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Author Topic: Most Actions possible  (Read 12000 times)

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sudgy

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Most Actions possible
« on: May 14, 2013, 08:07:24 pm »
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Sorry if this has been mentioned before, but what is the most actions that you can have at once in a solitaire game?  I don't want to try it so that's why I'm putting it here.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

soulnet

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Re: Most Actions possible
« Reply #1 on: May 14, 2013, 08:22:04 pm »
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Let me do a first start. By KCing activated cities you can draw a lot while accumulating actions (and you can also have some FVs from previous turns, to avoid need for more cards), then you can KC Processions into Fortress and chain TRs as well into whatever village, then play all the other villages in the Kingdom at least 9 times (and two of them 10 times), each will give you one more action. Each procession gains you a $5, so you can empty Bazaar and Festival on that last turn without the need for extra gaining. You should also have a Crossroads from the Black Market (which can get you one of every Village not in the kingdom and a Tournament to have Trusty Steed). I would guess the maximum is somewhere around 150 actions, ~10 per 7 each of the 7 villages in the Kingdom played, ~20 for each Procession and TR, ~30 for each KC and 10 extra for Fortress reappearing, plus a little bit more for other villages in the Black Market (if there are enough such that is better to have BM with Crossroads and Tournament instead of another Village pile, which I suspect there are not) and Necropolis.
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liopoil

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Re: Most Actions possible
« Reply #2 on: May 14, 2013, 08:43:35 pm »
+8

... Black Market (which can get you ... a Tournament to have Trusty Steed) ...
No, you want diadem, not trusty steed. seriously.
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liopoil

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Re: Most Actions possible
« Reply #3 on: May 14, 2013, 08:50:19 pm »
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well, let's see. Kingdom:

black market, KC, Procession, throne room, black market, fortress, 6 villages.
BM deck: young witch, tournament, all of the other villages.
Use shelters.

I feel like it should be more than 150, but that seems about right.

how does tribute work in solitaire?
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heron

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Re: Most Actions possible
« Reply #4 on: May 14, 2013, 09:06:42 pm »
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You can get 163 just from 10 KC's, 10 Processions, 9 Fortresses, and a Scrying Pool, so far more than 150 should be possible.
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liopoil

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Re: Most Actions possible
« Reply #5 on: May 14, 2013, 09:13:52 pm »
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how 163? I only got 154 by my count.
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heron

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Re: Most Actions possible
« Reply #6 on: May 14, 2013, 09:23:48 pm »
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Scrying Pool, KCx10 on Processionx10 on fortress (+2*2*3*10=120 Actions), the remaining nine KC-ings are on fortress (+3*2*9=174 Actions total)

So actually 174. I don't know why I got 163.
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liopoil

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Re: Most Actions possible
« Reply #7 on: May 14, 2013, 09:26:51 pm »
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Still wondering about tribute. That could be very good if it can work on yourself in solitaire, for +4 actions.
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sudgy

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Re: Most Actions possible
« Reply #8 on: May 14, 2013, 09:31:09 pm »
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Still wondering about tribute. That could be very good if it can work on yourself in solitaire, for +4 actions.

Well, in that case, I'm not sure, but it might do yourself as you are the "person to your left."
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Drab Emordnilap

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Re: Most Actions possible
« Reply #9 on: May 15, 2013, 12:01:11 am »
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Wouldn't it be better to procession the kings courts so you can get the back with highway and grave robber and play them again?
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soulnet

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Re: Most Actions possible
« Reply #10 on: May 15, 2013, 09:15:44 am »
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Wouldn't it be better to procession the kings courts so you can get the back with highway and grave robber and play them again?

That requires 10 Graverobbers, which means 10 less villages (Highway we can put in the Black Market, so no problem there). But I think loosing 10 villages + the 10 Fortresses you get for free from Processing is the same as the 10 rescued KCs, but you also loose 10 actions from Graverobbing.
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gman314

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Re: Most Actions possible
« Reply #11 on: May 15, 2013, 01:30:26 pm »
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Related question: What is the largest number of actions you can have at some point on a turn, while still ending up with 0 at the end of your turn?
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liopoil

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Re: Most Actions possible
« Reply #12 on: May 15, 2013, 04:02:06 pm »
+1

Related question: What is the largest number of actions you can have at some point on a turn, while still ending up with 0 at the end of your turn?
You can fit a lot of terminals in the black market deck...
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NoMoreFun

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Re: Most Actions possible
« Reply #13 on: May 16, 2013, 10:23:32 am »
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Scrying Pool, KCx10 on Processionx10 on fortress (+2*2*3*10=120 Actions), the remaining nine KC-ings are on fortress (+3*2*9=174 Actions total)

So actually 174. I don't know why I got 163.

You could have 19 Processions; 10 Bands of Misfits+9 Processions (1 of them still needs to be in the supply)
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qmech

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Re: Most Actions possible
« Reply #14 on: May 16, 2013, 03:26:28 pm »
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Scrying Pool, KCx10 on Processionx10 on fortress (+2*2*3*10=120 Actions), the remaining nine KC-ings are on fortress (+3*2*9=174 Actions total)

So actually 174. I don't know why I got 163.

You could have 19 Processions; 10 Bands of Misfits+9 Processions (1 of them still needs to be in the supply)

Only until you've played the Bands of Misfits!
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NoMoreFun

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Re: Most Actions possible
« Reply #15 on: May 16, 2013, 03:38:47 pm »
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Scrying Pool, KCx10 on Processionx10 on fortress (+2*2*3*10=120 Actions), the remaining nine KC-ings are on fortress (+3*2*9=174 Actions total)

So actually 174. I don't know why I got 163.

You could have 19 Processions; 10 Bands of Misfits+9 Processions (1 of them still needs to be in the supply)

Only until you've played the Bands of Misfits!

This is true
It can be picked up with a University (or Ironworks).
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qmech

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Re: Most Actions possible
« Reply #16 on: May 16, 2013, 04:15:43 pm »
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It can be picked up with a University (or Ironworks).

It's worth checking that there are enough gainers in the Black Market to take the last card from the village piles in a single turn.  We've got

Workshop
Ironworks
Armory
University
Remodel
Expand
Remake (counts twice)
Upgrade
Governor
Border Village
Horn of Plenty (with the Black Market)

which is 12, so there's no problem even if that isn't a complete list.
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Simon (DK)

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Re: Most Actions possible
« Reply #17 on: May 16, 2013, 05:36:59 pm »
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It can be picked up with a University (or Ironworks).

It's worth checking that there are enough gainers in the Black Market to take the last card from the village piles in a single turn.  We've got

Workshop
Ironworks
Armory
University
Remodel
Expand
Remake (counts twice)
Upgrade
Governor
Border Village
Horn of Plenty (with the Black Market)

which is 12, so there's no problem even if that isn't a complete list.

Rebuild if you have Nobles in the kingdom.
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NoMoreFun

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Re: Most Actions possible
« Reply #18 on: May 16, 2013, 05:49:09 pm »
+1

It can be picked up with a University (or Ironworks).

It's worth checking that there are enough gainers in the Black Market to take the last card from the village piles in a single turn.  We've got

Ironworks
University
Upgrade
Governor

which is 12, so there's no problem even if that isn't a complete list.

If we try to make as many cards as possible cost $5, they can be gained with Procession. We should avoid playing terminal actions as much as possible on the turn. I deleted all the ones that wouldn't be helpful on the final turn in the list above.

Nobles shouldn't be in the Kingdom as there'd only be 8 cards in that supply, so it won't do as well as any other village pile (which can have 10)
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qmech

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Re: Most Actions possible
« Reply #19 on: May 16, 2013, 06:07:22 pm »
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If we try to make as many cards as possible cost $5, they can be gained with Procession. We should avoid playing terminal actions as much as possible on the turn. I deleted all the ones that wouldn't be helpful on the final turn in the list above.

Good observations!  Procession probably cleans up the necessary piles, but if it didn't then Remake might still be useful: you'd lose an action, but pick up two more villages from the supply.
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soulnet

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Re: Most Actions possible
« Reply #20 on: May 16, 2013, 06:32:02 pm »
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Good observations!  Procession probably cleans up the necessary piles, but if it didn't then Remake might still be useful: you'd lose an action, but pick up two more villages from the supply.

University will pick up anything left on the supply, there is no need to worry about that. In case Throned activated Cities are not enough draw (which I doubt), just one Scrying Pool from the Black Market will do it.
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sudgy

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Re: Most Actions possible
« Reply #21 on: May 16, 2013, 06:39:21 pm »
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Actually, shouldn't you save at least one King's Court use to use on the Crossroads?  That would get a couple more...
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

liopoil

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Re: Most Actions possible
« Reply #22 on: May 16, 2013, 06:44:38 pm »
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I don't think you get +9 actions for Kc-crossroads, just +3. Tribute though...
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sudgy

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Re: Most Actions possible
« Reply #23 on: May 16, 2013, 06:45:49 pm »
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I don't think you get +9 actions for Kc-crossroads, just +3. Tribute though...

Oh, right.  :P


On that note, does Tribute look at yourself in a solitaire game?  I asked this before but nothing happened...
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

NoMoreFun

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Re: Most Actions possible
« Reply #24 on: May 16, 2013, 06:54:58 pm »
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I don't think you get +9 actions for Kc-crossroads, just +3. Tribute though...

Oh, right.  :P


On that note, does Tribute look at yourself in a solitaire game?  I asked this before but nothing happened...

You are the player to your left, as the earth is round.
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