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Author Topic: Mafia XXVI: Back to Basics (Day 3)  (Read 97250 times)

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shraeye

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Mafia XXVI: Back to Basics (Day 3)
« on: June 03, 2013, 05:45:14 pm »

neato, it's Mafia XXVI: Back to Basics

Signup process:
This game will be using the 2of4 setup (because it's simple, duh), and will support 9 players.  It's possible that more want to signup and all will be able to; after some amount of time (I'm aiming for 7 days), signups will close, and I will randomly choose the 9 players from the set of players that have signed up (there will also be at least one spot for an "auto-sub" who will not be invited to the Speccy QT, assuming somebody is interested in filling that role).  This will help keep a short, simple, fun game going smoothly.

Because there will likely be players who wanted to play but were not able to it would be rather rude to signup, nab a spot, and then proceed to not post.  So if you are granted a spot, you are expected to at least pretend to play.  Any player who doesn't post for a 48-hr period without announcing some sort of V/LA will be replaced by an auto-sub (or first PM to me from a non-player, if no auto-sub is available).

Player List
1. spiritbears/Eevee
2. chairs
3. liopoil
4. yuma
5. mcmcsalot
6. Robz888 (Mafia Goon)--Lynched Day2
7. Voltaire
8. nkirbit (Vanilla Townie)--Lynched Day1
9. mail-mi

Handy navigation!
Day1 start
Day2 start
Day3 start




Basic Mafia Ruleset (shameless thievery, don't report me).
Some text bolded for emphasis, or to highlight minor changes from what one might consider 'standard'.

The Golden Rule:
Please remember that this is a game and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game.

Game Rules:
General Gameplay and Etiquette:
1. You may not quote private Moderator-supplied information (either real or fabricated) of any kind.  Paraphrasing (for role claims, etc.) is acceptable.
2. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it.  Mafia members may communicate at night and during the confirmation stage.
3. If you have a role with a Night action your choices are due to the mod by the posted deadline.  If I do not receive your PM by the posted deadline you will forfeit your actions.  In case of multiple submissions, the last valid one before the deadline will be used.
4. Roles with Night actions will not be able to submit an action on Night 0 (i.e. during the confirmation stage).
5. Any player with a Night action may instead submit a “No Action” PM to let the Mod know that you do not want to perform your expected action that Night phase.
6. As a general rule you should aim for one post every 30 hours, minimum, to keep the game moving.

Voting, Deadlines, and Player Death:
1. A simple majority (rounded up) of all living members must agree on one person for a lynch to occur prior to deadline.
2. Once you have reached a simple majority no further unvoting will change someone’s fate.  Further votes will also be ignored.
3. Once a player is lynched the game enters twilight until I post a death scene; all players including the one who was lynched may continue to post during twilight.
4. Please submit votes as: Vote: PlayerName.  Votes will NOT be counted if they are not bold or do not follow this syntax!  Obvious abbreviations or nicknames will be counted so long as they are unambiguous.
5. Please submit vote revocations as either Unvote: PlayerName or Unvote. Unvotes are not necessary before changing votes.
6. You may Vote: No Lynch - a simple majority (rounded up) of these vote types are required to send the game to Night phase without a lynch.
7. Once you are killed (either via lynch or night kill) you may no longer post.  This means that you do not even get a “Bah” post. The dead in this game are silent.
8. Do not edit or delete posts.  We don't want some players having more information than others.  If you want to clarify posts, feel free to double post.
9.  Each game 'day' will last about 2 weeks, and each game 'night' will last 2 days.

Miscellaneous/Mechanics:
1. Blue text is reserved for the Mod.  No invisible/small text is allowed, nor is cryptography.
2. If you have an issue/problem with the game, please PM the Mod privately.  Do not post issues/complaints in the game thread.
3. The Mod may make mistakes - please point out any mistakes gently.  Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed.  These will stand as final to be commiserated over after the game.
4. Please bold all requests to the Mods so that they don’t get missed.
5. Prods of missing players will be issued automatically after 36 hours of no activity or upon request if the mod deems the absence 'long enough'.  A prodded player has 12 hours to respond or risks replacement.  A player who has been prodded 3 times is subject to replacement without further notice.
6. Rule violations will be dealt with according to their severity, up to and including a Modkill.
7. If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread.  Treat this game as a commitment.  Be considerate – don’t leave us hanging.

Helpful Links:
TO CLARIFY, I AM NOT A MODERATOR OF F.DS IN ANY WAY, SHAPE OR FORM.  IN THE CONTEXT OF THIS GAME, I AM MODERATING THAT THE RULES ARE FOLLOWED AND HIDDEN ACTIONS ARE COMPLETED PROPERLY.
« Last Edit: July 08, 2013, 11:32:31 am by shraeye »
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shraeye

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Re: Mafia XXIV: Back to Basics (signups open)
« Reply #1 on: June 03, 2013, 05:45:28 pm »

Game Setup:

2of4 setup: 9 players
  • 1 Mafia Rolecop
  • 1 Mafia Goon
  • 5 Vanilla Townies
  • 2 of the following (randomly chosen with no duplicates)
    • 1 Town Cop
    • 1 Town Doctor
    • 1 Town Jailkeeper
    • 1 Vanilla Townie
Note: The Mafia must choose which player submits the night-kill; the Mafia Rolecop may submit an investigation AND night-kill, if desired.

Role PMs
MAFIA
Quote from: MafiaGoon
You are the Mafia Goon, along with <player>, who is the Mafia Rolecop.

During each 'Night' phase, both of you may talk among yourselves here to devise your strategy for the next day. You may also talk prior to the beginning of the game. You may not talk to each other during any 'Day' phase.

You both also have the ability to kill one player during the night. You must designate which mafia member will do the night-kill

You win when the mafia exceed the number of town players left in the game, or when nothing is able to consistently prevent that from happening.

If you have read and understood your role, please confirm via PM by stating your role.

Quote from: MafiaRolecop
You are the Mafia Rolecop, along with <player>, who is the Mafia Goon.

During each 'Night' phase, both of you may talk among yourselves here to devise your strategy for the next day. You may also talk prior to the beginning of the game. You may not talk to each other during any 'Day' phase.

You may also investigate another player each night to determine their role (whether they are a vanilla townie, doctor, cop, or jailkeeper)

You both also have the ability to kill one player during the night. You must designate which mafia member will do the night-kill

You win when the mafia exceed the number of town players left in the game, or when nothing is able to consistently prevent that from happening.

If you have read and understood your role, please confirm via PM by stating your role.

TOWNSFOLK
Quote from: VanillaTownie
You are just a Vanilla Townie.  Though you have no special abilities, you do have the abilities (just like every other player) to post and vote each day. Use them wisely.

You win when all the mafia have been eliminated from the game.

If you have read and understood your role, please confirm via PM by stating your role

Quote from: TownCop
You are the Town Cop.  Every night you may investigate a player, and will receive notification as to whether or not they are Town-aligned or Mafia-aligned.

If your ability is blocked by the Jailkeeper, you will not receive any result.

You win when all the mafia have been eliminated from the game.

If you have read and understood your role, please confirm via PM by stating your role.

Quote from: TownDoctor
You are the Town Doctor.  Each night, you may choose someone who you will protect from the night-kill. This ONLY protects from the night-kill, and nothing else.

If your ability is blocked by the jailkeeper, you will receive no notification.

You win when all the mafia have been eliminated from the game.

If you have read and understood your role, please confirm via PM by stating your role.

Quote from: TownJailkeeper
You are the Town Jailkeeper.  Each night you may choose someone to keep in jail. This action will prevent any actions from being done to them, but will also prevent them from doing any actions.

You win when all the mafia have been eliminated from the game.

If you have read and understood your role, please confirm via PM by stating your role.
« Last Edit: June 27, 2013, 09:39:25 am by shraeye »
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nkirbit

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Re: Mafia XXIV: Back to Basics (signups open)
« Reply #2 on: June 03, 2013, 05:52:03 pm »

/in.
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ashersky

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Re: Mafia XXIV: Back to Basics (signups open)
« Reply #3 on: June 03, 2013, 06:04:31 pm »

/in
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2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

ashersky

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Re: Mafia XXIV: Back to Basics (signups open)
« Reply #4 on: June 03, 2013, 06:06:13 pm »

Also, you are XXVI, not XXIV.
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

liopoil

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Re: Mafia XXIV: Back to Basics (signups open)
« Reply #5 on: June 03, 2013, 06:25:11 pm »

/in
« Last Edit: June 03, 2013, 08:03:48 pm by liopoil »
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raerae

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #6 on: June 03, 2013, 06:59:18 pm »

Tag, you're it!
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yuma

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #7 on: June 03, 2013, 07:37:39 pm »

/in
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mcmcsalot

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #8 on: June 03, 2013, 09:39:16 pm »

/in
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Robz888

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #9 on: June 04, 2013, 12:23:45 am »

I feel bad signing up for this, being that I'm so far behind in my only game currently, but... I do want to play. /In!
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I have been forced to accept that lackluster play is a town tell for you.

shraeye

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #10 on: June 04, 2013, 12:39:22 am »

smaller games are much easier to keep up with.
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spiritbears

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #11 on: June 04, 2013, 01:17:13 am »

/in
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Postpunk Noisegazr Shoegazing Punks [whathe]Spirit Bears on Faith Cannon Records.  confusing and confounding since 05

spiritbears

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #12 on: June 04, 2013, 01:17:57 am »

I feel bad signing up for this, being that I'm so far behind in my only game currently, but... I do want to play. /In!
Ahem.....
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Postpunk Noisegazr Shoegazing Punks [whathe]Spirit Bears on Faith Cannon Records.  confusing and confounding since 05

nkirbit

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #13 on: June 04, 2013, 07:56:38 am »

/out, for the moment, but I'd be happy to be a backup player.
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Voltaire

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #14 on: June 04, 2013, 12:03:46 pm »

I'd love to /in if I can. Simple is good - I burned myself out on RMMX with 395 players or whatever it was.
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shraeye

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #15 on: June 04, 2013, 12:05:36 pm »

Great to have you back!
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yuma

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #16 on: June 04, 2013, 12:05:57 pm »

I'd love to /in if I can. Simple is good - I burned myself out on RMMX with 395 players or whatever it was.

Hey! Welcome Back! We were kinda worried about you. After losing so many other players (we no longer have to call you "V" as voltgloss has up and disappeared along with a bunch of others) it is nice to have one come back!
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Voltaire

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #17 on: June 04, 2013, 12:14:28 pm »

Great to have you back!
Thanks guys! I felt so bad I left with no explanation that I just avoided the forums completely (which was easier than it should have been with iso going down). Which was not very good internet of me. Should be great to be back!  :)
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EFHW

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #18 on: June 04, 2013, 02:30:50 pm »

/tag, raerae's it!
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ashersky

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #19 on: June 06, 2013, 05:38:30 pm »

/out
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

chairs

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #20 on: June 07, 2013, 04:42:57 pm »

/in

Voltaire

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #21 on: June 07, 2013, 04:57:50 pm »

So close!
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shraeye

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #22 on: June 07, 2013, 05:29:09 pm »

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chairs

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #23 on: June 08, 2013, 02:37:57 pm »

nkirbit

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Re: Mafia XXVI: Back to Basics (signups open)
« Reply #24 on: June 09, 2013, 04:18:15 am »

What the hell, /in.
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