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Goons engine: Consistent 20 VP Chip each turn!

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iMystic:
See it yourself! http://dominion.isotropic.org/gamelog/201110/21/game-20111021-005235-f8bd0eaa.html

Here s a combo to get 20 VP chip each turn, CONSISTENTLY.
The key cards are: King's Court, Golem, Goons, Scheme. (thanks Hinterlands!)
The basic formula is:

1x King's Court
Golem (1 or more)
2x Scheme
4x Goons

How the engine works (when it s been successfully built)
(starting cards in hand: King's Court, Golem, ?,?,? )
1. King's Court -> Golem -> play all 2x Scheme, 4x Goons
2. Buy 5 cards. Yes, buy those coppers! => Get 20 VP chip
3. With the effect of 2x Scheme, return King's Court and Golem to top of deck
(next cards in hand: King's Court, Golem, ?,?,? )
4. Rinse and repeat ~

How to build:
This engine is easy to build, very feasible.
Just buy the action cards needed in formula, no more, no less. You can buy more than 1 Golem though.
More action cards = you may miss 1 scheme, then you can't return KC and golem to topdeck, means the engine will be stopped.

Other variant that can gain more (24 vp chip each turn) is with Outpost:
1x King's Court, Golem, 2x Scheme, 3x Goons, 1x Outpost

Here is a game demonstration from me (Outpost variant):
http://dominion.isotropic.org/gamelog/201110/21/game-20111021-005235-f8bd0eaa.html
(in the end I even buy curses, because the copper is out of stock)
Score: 332 - 24

Strengths and Weaknesses
(assuming this engine is already built successfully)

This engine can be stopped with these cards:
- Minion => discard KC and Golem, bye bye consistent hand.
- Saboteur / Swindler => if it hits Scheme, then only one card can be brought back to top of deck (either KC or Golem)
- Possession => it s obvious that I don't even need to explain
- Masquerade => if the enemy give action card to break the engine

This engine is immune to those attacks:
- Any cursing attacks (Witch, Mountebank, Torturer, etc). Just accept it. Even if you get all the curses, it doesn't matter. -10 VP is nothing.
- Any shit-giving attacks (Ambassador, etc). Accept it. Even if your deck get fat to 100+ cards, it doesn't matter!
- Pirate Ship / Thief / Noble Brigade. Your gold/silver is trashed? Opponent gain more Pirate ship token? Worry not, even if your opponent can buy 2 colonies each turn, it s no threat at all for this engine.
- Any "discard down to 3 cards" (Militia, Goons, etc). Just needs 2 cards in hand for this combo to be continued: KC and Golem.

------------------------------------------------------------------------------------------------------------------------------

There are also many possible variants with the consistent KC-Golem-Scheme build.
So long as you follow the rule:

1x KC, Golem, 2x Scheme, 4x [action cards you want to play]

Just imagine how powerful it is!
1x KC, Golem, 2x Scheme, 4x Torturer
1x KC, Golem, 2x Scheme, 4x Saboteur
1x KC, Golem, 2x Scheme, 4x Possession

There are still so many possibilities for those cards that I still don't know,
So,, have fun mixing everyone ~ XD

Thanks for reading.
Any feedbacks are welcome ^_^

Sorry if this combo has been posted before. Is it? >.<

DStu:
Seems really strong. Runs in 12 turns in your sample, if this is the usual case, it's tough to fight if you can't 3 pile. Probably this is the only real problem here, you have a quite weak deck until the combo runs.

1 Point:

--- Quote ---This engine is immune to those attacks:
... Masquerade ... Accept it. Even if your deck get fat to 100+ cards, it doesn't matter!

--- End quote ---

If there is King's Court, and there is Goons, you might not be so happy having a Masquerade on the board.

iMystic:

--- Quote from: DStu on October 21, 2011, 05:43:16 am ---Seems really strong. Runs in 12 turns in your sample, if this is the usual case, it's tough to fight if you can't 3 pile. Probably this is the only real problem here, you have a quite weak deck until the combo runs.

1 Point:

--- Quote ---This engine is immune to those attacks:
... Masquerade ... Accept it. Even if your deck get fat to 100+ cards, it doesn't matter!

--- End quote ---

If there is King's Court, and there is Goons, you might not be so happy having a Masquerade on the board.

--- End quote ---

Yes quite weak deck before the combo runs.
Hmm, true, but that s not really a serious problem.
Well, if Goons - Masquerade kicks in before the combo runs, it might slow down the engine building process.
But after the engine has been built, they re no threat.

Also, Torturer stack is no threat, because you can just take the curses.

DStu:

--- Quote ---Well, if Goons - Masquerade kicks in before the combo runs, it might slow down the engine building process.
But after the engine has been built, they re no threat.

--- End quote ---

When KC-KC-Goons-Masquerade kicks in, you're not building anything anymore...

iMystic:

--- Quote from: DStu on October 21, 2011, 05:55:20 am ---
--- Quote ---Well, if Goons - Masquerade kicks in before the combo runs, it might slow down the engine building process.
But after the engine has been built, they re no threat.

--- End quote ---

When KC-KC-Goons-Masquerade kicks in, you're not building anything anymore...

--- End quote ---

OH SHI... I forgot about that one... True that.

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