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Author Topic: Tie In Innovation  (Read 2255 times)

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Joseph2302

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Tie In Innovation
« on: May 04, 2013, 01:20:53 pm »
+2

http://innovation.isotropic.org/gamelog/201305/04/game-20130504-101751-432715db.html

Managed to tie on score an achievements, which seems reasonably unlikely (especially as our scores & number of achievements were non-zero). Never tied at Innovation before, wondering how often it actually occurs??
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qmech

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Re: Tie In Innovation
« Reply #1 on: May 04, 2013, 01:44:32 pm »
+6

Quote
score: (42)

Well, that explains it.
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ksasaki

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Re: Tie In Innovation
« Reply #2 on: May 04, 2013, 06:40:34 pm »
0

well done!  Nice Hitchhiker's reference Joe!
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Kirian

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Re: Tie In Innovation
« Reply #3 on: May 04, 2013, 09:35:03 pm »
+1

..seems reasonably unlikely...

Perhaps, but not infinitely improbable.
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jsh357

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Re: Tie In Innovation
« Reply #4 on: May 04, 2013, 11:17:53 pm »
0

Am I missing something?  Why did the game end?
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qmech

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Re: Tie In Innovation
« Reply #5 on: May 05, 2013, 05:26:18 am »
0

Am I missing something?  Why did the game end?

The second part of Slide Rule's dogma effect is "Draw a card of value equal to the value of your lowest top card plus the number of colors you have splayed."  For Joseph this is 6+5, so the game ends by attempting to draw a card of value greater than 10.  (We know it had to be something like this because Iso lists the end condition as "victory by score".)
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coppro

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Re: Tie In Innovation
« Reply #6 on: May 08, 2013, 01:11:47 am »
+1

In a 3-player game, we managed to tie at 0 with 5 achievements each after my last-ditch Fission left only 3 cards in the supply... two in age 1 and one in age 10.

EDIT: 4 each, it was 3-player.
« Last Edit: May 09, 2013, 09:20:25 pm by coppro »
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HB

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Re: Tie In Innovation
« Reply #7 on: May 25, 2013, 10:51:08 pm »
+1

http://innovation.isotropic.org/gamelog/201305/12/game-20130512-135315-d4c38e76.html

this one was a tie too and it happened completely randomly by shared genetics
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