tough. My instinct is to critique cards. But I also tend to be harsh and I don't want to put people off from submitting cards to future contests. If the guy running your contest says in so many words that your card sucks, well…that can't be fun.

I may comment on other people's comments. I may also disclose which cards I voted for, but don't feel bad if I didn't vote for yours. I'm really picky.

I was hoping you would comment in some form. Having you run the contest certainly adds legitimacy, but the downside is that some critical analysis may go unsaid.

I definitely understand why you wouldn't want to comment, though.
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LastFootnote

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #64 on: August 28, 2013, 03:28:42 pm »
0

was hoping you would comment in some form. Having you run the contest certainly adds legitimacy, but the downside is that some critical analysis may go unsaid.

Oh, twist my arm, why don't you! I'll think about it.  :)
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SirPeebles

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #65 on: August 28, 2013, 03:31:08 pm »
+2

Armtwister
$5 Action-Attack

All other competitors lose one self esteem.
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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #66 on: August 28, 2013, 03:38:49 pm »
+1

Armtwister
$5 Action-Attack

All other competitors lose one self esteem.

Dude, when am I going to get your actual card submission? You mentioned in another thread that you'd been working on it.
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SirPeebles

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #67 on: August 28, 2013, 03:51:55 pm »
0

Armtwister
$5 Action-Attack

All other competitors lose one self esteem.

Dude, when am I going to get your actual card submission? You mentioned in another thread that you'd been working on it.

Yeah, and the idea was simple, but when I tried to write it down the text filled two Dominion cards.  Man, these cards are pretty small.  I'm going to have to find a way to salvage the most interesting part.
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Wrclass

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #68 on: August 28, 2013, 04:08:50 pm »
0

Part of the fun is submitting something, thinking 'this seems interesting' and then watching people rip your idea to shreds :D.

That happened to me on a few ideas...

How about this one:

Not My Card $5 Action
+$2
Choose one: either trash a card from your hand and gain a card costing up to $1 more, or during your buy phase this turn all cards in the trash cost $3 less (but not less than $0) and you may buy and gain them as if they were normal cards in the supply.
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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #69 on: August 28, 2013, 06:55:48 pm »
+3

Can you name a card I submitted because I can't think of good names?  ;)

Cheese Destroyer's Guild

I am making a cheesemaker for the guilds contest now.  Nobody can stop me.  Even if it doesn't fit at all.

Note to everyone who remembers: No matter how unthematic or silly, every submission for Guilds must be named 'Cheesemaker's Guild.'

At the very least, I want a Cheesemaker's Guild 10 to appear (and no cheating by calling your card 'Cheesemaker's Guild 10'!)
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

eHalcyon

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #70 on: August 28, 2013, 06:57:06 pm »
0

Can you name a card I submitted because I can't think of good names?  ;)

Cheese Destroyer's Guild

I am making a cheesemaker for the guilds contest now.  Nobody can stop me.  Even if it doesn't fit at all.

Note to everyone who remembers: No matter how unthematic or silly, every submission for Guilds must be named 'Cheesemaker's Guild.'

At the very least, I want a Cheesemaker's Guild 10 to appear (and no cheating by calling your card 'Cheesemaker's Guild 10'!)

I would name it "Cheesemaker's Guild X" anyway.  More thematic that way.
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eHalcyon

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #71 on: August 28, 2013, 08:04:17 pm »
+1

I just started to send a submission to LF, wrote a bunch of thoughts about the card, and then ended up talking myself out of submitting it.  Mid PM I thought of a way to change it for the better that also made it more appropriate for a different expansion.  I sent the PM anyway. :P
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sudgy

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #72 on: August 28, 2013, 08:25:31 pm »
0

Could you say what all the themes are for all expansions?  I have a fairly good idea, but I don't know if it will fit anywhere...
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

eHalcyon

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #73 on: August 28, 2013, 08:38:17 pm »
0

Could you say what all the themes are for all expansions?  I have a fairly good idea, but I don't know if it will fit anywhere...

Intrigue: choices; also introduced the idea of hybrid VP
Seaside: Durations, cards that affect future turns
Alchemy: Potions, actions
Prosperity: VP tokens, expensive things, alt Treasures
Cornucopia: variety
Hinterlands: when-gain/when-buy (note: not can be done in non-obvious ways, e.g. Fool's Gold has a reaction to when opponents gain); minor "theme" of simplicity
Dark Ages: trashing
Guilds: coin tokens and overpay
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sudgy

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Re: Treasure Chest Design Contest — Card #1: Prosperity
« Reply #74 on: August 28, 2013, 09:15:11 pm »
0

Man, it could only maybe fit with Alchemy, but I wouldn't think of it as an Alchemy card...
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm
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