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Author Topic: Hermit-Madman-Coppersmith  (Read 1093 times)

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nopawnsintended

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Hermit-Madman-Coppersmith
« on: August 11, 2013, 02:04:22 pm »
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nopawnsintended

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Re: Hermit-Madman-Coppersmith
« Reply #2 on: August 11, 2013, 02:24:30 pm »
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http://forum.dominionstrategy.com/index.php?topic=8991.0

Nice.  On your board, Beggar made it easier to get more Copper, but CM and Hamlet were about as good as each other in delivering the +Buy.  In mine, I found Hunting Grounds to be useful in the midgame to pick up extra Coppersmiths.  I thought it was somewhat awkward to set up, but it was fun when it happened.
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Re: Hermit-Madman-Coppersmith
« Reply #3 on: August 11, 2013, 02:59:26 pm »
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I remember when I got Madman-Bridge set up.  That was pretty cool.  But it did take a surprisingly long time, the Workshops helped out a lot.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm
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