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Author Topic: Native Village vs Sea Hag  (Read 1343 times)

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werothegreat

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Native Village vs Sea Hag
« on: June 16, 2013, 11:25:38 pm »
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I was playing this game against the bot today: http://dominionlogs.goko.com//20130616/log.505c6195a2e6c78ad2ed5a99.1371439325581.txt

I had intended to use it as a way to continue feeling out Merchant Guild, but I ended up realizing that Native Village is a great counter to Sea Hag, and really Cursers in general.  I had heretofore thought of Native Village as a megaturn enabler, rather than my very own Island getaway.  It seems so obvious now, though - when you have a lot of crap in your deck, it's highly likely that NV will hide it away.  Sure, I lost a couple Villages and Coppers, but those were easily replaced.  NV is specifically great against SH since the Curse is right in the spot that NV takes from.  I approve!
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eHalcyon

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Re: Native Village vs Sea Hag
« Reply #1 on: June 16, 2013, 11:47:22 pm »
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But then sad times when your Sea Hag goes on vacation (unless she had no curses left to give).
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serakfalcon

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Re: Native Village vs Sea Hag
« Reply #2 on: June 17, 2013, 12:44:42 am »
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My new favorite sea hag counter is doctor :)
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Warfreak2

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Re: Native Village vs Sea Hag
« Reply #3 on: June 17, 2013, 07:18:39 am »
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Upgrade and Junk Dealer (and Rats...) are nice too, because they draw the Curse you just got.

Native Village as pseudo-Island can be very effective in the right Combo - Apothecary/Native Village is good enough for me to buy Copper on $7: http://dom.retrobox.eu/?/20130609/log.50c369cfe4b06eb5322786b2.1370816707053.txt

Here's jonts26 playing the same combo:
« Last Edit: June 17, 2013, 07:29:26 am by Warfreak2 »
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If the only engine on the board is Procession->Conspirator, I will play it.

jonts26

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Re: Native Village vs Sea Hag
« Reply #4 on: June 17, 2013, 04:50:40 pm »
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Here's jonts26 playing the same combo:

Hey, that's me!

If I ever do get goko, I'll have to make some new videos.
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