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Author Topic: Dominion is screwing up my parsing of Magic cards  (Read 1300 times)

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jotheonah

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Dominion is screwing up my parsing of Magic cards
« on: May 29, 2013, 12:30:02 pm »
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So lately I sort of left Dominion for Magic (easier to find sufficient people to play with).

The problem is, you parse the cards differently. I was playing Beckon Apparition the other day in a sealed, and I tried to play it first turn when there were no cards in any graveyard. And the judge was like. "Nope, no legal target, can't resolve"

And all I could think was "but it doesn't say "if you do."" Shouldn't I do as much of the card text as I can?

TL;DR I will never escape Dominion.
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gman314

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Re: Dominion is screwing up my parsing of Magic cards
« Reply #1 on: May 29, 2013, 12:37:08 pm »
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That's awesome!
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Lekkit

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Re: Dominion is screwing up my parsing of Magic cards
« Reply #2 on: May 29, 2013, 12:43:14 pm »
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I've been really comfortable with The Spoils' parsing. The card text is divided into a "Cost" part and an "Effect" part. Most card games have this, but it's not always as explicitly stated.
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