The other day I ended up playing a game with a very unusual kingdom and I'm interested to know people's thoughts about it.
The Kingdom:
2: Chapel
3: Doctor
4: Salvager, Thief
5: City, Duke, Graverobber, Mint
6: Farmland, Harem
The Game:
I opened Chapel and decided to get Thief figuring that it should work better than normal in the trashing heavy kingdom. He ignored the faster trashing options in favour of Salvager and bought a bunch of Cities while I stuck with Thief/Big Money. I got really lucky and hit Silver, Gold, Harem, Silver with my first 4 Thief plays ended up winning decisively with 6 dukes and 7 duchies.
Do you agree with me that Thief/BM off a Chapel opening is actually the best option on this kingdom or are there other actions I should’ve bought instead?