To me, the biggest thing I want to know is the shape of the distribution which is underlying the expected winrates of the players, i.e. how often is someone with a 1 point rating advantage expected to win, with a 10 point edge, a 100 point edge, 1000, etc.
ragingduckd: If you have the programming skills, time, and I data I hope you do, there is a way we could get a good approximation of this. The first thing you would need to do is break down all the games in your sample by the rating difference of the players before the game (i.e. the higher-rated was at a 1 or 3, or 264 point advantage). Because their system takes on so many values, and depending on your data set, you might bucket this, so everyone from 0-4 is in the same group, 5-9 in a group, etc. 5 point buckets or 10 point or 15 or 20 or whatever your data tells you. We want to have big enough buckets to get a reasonably high sample size (I dunno, maybe 50ish games - off the top of my head) in each bucket, but we also want the buckets to be as small as possible, obviously.
Okay, then for each game in your bucket, you split it up based on who won - the higher-rated guy, or the lower-rated guy. Then, for the higher-rated guy, take all the wins, and find how many rating points he gained, on average, from winning. Then do the same in all the losses. Divide these, (average loss change divided by average win change), and that will give you the odds for the higher player to win - do they need to win 3:1 or 2:1 or whatever, in order to maintain their rating. This can be converted into an expected winning percentage.
Oh, and of course, you will want to do the same, but separately, for all the lower-rated players. For any rating difference, it should be pretty close to matching (if the higher-rated needs to win 2:1, then the lower would only need 1:2). The differing uncertainties will make this not be exactly so, but that should at least mostly wash out over a large enough sample. The increasing uncertainties is a bigger problem, but hopefully we will be able to control for that after we have this data, or anyway we would at least have an approximate shape.
Of course, this is a lot of work, so I don't expect you to do it really. But that is how you would do it, if anyone wants to.