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Author Topic: Save the Princess 2: Still Learning (Sign-Ups)  (Read 823 times)

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ashersky

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Save the Princess 2: Still Learning (Sign-Ups)
« on: July 22, 2013, 10:05:28 pm »

Welcome to Save the Princess!, an original social deduction game by ashersky.

This game was inspired by a thread by Jimmmmm, and is an experiment to find a way to have a game where a majority of the players are "scum" and still have the game work.

This game continues to be a work in progress.  We are crowd-sourcing the rules and gameplay as we go.  The game may or may not be broken, but we're finding out as we go along.  For the first try, see here.

Save the Princess! is for five players.  Each of the five players will be randomly assigned one of the following roles:

The Princess
The White Knight
The Black Knight
The Red Knight
The Grey Knight



The game consists of one game day lasting 48 hours.

Good (Town) wins the game automatically if, at the end of the day, The White Knight protects The Princess.

If The White Knight does not protect The Princess, AND 2 out of 3 Evil Knights kill The Princess, Evil wins.

The White Knight attempts to protect The Princess by PMing the Mod a target after the day ends.  The Evil Knights attempt to kill The Princess by each PMing the Mod a target after the day ends.

The three EKs know the identity of each other, but will not have a QT.
The Princess knows the identity of The Black Knight.


Sign Ups:
1-Jimmmmm
2-Twistedarcher
3-Archetype
4-
5-

Save the Princess! Ruleset

The Golden Rule:

Please remember that this is a game and your main objective is to have fun!  Be considerate of each other, don’t get personal, and enjoy the game.

Please read The Civility Pledge before signing up for this game.  If you have not /pledged there, you cannot play here.

Excessive personal attacks or uncivil behavior may be dealt with by a premature end to the game.



General Gameplay and Etiquette:

1. You may not quote private, Moderator-supplied information (either real or fabricated) of any kind.  Paraphrasing (for role claims, etc.) is acceptable.
2. Personal communication outside of the forum postings is NOT ALLOWED.
3. As a general rule you should aim for one post every 24 hours, minimum, to keep the game moving.
4. This game consists of one day (Day 1) that is 48 hours long.

Miscellaneous/Mechanics:

1. Bold, maroon text is reserved for the Mod.  No invisible/small text is allowed, nor is cryptography.
2. If you have an issue/problem with the game, please PM the Mod privately.  Do not post issues/complaints in the game thread.
3. The Mod may make mistakes - please point out any mistakes gently.  Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed.  These will stand as final to be commiserated over after the game.
4. Please bold all requests to the Mods so that they don’t get missed.
5. Prods of missing players will be issued automatically after 24 hours of no activity.  A prodded player has 12 hours to respond or risks replacement.  A player who has been prodded 3 times is subject to replacement without further notice.
6. Rule violations will be dealt with according to their severity, up to game end.
7. If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread.  Treat this game as a commitment.  Be considerate – don’t leave us hanging.

TO CLARIFY, I AM NOT A MODERATOR OF F.DS IN ANY WAY, SHAPE OR FORM.  IN THE CONTEXT OF THIS GAME, I AM MODERATING THAT THE RULES ARE FOLLOWED AND HIDDEN ACTIONS ARE COMPLETED PROPERLY.
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ashersky

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Re: Save the Princess 2: Still Learning (Sign-Ups)
« Reply #1 on: July 22, 2013, 10:05:42 pm »

This game will start after TA's Blitz game ends.
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
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11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Jimmmmm

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Re: Save the Princess 2: Still Learning (Sign-Ups)
« Reply #2 on: July 23, 2013, 02:03:52 am »

Thanks for the auto-in! Confirmed.
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chairs

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Re: Save the Princess 2: Still Learning (Sign-Ups)
« Reply #3 on: July 25, 2013, 01:53:31 pm »

Sounds kinda broken, but /in
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