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Author Topic: Dominon analogies  (Read 22599 times)

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HiveMindEmulator

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Re: Dominon analogies
« Reply #75 on: November 16, 2012, 05:17:12 pm »
0

Something like
Estate:Great Hall::Abandoned Mine:Peddler might be more accurate.

Oh, I'm surprised no one has done any Ruins analogies yet. There's a ton of low-hanging fruit there...
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eHalcyon

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Re: Dominon analogies
« Reply #76 on: November 17, 2012, 03:28:06 am »
+1

Something like
Estate:Great Hall::Abandoned Mine:Peddler might be more accurate.

Oh, I'm surprised no one has done any Ruins analogies yet. There's a ton of low-hanging fruit there...

Ruined Market:Market::Ruined Village:VillageBazaar
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AJD

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Re: Dominon analogies
« Reply #77 on: November 22, 2012, 10:46:45 pm »
+4

Bishop : Gardens :: Counterfeit : Philosopher's Stone?
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SirPeebles

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Re: Dominon analogies
« Reply #78 on: December 16, 2012, 04:52:41 pm »
0

Sage:Scheme :: Golem:Throne Room
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NoMoreFun

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Re: Dominon analogies
« Reply #79 on: February 07, 2013, 02:27:41 am »
+1

A weak one, but
Coppersmith:Bank::Moneylender:Counterfeit

In each pair, the first one is an action that does something with copper, while the second one is a more expensive treasure that does the same action with every treasure, that's also slightly better for copper (+1 buy with counterfeit, +$1 with bank)
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Morgrim7

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Re: Dominon analogies
« Reply #80 on: February 07, 2013, 03:14:40 am »
0

Something like
Estate:Great Hall::Abandoned Mine:Peddler might be more accurate.

Oh, I'm surprised no one has done any Ruins analogies yet. There's a ton of low-hanging fruit there...

Ruined Market:Market::Ruined Village:VillageBazaar
Ruined Library:Laboratory::Ruined Village:Village
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Kirian

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Re: Dominon analogies
« Reply #81 on: February 07, 2013, 08:51:31 am »
0

Oracle : Spy :: Survivors : Duchess

(It's off a bit, though)
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AJD

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Re: Dominon analogies
« Reply #82 on: April 12, 2013, 02:22:47 am »
+3

Altar : Feast :: Oasis : Copper !
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eHalcyon

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Re: Dominon analogies
« Reply #83 on: April 12, 2013, 02:33:36 am »
0

Altar : Feast :: Oasis : Copper !

Altar and Feast gain a $5 card.
Oasis and Copper give +$1?

Altar trashes another card, Feast trashes itself.  Oasis discards another card, Copper uses itself?

It's a stretch. :P
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AJD

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Re: Dominon analogies
« Reply #84 on: April 12, 2013, 02:40:18 am »
+7

Altar : Feast :: Oasis : Copper !

Altar and Feast gain a $5 card.
Oasis and Copper give +$1?

Altar trashes another card, Feast trashes itself.  Oasis discards another card, Copper uses itself?

It's a stretch. :P

It's simpler if you think of it this way: Altar turns a card in your hand into a Feast; Oasis turns a card in your hand into a Copper.
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ConMan

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Re: Dominon analogies
« Reply #85 on: April 14, 2013, 07:03:58 pm »
0

Graverobber : Rogue :: Expand : Saboteur

(a bit weak - GR and R are both restricted in the cards they can target when not gaining from trash, but in different ways)
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NoMoreFun

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Re: Dominon analogies
« Reply #86 on: May 16, 2013, 03:55:55 pm »
+3

Moneylender:Steward::Mine:Squire

When you trash a copper with the former card, it essentially performs one of the 3 options of the latter card

EDIT: If you make the same logic into a ratio, then Spice Merchant:Pawn for the same reason.
« Last Edit: May 16, 2013, 05:52:47 pm by NoMoreFun »
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AJD

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Re: Dominon analogies
« Reply #87 on: May 16, 2013, 11:36:36 pm »
0

Hamlet : Worker's Village :: Oasis : Peddler

...kinda.
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Axxle

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Re: Dominon analogies
« Reply #88 on: May 16, 2013, 11:49:17 pm »
+5

Mine : Mint :: Fairgrounds : Farmland


(I'm surprised it hadn't been done before)
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Powerman

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Re: Dominon analogies
« Reply #89 on: May 16, 2013, 11:52:53 pm »
+11

Scout : Curse :: Colony : Colony
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HiveMindEmulator

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Re: Dominon analogies
« Reply #90 on: May 16, 2013, 11:56:27 pm »
+7

Scout : Curse :: Colony : Colony
But I buy Curse much more often than Scout...
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NoMoreFun

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Re: Dominon analogies
« Reply #91 on: June 14, 2013, 05:28:23 am »
0

Not particularly strong, but

Envoy:Advisor::Hunting Grounds:Laboratory
Sir Vander:Soothsayer::Cultist:Council Room
Forager:Candlestick Maker::Junk Dealer:Baker
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Just a Rube

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Re: Dominon analogies
« Reply #92 on: June 15, 2013, 03:10:06 pm »
+4

Woodcutter:Nomad Camp::Herald:Herald(overpay 1, top deck a previous herald)

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Gveoniz

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Re: Dominon analogies
« Reply #93 on: June 16, 2013, 04:18:26 am »
+1

Marauder:Soothsayer::Smithy:Council room ?

AJD

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Re: Dominon analogies
« Reply #94 on: June 20, 2013, 03:57:33 pm »
0

How about...

Goons : Merchant Guild :: Followers : Noble Brigand ?

This one's a bit more of a stretch:

Monument : Baker :: Baron : Stables
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AlboSlaughter

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Re: Dominon analogies
« Reply #95 on: June 26, 2013, 02:03:58 pm »
0

Remodel : Expand :: Market : Grand Market

This one is more of an arbitrary or conceptual analogy than a pragmatic one.

Duke : Duchy :: Gardens : Copper

Am I right?  ;) These are just what immediately came to my mind.
« Last Edit: June 26, 2013, 02:05:21 pm by AlboSlaughter »
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HiveMindEmulator

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Re: Dominon analogies
« Reply #96 on: June 26, 2013, 02:10:27 pm »
+2

Duke : Duchy :: Gardens : Copper

Or slightly more accurately:
Duke : Duchy :: Feodum : Silver
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AlboSlaughter

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Re: Dominon analogies
« Reply #97 on: June 26, 2013, 02:13:08 pm »
+2

Here's an interesting one. Bazaar : Worker's Village :: Gold : Woodcutter.
Bazaar has +1 treasure where Worker's Village has +1 buy, they both have +1 card +2 actions.
Likewise Gold has +1 treasure where Woodcutter lacks 1 treasure but has +1 buy.
It's kind of a stretch since Gold isn't an action card, but oh well.

Edit: I'm sure there are a couple more precise analogies here :3
« Last Edit: June 26, 2013, 02:16:00 pm by AlboSlaughter »
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Dsell

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Re: Dominon analogies
« Reply #98 on: June 26, 2013, 02:30:50 pm »
+1

Thought of this one watching one of WW's videos:

Activated Conspirator : Gold :: Cantrip : Copper

(Had to do with what he was choosing to discard for an opponent's Advisor)
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Just a Rube

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Re: Dominon analogies
« Reply #99 on: June 26, 2013, 04:04:13 pm »
+2

Here's an interesting one. Bazaar : Worker's Village :: Gold : Woodcutter.
Bazaar has +1 treasure where Worker's Village has +1 buy, they both have +1 card +2 actions.
Likewise Gold has +1 treasure where Woodcutter lacks 1 treasure but has +1 buy.
It's kind of a stretch since Gold isn't an action card, but oh well.

Edit: I'm sure there are a couple more precise analogies here :3
Peddler:Market Square
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