OK, this time I used up all my luck just in the draft. Druid with:
4x Swipe
2x Ancient of War
2x Druid of the Claw
2x SSC
2x Shieldmasta
I'll just assume all my draws will be the worst possible. I'm not sure I even want to play this yet...
Edit: OK, first game I drew three of the Swipes... I'll take it.
That's like a suped up version of a druid arena game I just drafted. I had so many strong taunters (2 Senjin, 1 Druid of the Claw, 1 Ironbark Protector, plus 1 Mark of the Wild and 2 Marks of Nature), but much less Swipes (I don't think I had any). I did have some good surprise cards (2 Keeper of the Grove, 3 Savage Roars, Claw, Wrath, Starfall) and I had 2 Innervates. The rest was mostly a mishmash of decent, but not great, minions, with the exception of an Ancient of Lore. I got to 5 wins before I got knocked out, which was a little disappointing, but in retrospect I would draft less Savage Roars (3 is overkill, it seems, they often weren't the best way to get some more damage on the table). Anyhow yes, lots of taunt is strong in Arena.
aaaaaand 3 wins with this.
Perhaps I just... suck?
You're missing the best Druid card: Innervate. Innervate is just such a killer card. Turn 2 Yeti/Senjin or turn 3 VentureCo/DotC are just such blowouts that its really hard for your opponent to ever really get back in it.
But that said, your deck has so much taunt and board clear that it seems hard to imagine you just getting run over, and the AoWs should be good solid high-end creatures, so there has to be some bad luck or misplay in there. Like you said, you used up all your luck in the draft... How did the losses actually go?
Well, I didn't actually get any of the AoWs in play until Game 4 of 6, I think, and of course they were near-immediate removal targets.
I don't remember the first loss. The second was against a paladin who got Light's Justice out and a ton of other minions, and I couldn't draw my Swipes and get the board clear. The last was up against a Rogue... I was up 23-8, with 8 damage on the table, but his Sprint the previous turn allowed him to dump a ton of minions, then a Frostwolf Warlord, while I topdecked a Dire Wolf Alpha or something. Next turn, he plays Stormwind Knight (charge and shield), attack, Shadowstep, and Knight again... and I topdecked an Ironbeak Owl. It had been going really well up to that point, then nothing.
The rogue was able to basically rip through all of my taunts, using spell combos and saps, but I was able to keep things together mostly since he was spending all his energy on that. I think it may have been a case where he just got really lucky on the Sprint.
The 3 wins I had were facerolls, though. I feel bad for the mage that, as I recall, didn't actually damage me.