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Author Topic: Asper's Cards  (Read 323213 times)

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McGarnacle

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Re: Asper's Cards
« Reply #675 on: November 06, 2016, 08:08:45 am »
0

Bye, Asper! We will miss you!

Man, I wonder who the person he was talking about is.
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Re: Asper's Cards
« Reply #676 on: November 06, 2016, 10:29:28 am »
+1

Bye, Asper! We will miss you!

Man, I wonder who the person he was talking about is.

There's only one thing to do.
Let's start a game of mafia to find out.
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schadd

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Re: Asper's Cards
« Reply #677 on: November 06, 2016, 10:58:15 am »
+4

Bye, Asper! We will miss you!

Man, I wonder who the person he was talking about is.

There's only one thing to do.
Let's start a game of mafia to find out.
who of us has been sending flame pms to asper?
MIC, featuring eHalcyon, Co0kieL0rd, pacovf, ThetaSigma12, and FuckAsper666
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Limetime

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Re: Asper's Cards
« Reply #678 on: November 06, 2016, 06:19:12 pm »
+2

Bye, Asper! We will miss you!

Man, I wonder who the person he was talking about is.

There's only one thing to do.
Let's start a game of mafia to find out.
who of us has been sending flame pms to asper?
MIC, featuring eHalcyon, Co0kieL0rd, pacovf, ThetaSigma12, and FuckAsper666
vote:schadd
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Deadlock39

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Re: Asper's Cards
« Reply #679 on: November 06, 2016, 06:29:40 pm »
+1

Bye, Asper! We will miss you!

Man, I wonder who the person he was talking about is.

There's only one thing to do.
Let's start a game of mafia to find out.
who of us has been sending flame pms to asper?
MIC, featuring eHalcyon, Co0kieL0rd, pacovf, ThetaSigma12, and FuckAsper666
vote:schadd

This vote gives me scummy vibes.
vote:Limetime

McGarnacle

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Re: Asper's Cards
« Reply #680 on: November 07, 2016, 08:30:02 am »
0

Bye, Asper! We will miss you!

Man, I wonder who the person he was talking about is.

There's only one thing to do.
Let's start a game of mafia to find out.
who of us has been sending flame pms to asper?
MIC, featuring eHalcyon, Co0kieL0rd, pacovf, ThetaSigma12, and FuckAsper666

You proposing this is scummy,

vote: Schadd
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ThetaSigma12

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Re: Asper's Cards
« Reply #681 on: November 16, 2016, 09:41:23 am »
+2


Made this card in memory of Asper. He always did like naming cards after people, giving the great art, and keeping the ability fun and simple.
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Limetime

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Re: Asper's Cards
« Reply #682 on: November 16, 2016, 03:14:25 pm »
+2


That car looks strangely similar to procrastinating. good now sucks later.
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MattLee

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Re: Asper's Cards
« Reply #683 on: December 26, 2016, 05:00:03 pm »
+4

Great job on these cards!


I love it. I'd buy it most of the time if I only have 1 or 2 coins and not feel bad about it but of course I wouldn't go out of my way to get it otherwise.


I love Seaside type cards and I love simple designs so this card works well for me. Not great in multiples but I'd buy one now and again


I suppose its balanced by the times it does nothing for you. Its very swingy.


Simple but pretty meh. I've realized that I like victory chip cards to have a way to speed up the game and this one just bogs it down. I think it might be fair at 3 cost but I still wouldn't care for it, sorry.


Great idea, and its simple except that you have to remember to do something later in the turn. I wish there was a way to word it better so you don't have that issue but I doubt there is.

« Last Edit: February 16, 2019, 01:46:54 am by MattLee »
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ThetaSigma12

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Re: Asper's Cards
« Reply #684 on: January 03, 2017, 03:09:32 pm »
0



So here's a card that came up in Kru5h's fan card idea thread. I think it might fit as a replacement for Invaders. Any thoughts?
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Asper

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Re: Asper's Cards
« Reply #685 on: January 10, 2017, 08:23:59 am »
+2

Sorry for answering this late, MattLee. I kind of left the forums, so my posts here will be infrequent at best. My cards are not being developed further here, to be honest, although I did mod some of them by now. Mostly the Spellcasters, though. (@thetaSigma12: The Event Glory is back at a cost of 9$ and replaces Invader already. If that doesn't work I'd probably just kill the idea.)

About your points:

Sultan is a bit weird and if I was a designer like Donald X who has to live with something forever after revealing it, I probably wouldn't reveal Sultan. I still recommend not evaluating it on Colony games alone, as that seems a bit extreme. Maybe the card could actually cost 2$ so it is available for everybody every time, like Chapel. You could actually open Sultan/Duchy then.

Hospital isn't my greatest design, either. I recommend combining it with trashers to get the full experience, though.

Investor originally simply gave you 3 debt and 3 coin tokens, if you like that better. It's a bit stronger, but I mostly removed it to avoid expansion-mashup-cards.

Try Meadow with good trash-for-Benefit or Alt-VP cards. It can be a beast there.

Cards of mine I think I can recommend to try out: Homunculus, Sunken City, Well, Town, Farmer, Sheriff, Scientist, Sawmill, Maze
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Asper

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Re: Asper's Cards
« Reply #686 on: January 12, 2017, 11:28:59 pm »
0

I updated the OP to include some changes as well as the outtakes and changed Craftsmen to being optional. This thread should now have everything asper-ish you ever wanted in a state I can live with. Except Seasons, of course, as those aren't mine alone and they are not worked on any more.
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ThetaSigma12

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Re: Asper's Cards
« Reply #687 on: January 13, 2017, 07:49:38 am »
0

You still explain Borderlands. Is that intentional? You don't talk about any of the other outtakes.
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Re: Asper's Cards
« Reply #688 on: January 13, 2017, 12:10:04 pm »
0

A few minor things:

Carrier: It should say "If no-one else does, +." to mirror Tournament.

Nightwatch: Attack should be capital, see Squire.

Iron Maiden: It should say:
Quote
If yours is an...
Action card, +2 Actions
Treasure card, +
Victory card, +2 Cards
Each other player gains, if theirs is an...
Action card, a Ruins
Treasure card, a Copper
Victory card, a Curse.

Hospital: Like carrier, it should say "If you do, +1 ."

Hunter: "Mat" doesn't need to be capitalized.

Investor: "Coin token", not "coin token"

Assemble: Right now it's not clear that you gain a card costing up to more than the trashed one, it could easily refer to the Copper.

Blessing: The +Buy should be moved inside the "Once per turn:". See the new Borrow.

Parting, Bargain, Sherrif: "Token" shouldn't be capitalized.

Magician: The "()" aren't necessary.

Harm: It should end with a period, not a semicolon.

A few other optimizations that aren't as necessary:
Decree, Research: It could say "onto" instead of "on top of"
Sunken City: It could say: "it's" instead of "it is"
Nightwatch: "Players other than that one" would be clearer I think.
Sultan: This is shorter:
Quote
You may discard a Victory card, to gain a Treasure costing at most the same onto your deck.
Well: It would be nice if the text was nudged up a bit.
Hospital: "Gain a Copper to your hand" is shorter.
Hunter: See Well.
Assemble: "Putting them onto your deck" is shorter.
Inquisitor: The first symbol is really off center. Maybe delete one of those spaces.
Maze: See above.
Necromancer: You could nudge the text up, "Zombie cards" can just be "Zombies", and "is not" can be "isn't".
Incantation and Farmer: I think it should be "into your hand" instead of "in your hand"
Purity: Maybe change the text so it fits more.
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Asper

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Re: Asper's Cards
« Reply #689 on: January 13, 2017, 07:26:01 pm »
+2

You still explain Borderlands. Is that intentional? You don't talk about any of the other outtakes.

Removed the explanation for Borderlands.

A few minor things:

Carrier: It should say "If no-one else does, +." to mirror Tournament.

Nightwatch: Attack should be capital, see Squire.

Iron Maiden: It should say:
Quote
If yours is an...
Action card, +2 Actions
Treasure card, +
Victory card, +2 Cards
Each other player gains, if theirs is an...
Action card, a Ruins
Treasure card, a Copper
Victory card, a Curse.

Hospital: Like carrier, it should say "If you do, +1 ."

Hunter: "Mat" doesn't need to be capitalized.

Investor: "Coin token", not "coin token"

Assemble: Right now it's not clear that you gain a card costing up to more than the trashed one, it could easily refer to the Copper.

Blessing: The +Buy should be moved inside the "Once per turn:". See the new Borrow.

Parting, Bargain, Sherrif: "Token" shouldn't be capitalized.

Magician: The "()" aren't necessary.

Harm: It should end with a period, not a semicolon.

A few other optimizations that aren't as necessary:
Decree, Research: It could say "onto" instead of "on top of"
Sunken City: It could say: "it's" instead of "it is"
Nightwatch: "Players other than that one" would be clearer I think.
Sultan: This is shorter:
Quote
You may discard a Victory card, to gain a Treasure costing at most the same onto your deck.
Well: It would be nice if the text was nudged up a bit.
Hospital: "Gain a Copper to your hand" is shorter.
Hunter: See Well.
Assemble: "Putting them onto your deck" is shorter.
Inquisitor: The first symbol is really off center. Maybe delete one of those spaces.
Maze: See above.
Necromancer: You could nudge the text up, "Zombie cards" can just be "Zombies", and "is not" can be "isn't".
Incantation and Farmer: I think it should be "into your hand" instead of "in your hand"
Purity: Maybe change the text so it fits more.

Yeah, I'm not going to fix either of those. It's exactly the kind of un-fun work that made me want to stop doing fan cards. Feel free to make fixes yourself.
It's good to know Borrow is being changed, though, because that made no sense at all. You'll just have to assume you're playing the old Asper's cards edition that was printed by Hasbro.
« Last Edit: January 13, 2017, 07:27:31 pm by Asper »
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ThetaSigma12

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Re: Asper's Cards
« Reply #690 on: January 13, 2017, 07:30:57 pm »
0

OK, I just wanted to point it out ;).
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LibraryAdventurer

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Re: Asper's Cards
« Reply #691 on: January 13, 2017, 07:33:58 pm »
+2

OK, I just wanted to point it out ;).
I completely agree with Asper and would go on to say that that particular type of feedback on tiny unimportant details is more annoying than helpful (it would be for me anyway). just fyi
« Last Edit: January 13, 2017, 07:35:28 pm by LibraryAdventurer »
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ThetaSigma12

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Re: Asper's Cards
« Reply #692 on: January 13, 2017, 08:01:36 pm »
+4

OK, I just wanted to point it out ;).
I completely agree with Asper and would go on to say that that particular type of feedback on tiny unimportant details is more annoying than helpful (it would be for me anyway). just fyi
Well, I find it really helpful, so I naturally err on the side of pointing it out. If other people don't like it that's OK, I'll stop.

In other words, it's been brought up before that people should never refrain from posting a card because the don't think the wording (Art, Mock-up, etc.) is good enough. I completely agree. However, the other side should be mentioned too: people shouldn't necessarily refrain from correcting wording or suggesting new wording because they aren't sure if it's wanted.
(of course if someone specifically says they don't want it then don't do it. That's common courtesy.)
« Last Edit: January 13, 2017, 08:39:54 pm by ThetaSigma12 »
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Asper

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Re: Asper's Cards
« Reply #693 on: January 14, 2017, 04:34:17 am »
+1

It's just that I'm not willing to put the energy I used to into my cards. I want them to be halfway decent. Making them perfect takes so much more, and makes so little a difference.
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ThetaSigma12

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Re: Asper's Cards
« Reply #694 on: January 14, 2017, 08:09:36 am »
+2

It's just that I'm not willing to put the energy I used to into my cards. I want them to be halfway decent. Making them perfect takes so much more, and makes so little a difference.
Ironically, I was trying to help. I know from experience it's infinitely easier when somebody goes through and points out (hopefully) everything. Of course you don't have to change it, I'm not telling you that. I just want to make my intentions clear.
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Asper

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Re: Asper's Cards
« Reply #695 on: January 16, 2017, 07:09:10 am »
+2

It's just that I'm not willing to put the energy I used to into my cards. I want them to be halfway decent. Making them perfect takes so much more, and makes so little a difference.
Ironically, I was trying to help. I know from experience it's infinitely easier when somebody goes through and points out (hopefully) everything. Of course you don't have to change it, I'm not telling you that. I just want to make my intentions clear.
Yes, I'm not saying you weren't. Don't take it as me being ungrateful, just as me not wanting to do the thing you were trying to help me with.
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ThetaSigma12

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Re: Asper's Cards
« Reply #696 on: January 26, 2017, 06:45:30 pm »
0

So I decided to mock up your cards like you graciously said I could, and I wondered if Inquisitor should say 10 per player, after all the Curse pile scales per player?
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LibraryAdventurer

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Re: Asper's Cards
« Reply #697 on: January 26, 2017, 07:25:45 pm »
+2

So I decided to mock up your cards like you graciously said I could, and I wondered if Inquisitor should say 10 per player, after all the Curse pile scales per player?

I made the same mistake when I played with this card the first time, but no, I'm pretty sure it's just 10. Because you take 1 and give out coppers to each other player, so the number of coppers you give out will scale even though the number of tokens doesn't.

ThetaSigma12

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Re: Asper's Cards
« Reply #698 on: January 26, 2017, 07:28:11 pm »
+1

So I decided to mock up your cards like you graciously said I could, and I wondered if Inquisitor should say 10 per player, after all the Curse pile scales per player?

I made the same mistake when I played with this card the first time, but no, I'm pretty sure it's just 10. Because you take 1 and give out coppers to each other player, so the number of coppers you give out will scale even though the number of tokens doesn't.
Ah, that makes sense. I didn't think about it that way.

I'm also interested in nerfing Hospital somehow. It just seems a bit too good with any decent trashing.
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ThetaSigma12

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Re: Asper's Cards
« Reply #699 on: January 26, 2017, 07:54:30 pm »
+1

Another fun fact that I'll say whether you care or not: Minister's art is actually by Patrick William Adam, which is based on Giovanni Battista Moroni's work a Portrait of Antonio Navagaro.
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