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Author Topic: ZM15: Time for Something Completely Different (Town wins!)  (Read 45215 times)

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EFHW

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #100 on: July 22, 2013, 11:01:23 pm »

so sudgy would be my second scumread.
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EFHW

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #101 on: July 22, 2013, 11:03:19 pm »

So, I know we aren't allowed to talk about ongoing games, but at the same time, meta arguments are very popular round these parts.  Where's the line on that?  Is there a good rule of thumb?

Ash pushed the envelope in talking about liopoil's activity in an ongoing game.  Really he shouldn't have said that because any opinions about players in a game need to stay in that game only.  You are safest to just not refer to ongoing games at all.  There are lots of finished games you can refer to as much as you want.
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EFHW

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #102 on: July 22, 2013, 11:03:52 pm »

Can I just say that 8 P.M. is an awkwardly early time for deadlines for me.  A lot of times that's when I'll just be getting on, or later like tonight.  I will go somewhat out of my way for this game, however.  But I'd rather later (10 P.M., midnight) deadlines in general.

Hmm yes that's 6am for me, and given I'm working late, I'm not going to want to drag myself out of bed at 5 or 5:30. But I'll see.
After 8 is better for me, too.
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UmbrageOfSnow

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #103 on: July 22, 2013, 11:04:47 pm »

Yes but no finished games that I am in.

But advice taken, I'll be silent on issues of that other game.
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Twistedarcher

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #104 on: July 22, 2013, 11:04:51 pm »

If a later deadline is better for the majority of players, I would change it. How would 10pm work as opposed to 8pm?
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nkirbit

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #105 on: July 22, 2013, 11:05:33 pm »

I would prefer a 10pm deadline as well.
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EFHW

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #106 on: July 22, 2013, 11:06:09 pm »

10 pm is good.
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UmbrageOfSnow

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #107 on: July 22, 2013, 11:06:46 pm »

10 P.M. is much better for me, thank you.
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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #108 on: July 22, 2013, 11:08:22 pm »

With 7 players alive, it takes 4 to change a deadline.
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nkirbit

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #109 on: July 22, 2013, 11:09:07 pm »

Right now my tentative scumread is Liopoil, because he hasn't unvoted or voted everyone else, like he said he would, and for the bit of hyperbole in his first post.  Having a cop is great, but having one that can't be protected isn't super-awesome.

7 people is not very many. to win, we MUST lynch both scum before mislynching twice, unless our doc stops the kill TWICE. but we've got some PRs to help us!

our cop is super-awesome. they should investigate scum and report back so we can win and stuff.
our doc isn't too powerful. If he manages to block the kill once, all we get is an extra night of investigations after no lynch. If he blocks it twice we get an extra mislynch, which is awesome, but unlikely. Plus he can only save VTs, not the cop.

Also, scum got to talk during the confirmation stage.  It would be good strategy to put a couple votes on some players when it was easy and then say "whoops!".

I get what you're saying with the voting thing, even though I disagree.  Players know that leaving these votes on is scummy, and we can say "scum would be more careful".  But scum know we would say this, so they can leave it on.. but maybe they would know we would do this.  At best, it's a bunch of WIFOM for me.

As for the cop thing, that's really a stretch for me.  It agree that the cop isn't super great, since he can't be doctored, and Lio is exaggerating, but why is that scummy at all?
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ashersky

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #110 on: July 22, 2013, 11:12:29 pm »

Can I just say that 8 P.M. is an awkwardly early time for deadlines for me.  A lot of times that's when I'll just be getting on, or later like tonight.  I will go somewhat out of my way for this game, however.  But I'd rather later (10 P.M., midnight) deadlines in general.

Hmm yes that's 6am for me, and given I'm working late, I'm not going to want to drag myself out of bed at 5 or 5:30. But I'll see.

Jimmmmm, you are backwards.  8 p.m. is 10 a.m. for us.
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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #111 on: July 22, 2013, 11:13:32 pm »

As for the cop thing, that's really a stretch for me.  It agree that the cop isn't super great, since he can't be doctored, and Lio is exaggerating, but why is that scummy at all?

Exaggerating to me is an indication of the writer possibly trying to seem other than what they are.  Here, it seems to me he may be trying to seem town-aligned by acting excited about something a town player would like, but going too far.
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ashersky

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #112 on: July 22, 2013, 11:14:36 pm »

So, I know we aren't allowed to talk about ongoing games, but at the same time, meta arguments are very popular round these parts.  Where's the line on that?  Is there a good rule of thumb?

Ash pushed the envelope in talking about liopoil's activity in an ongoing game.  Really he shouldn't have said that because any opinions about players in a game need to stay in that game only.  You are safest to just not refer to ongoing games at all.  There are lots of finished games you can refer to as much as you want.

I mean, I guess maybe I pushed an envelope?  But really, I didn't say much of anything.

I believe the rule of thumb would be don't mention ongoing games.  But then, it's like "if you wanted to read about how scum X seems, you could read..." because someone died as scum in a game, you wouldn't break any rules.

Use your best judgement.  Generally, don't talk about ongoing stuff.
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ashersky

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #113 on: July 22, 2013, 11:15:11 pm »

So, it seems a majority of players are okay with or at least see no harm in a 3-cop claim.  Anyone want to start?
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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #114 on: July 22, 2013, 11:15:53 pm »

I claim cop!
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Jimmmmm

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #115 on: July 22, 2013, 11:16:53 pm »

Can I just say that 8 P.M. is an awkwardly early time for deadlines for me.  A lot of times that's when I'll just be getting on, or later like tonight.  I will go somewhat out of my way for this game, however.  But I'd rather later (10 P.M., midnight) deadlines in general.

Hmm yes that's 6am for me, and given I'm working late, I'm not going to want to drag myself out of bed at 5 or 5:30. But I'll see.

Jimmmmm, you are backwards.  8 p.m. is 10 a.m. for us.

Right. Cool. That's heaps better. In which case 10pm is even better.
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ashersky

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #116 on: July 22, 2013, 11:18:21 pm »

Can I just say that 8 P.M. is an awkwardly early time for deadlines for me.  A lot of times that's when I'll just be getting on, or later like tonight.  I will go somewhat out of my way for this game, however.  But I'd rather later (10 P.M., midnight) deadlines in general.

Hmm yes that's 6am for me, and given I'm working late, I'm not going to want to drag myself out of bed at 5 or 5:30. But I'll see.

Jimmmmm, you are backwards.  8 p.m. is 10 a.m. for us.

Right. Cool. That's heaps better. In which case 10pm is even better.

I'm good with either.

I will note that, as of the last vote count, the deadline was today at 8:00 p.m., or 3 hours ago.
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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #117 on: July 22, 2013, 11:18:47 pm »

Deadline moved from 8pm to 10pm.

I will try to make the deadlines fall in this time, which probably means we won't be sticking exactly to 24-hour days.
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ashersky

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #118 on: July 22, 2013, 11:20:04 pm »

Deadline moved from 8pm to 10pm.

I will try to make the deadlines fall in this time, which probably means we won't be sticking exactly to 24-hour days.


Oh wait, I'm confused because it is Tuesday here.

Nevermind.  So it's 10 p.m. on Tuesday forum time.
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nkirbit

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #119 on: July 22, 2013, 11:20:13 pm »

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ashersky

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #120 on: July 22, 2013, 11:21:09 pm »

I claim cop!

I am no cop.

Claiming not cop is very bad for this plan.  Also, it is VERY bad for town, as it narrows down scum's options.  This is a voteable offense.
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UmbrageOfSnow

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #121 on: July 22, 2013, 11:21:32 pm »

So this game of mafia takes place on a planet where the days are a bit longer than 24 hours.  Just write a bit of SF into the flavor!

(Or time could be dictated by an evil government who like to keep us off balance by adjusting the clocks all the time.)
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nkirbit

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #122 on: July 22, 2013, 11:23:40 pm »

I claim cop!

I am no cop.

Claiming not cop is very bad for this plan.  Also, it is VERY bad for town, as it narrows down scum's options.  This is a voteable offense.

So your plan was to get three people to get cop, then throw suspicion on the other four?

Vote: Ashersky
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EFHW

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #123 on: July 22, 2013, 11:24:03 pm »

I claim cop!

I am no cop.

Claiming not cop is very bad for this plan.  Also, it is VERY bad for town, as it narrows down scum's options.  This is a voteable offense.
Isn't it WIFOM like the rest?
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UmbrageOfSnow

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Re: ZM15: Time for Something Completely Different (Day 1!)
« Reply #124 on: July 22, 2013, 11:24:20 pm »

I claim cop!

I am no cop.

Claiming not cop is very bad for this plan.  Also, it is VERY bad for town, as it narrows down scum's options.  This is a voteable offense.

Yeah, but for all we know he is scum, or the cop, or a vanilla townie or whatever.  I'm not sure his taking that choice is much worse for town than just not jumping on and deciding.

By the way, I claim cop!
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