Whoa, dude. Believe it or not, I wasn't trying to upset you.
LF, you have a long history of writing posts in this thread that it's hard not to take offense to. It should be obvious that calling my poll a "sham" is going to upset me. Do you think I work on Salvager, isotropish, and drunkensailor simply to impose my imperious will upon you?
It's offensive to talk to Salvager's developers like we're your employees. It's similarly absurd to pretend that you're part of a team that decides what we'll code for you or not. This isn't a democracy voting on how to spend common resources. It's a very small group of amateurs devoting their personal time to making Goko's Dominion software halfway usable.
I do appreciate that you tend to apologize for your most offensive posts, but why does someone who doesn't use automatch even care whether it has options for #vpon or equal starting hands? Why does someone who plays a half-dozen Pro games a month care whether these variants might distort Goko's leaderboard? It feels like you make drama in this thread for the sheer pleasure of making drama.
I assure you that I do not post simply to create drama. I do not enjoy having heated arguments on the internet. It lowers my quality of life. If I'm taking the time to argue about something, it's because I feel strongly about it. Whether or not I
should feel strongly about it is debatable, but I am not trolling you.
Believe me, I understand that I'm flying off the handle more than is necessary here. Me apologizing, while preferable to not apologizing, does not erase the things I've said, and I readily admit that I shouldn't have said many of the things I've said. Please believe that when I apologize, I am genuinely regretful and not just playing a, "Say a mean, thing; oops I'm sorry but not really" game.
Please do not lump yourself together with the other volunteers. I find the Kingdom Generator and the sidebar log indispensable. The "Quick Create Game" was also an amazing, timely contribution. I will always be grateful to nutki, michaeljb, yed, and others for these features, and will gladly donate some cash to them if you point my to the right PayPal account, etc. My beef is with you alone. I find your cavalier, Werner Von Braun attitude toward feature implementation maddening. As long as you think a thing would be fun to code and there's somebody who would use it, who cares if it makes the game worse for everyone in the long run? Even Donald has spoken up and said that it might be better if Salvager didn't implement identical starting hands.
I'm sorry that I've come across as "feeling entitled" or that you feel I'm talking to you "like my employee". I find that genuinely surprising. I definitely do not feel that I am owed anything by you or any of the other volunteers, nor that I have any sort of ownership over Salvager. I am simply lobbying for what I honestly feel is best for the extension and for Dominion in general. Others lobby for certain features. Right now I'm lobbying against a feature. If that makes me "entitled", then I apologize.
As for contributing, there's nothing I want to add to Salvager right now. I like it fine as-is. I guess I could "contribute" by going to GitHub and ripping out the code for identical starting hands, but that's obviously nonproductive and pointless. Come to think of it, there is one feature I would like. It would be cool to be able to control the contents of the Black Market deck in Casual/Unrated matches. But you'll notice that even though I asked about that a few times, I have NEVER complained that it wasn't getting done. In this case, "Do it yourself if you want it" is a TOTALLY acceptable response. If I really want that feature enough, I will code it myself, and I'll immediately share it with everyone who wants it because why not? Like the Kingdom Generator, that feature isn't really hurting anyone. But your response of "You didn't contribute, so I'm going to ignore you" is nonsensical when you're making changes that can negatively impact people who don't use the extension.
The reason I personally care about automatch is that eventually I will have no choice but to use it (short of inviting specific players to a table). Once MakingFun finally overhauls the game-finding system, there likely won't be a lobby at all and I will be using automatch. I'm assuming (perhaps wrongly) that the extension will still be going at that point and will simply adapt to be some kind of wrapper to the native automatch, implementing any "features" that MakingFun hasn't.
Finally, if you want some insight into why I'm getting so upset over these features being added, here it is. Before Dominion, I used to play Pokémon (the video games) competitively. Over on smogon.com, I have seen the competitive branch of a fanbase totally bastardize a game by widely accepting and mandating the usage of several superfluous extra rules in order to make the game "more competitive" a.k.a. less luck-based. When this happens, when the most competitive players are playing a completely different game than the one mandated by the game's rules, it's bad for the game. It throws up barriers to entry for new players, fractures the player base, and leads to heated, never-ending arguments like this one.
That is why I get so up in arms about rules like identical starting hands, veto mode, equal turns, and phantom Provinces. Variants like this are fine for unrated games. And they're great in general as long as either player can always veto them. But once you start adding the ability to require these rules when picking opponents for rated games, that I cannot abide. It discriminates against players who just want to play the game according to the rules.