Distance above ground in game inches. Each game inch is about 2 yards. So they're around 12 feet in the air at this point.
Falling damage is 1d6 for every 2 game inches (max. 10d6). So falling from this height might hurt, but probably not too badly (acing d6, so it could kill you. But probably wouldn't do more than shake you.)
@Jack Rudd: These creatures are not normal. You know nothing about them.
@ashersky: they aren't natural. Knowledge rolls are not actions.
@spiritbears: (I forgot to mention it, you're shaken from taking a wound. To clarify, any time you take a wound you're also shaken.) Fate chip power level is White<Red<Blue. White lets you soak a wound, reroll, or remove shaken status. Red can be used as white OR add 1d6 to a roll after the result, giving me a free fate chip draw to use against you. Blue can be used as white, or as red without the free draw for me. If you soak the wound (a 4 or higher on Vigor), then you will not be shaken.
@Galzria: the creature is large enough to hold you at both shoulders with it's feet.