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Author Topic: What cards are still unique?  (Read 26864 times)

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chipperMDW

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Re: What cards are still unique?
« Reply #75 on: September 02, 2015, 06:03:25 pm »
+2

Black Market creates a new Buy phase, so I don't really count it.
Not really, though. If it did, you could use coin tokens at the Black Market and buy price-reduced Peddlers from there. But you can't.
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GendoIkari

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Re: What cards are still unique?
« Reply #76 on: September 02, 2015, 06:54:40 pm »
+1

Storyteller is both the only card that allows you to play Treasure outside of your Buy phase* and the only card that allows you to spend Coins outside of your Buy phase*.

*Black Market creates a new Buy phase, so I don't really count it.

Chipper is correct, Black Market definitely does NOT create a new buy phase. Aside from not being allowed to use coin tokens, the cost of Peddler isn't reduced either. It's definitely not a buy phase.
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Moneymodel

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Re: What cards are still unique?
« Reply #77 on: September 02, 2015, 09:15:42 pm »
0

Pillage is the only card that lets you look at your opponents hand.

Bureaucrat?

Well, and Cutpurse, but Pillage is a guaranteed look.

That said, so is Possession.
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ConMan

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Re: What cards are still unique?
« Reply #78 on: September 02, 2015, 09:37:24 pm »
0

I'd say Pillage and Possession both let you see your opponent's hand, cards like Bureaucrat and Cutpurse cause your opponent to reveal their hand, and these are two different effects (although the difference is generally not apparent in a 2p game). Either way, I'd say the effect is not unique.

Inheritance is the only "card" (despite not being a card) that changes the type of a card.
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Donald X.

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Re: What cards are still unique?
« Reply #79 on: September 02, 2015, 10:44:37 pm »
+2

Inheritance is the only "card" (despite not being a card) that changes the type of a card.
Band of Misfits.
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werothegreat

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Re: What cards are still unique?
« Reply #80 on: September 02, 2015, 10:54:29 pm »
0

Inheritance is the only "card" (despite not being a card) that changes the type of a card.
Band of Misfits.

But Band of Misfits is the only card that is "played" twice when put into play - once as Band of Misfits, then once as whatever it's emulating.
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ConMan

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Re: What cards are still unique?
« Reply #81 on: September 02, 2015, 11:25:05 pm »
+2

Inheritance is the only "card" (despite not being a card) that changes the type of a card.
Band of Misfits.
Touché.

Inheritance is the only card that lets you play one of the base Victory cards.
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Eran of Arcadia

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Re: What cards are still unique?
« Reply #82 on: September 03, 2015, 10:43:53 am »
+1

Apprentice is the only card that cares about the Potion cost of a card.

I know this was posted pre-Guilds, so it wouldn't take Stonemason into account, but don't cards like Remodel, etc. also factor in Potion cost?

That said, I don't know of any other cards that do something slightly different for the Potion cost of a card, nor specify in the card text.
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GendoIkari

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Re: What cards are still unique?
« Reply #83 on: September 03, 2015, 11:33:55 am »
+2

Apprentice is the only card that cares about the Potion cost of a card.

I know this was posted pre-Guilds, so it wouldn't take Stonemason into account, but don't cards like Remodel, etc. also factor in Potion cost?

That said, I don't know of any other cards that do something slightly different for the Potion cost of a card, nor specify in the card text.

Remodel doesn't act any differently if there's a potion in the cost of a card or not. In either case, you can gain a card costing upt o more. If the card you trash has in the cost, then more will include cards that also have in the cost. But I see what you're saying.
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Erick648

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Re: What cards are still unique?
« Reply #84 on: September 08, 2015, 08:42:45 pm »
+1

Stonemason: The only non-Alchemy card you can buy with a Potion (I'm not sure if you can overpay for Doctor, Masterpiece, or Herald with Potion, but even if so, Stonemason's still the only non-Alchemy card you'd have any reason to buy with a Potion).

Caravan Guard: The only Action card you can play during a Buy phase (in response to Relic).

Gear: The only optional Duration (that is, the only card where you can choose whether it stays out past Clean-up).
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GendoIkari

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Re: What cards are still unique?
« Reply #85 on: September 09, 2015, 10:44:37 am »
+2

I'm pretty sure you can overpay Potion for any overpay card, but you're right, only Stonemason does anything if you do.
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Drab Emordnilap

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Re: What cards are still unique?
« Reply #86 on: September 09, 2015, 10:54:48 am »
0


Gear: The only optional Duration (that is, the only card where you can choose whether it stays out past Clean-up).

You can choose whether Tactician stays out past cleanup, by choosing whether to play it before or after Candlestick Maker (or whatever). Either way, there's no decision to be made during cleanup; all that matters are the decisions you made during the action phase.
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GendoIkari

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Re: What cards are still unique?
« Reply #87 on: September 09, 2015, 11:02:46 am »
+1


Gear: The only optional Duration (that is, the only card where you can choose whether it stays out past Clean-up).

You can choose whether Tactician stays out past cleanup, by choosing whether to play it before or after Candlestick Maker (or whatever). Either way, there's no decision to be made during cleanup; all that matters are the decisions you made during the action phase.

That requires specific circumstances... you have to have both no non-action cards in your hand, and you have to be able to play all your actions. With Gear, you always have a choice.
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chipperMDW

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Re: What cards are still unique?
« Reply #88 on: September 10, 2015, 11:38:20 am »
0

Develop is the only card that can have you compare to a cost that has a negative coin value.

Stonemason is the only card that can have you compare to a cost that has more than one potion.
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Hugovj

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Re: What cards are still unique?
« Reply #89 on: September 11, 2015, 01:57:59 pm »
+1

Miser is the only card that puts other cards on the tavern mat.

Asper

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Re: What cards are still unique?
« Reply #90 on: September 12, 2015, 06:48:10 am »
0

Poor House is the only card costing $1.
Relic is the only Treasure-Attack.
Caravan Guard is the only card you can play out of turn.
Watchtower is the only card that can trash cards as you gain them.
Harem is the only Treasure-Victory card.
Messenger is the only card that does something special when you buy it first.
Rats is the only pile containing 20 cards.
Knights is the only kingdom card pile containing 10 different cards.
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Beyond Awesome

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Re: What cards are still unique?
« Reply #91 on: September 12, 2015, 06:53:33 am »
0

Hovel is the closest thing to a pure reaction.
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SCSN

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Re: What cards are still unique?
« Reply #92 on: September 12, 2015, 07:01:52 am »
+3

Black Market is still unique in so many marvelous ways, it's like the entirety of Dominion compressed into one card, thus making it the ultimate promo.
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