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Hermit-Madman-Coppersmith
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Topic: Hermit-Madman-Coppersmith (Read 1093 times)
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nopawnsintended
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Hermit-Madman-Coppersmith
«
on:
August 11, 2013, 02:04:22 pm »
+1
Why Hermit-Madman is (two of) my favorite card(s).
http://dom.retrobox.eu/?/20130811/log.51265786e4b0920d7cbf7d58.1376244104529.txt
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Powerman
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Re: Hermit-Madman-Coppersmith
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Reply #1 on:
August 11, 2013, 02:07:05 pm »
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http://forum.dominionstrategy.com/index.php?topic=8991.0
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nopawnsintended
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Re: Hermit-Madman-Coppersmith
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August 11, 2013, 02:24:30 pm »
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Quote from: Powerman on August 11, 2013, 02:07:05 pm
http://forum.dominionstrategy.com/index.php?topic=8991.0
Nice. On your board, Beggar made it easier to get more Copper, but CM and Hamlet were about as good as each other in delivering the +Buy. In mine, I found Hunting Grounds to be useful in the midgame to pick up extra Coppersmiths. I thought it was somewhat awkward to set up, but it was fun when it happened.
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sudgy
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Re: Hermit-Madman-Coppersmith
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Reply #3 on:
August 11, 2013, 02:59:26 pm »
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I remember when I got Madman-Bridge set up. That was pretty cool. But it did take a surprisingly long time, the Workshops helped out a lot.
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