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Author Topic: Hey look, Scout!  (Read 2261 times)

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AHoppy

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Hey look, Scout!
« on: May 04, 2013, 07:33:56 pm »
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Here's an example where scout was one of the most useful cards on the board.  In combination with Apothecary, it does quite well.  I probably could have grabbed a baron as well though

http://dom.retrobox.eu/?/20130504/log.51396561e4b02905fc72b8b1.1367710297300.txt

Wingnut

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Re: Hey look, Scout!
« Reply #1 on: May 05, 2013, 11:23:47 am »
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While Scout might have been useful to your strategy, I refuse to believe any strategy there with a Scout bought that early could have beaten a well played Chapel deck given the presence of Courtyard, Laboratory, Market and Festival on the board. That screams engine that doesn't need Scout, even 3-player.

The problem with Scout isn't that it isn't useful. It's that its top uses nearly always can be beaten by other cards.
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sudgy

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Re: Hey look, Scout!
« Reply #2 on: May 05, 2013, 11:45:12 am »
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I actually bought scout the other day.  I was greening, had barely any trashing, and had a few tunnels as well.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Robz888

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Re: Hey look, Scout!
« Reply #3 on: May 05, 2013, 12:27:47 pm »
+1

I recently played a game where my winning deck had a Scout in it.

Because I played Rogue on my opponent, flipping a Silver and a Scout, he of course trashed the Scout, and a later playing of Rogue gained me that Scout from the trash.
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mail-mi

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Re: Hey look, Scout!
« Reply #4 on: May 05, 2013, 02:08:11 pm »
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I recently played a game where my winning deck had a Scout in it.

Because I played Rogue on my opponent, flipping a Silver and a Scout, he of course trashed the Scout, and a later playing of Rogue gained me that Scout from the trash.
Hey that was me!
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AHoppy

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Re: Hey look, Scout!
« Reply #5 on: May 05, 2013, 02:10:14 pm »
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While Scout might have been useful to your strategy, I refuse to believe any strategy there with a Scout bought that early could have beaten a well played Chapel deck given the presence of Courtyard, Laboratory, Market and Festival on the board. That screams engine that doesn't need Scout, even 3-player.

I've played so many games with a similar engine that it has become boring.  So I wanted to do something else, and I did, successfully.  Although it doesn't look like my opponents really knew what they were doing...  They didn't get their chapels until turns 6 and 7... which seems far too late.

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Re: Hey look, Scout!
« Reply #6 on: May 05, 2013, 04:17:20 pm »
+1

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Wingnut

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Re: Hey look, Scout!
« Reply #7 on: May 05, 2013, 09:16:18 pm »
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While Scout might have been useful to your strategy, I refuse to believe any strategy there with a Scout bought that early could have beaten a well played Chapel deck given the presence of Courtyard, Laboratory, Market and Festival on the board. That screams engine that doesn't need Scout, even 3-player.

I've played so many games with a similar engine that it has become boring.  So I wanted to do something else, and I did, successfully.  Although it doesn't look like my opponents really knew what they were doing...  They didn't get their chapels until turns 6 and 7... which seems far too late.

I know the feeling. The Scout was well-implemented for what you did. For something different I might have tried something with Festival/Market (extra buys) and Philosopher's Stone (just for fun as I know that doesn't win here unless everyone doesn't know what they're doing).
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