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Author Topic: Vanilla Resistance.  (Read 59052 times)

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shraeye

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Vanilla Resistance.
« on: May 04, 2013, 12:54:55 am »

I have interest for running a basic/vanilla Resistance game with no Plot Cards, on a blitz timer.  Sometime this weekend.  Who's in?

http://en.wikipedia.org/wiki/The_Resistance_(game)

Basic rules can be found in the link above.  Here is my crappy explanation: there are two teams, the good saviors of humanity who are overthrowing an EEEEEVIL government.  And there are spies amongst The Resistance, who are evil government agents hoping to undermine the set of 5 missions that The Resistance is carrying out.

Each round, a team leader will propose a team to complete the next mission.  Players will vote on if this mission is carried out or not.  If the mission proposal fails, the position of team leader is passed to the next player.  If the mission proposal succeeds, then the players who are on the mission PM to me whether they help the mission "succeed" or if they "sabotage" the mission.  The first team (resistance/spies) to collect 3 of the 5 missions will win.

I don't have any fancy images, so I'll just be posting text-announcements of game-state-stuff.


Here are the players, in the order used for Team Leader choosing"
1. mail-mi
2. liopoil
3. Jimmmmm
4. Archetype
5. TheMunch
6. Twistedarcher

Missions thus far:
Mission 1: 2 players--Pass
Mission 2: 3 players--Pass
Mission 3: 4 players--Fail
Mission 4: 3 players--Fail
Mission 5: 4 players--Pass

« Last Edit: June 24, 2013, 12:50:42 pm by shraeye »
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TheMunch

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Re: Vanilla Resistance.
« Reply #1 on: May 04, 2013, 12:57:21 am »

/in.
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Robz888

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Re: Vanilla Resistance.
« Reply #2 on: May 04, 2013, 01:20:03 am »

I do love Resistance.

/in.
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I have been forced to accept that lackluster play is a town tell for you.

Jimmmmm

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Re: Vanilla Resistance.
« Reply #3 on: May 04, 2013, 01:57:28 am »

I shouldn't, but I will.

/in
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Archetype

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Re: Vanilla Resistance.
« Reply #4 on: May 04, 2013, 02:13:57 am »

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Jimmmmm

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Re: Vanilla Resistance.
« Reply #5 on: May 04, 2013, 03:51:19 am »

Do Spies get a QT?
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liopoil

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Re: Vanilla Resistance.
« Reply #6 on: May 04, 2013, 08:07:26 am »

/in if room
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Robz888

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Re: Vanilla Resistance.
« Reply #7 on: May 04, 2013, 12:18:32 pm »

actually /out, I might not be around, sorry!
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I have been forced to accept that lackluster play is a town tell for you.

Twistedarcher

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Re: Vanilla Resistance.
« Reply #8 on: May 04, 2013, 12:23:18 pm »

In
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eHalcyon

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Re: Vanilla Resistance.
« Reply #9 on: May 04, 2013, 12:25:46 pm »

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liopoil

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Re: Vanilla Resistance.
« Reply #10 on: May 04, 2013, 12:26:29 pm »

that's five, right? TA, liopoil, jimmmmm, arch, munch.
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Twistedarcher

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Re: Vanilla Resistance.
« Reply #11 on: May 04, 2013, 12:31:30 pm »

Are we going for 5 rather than 7? I'd prefer if we could get to 7, although that might be too hard on the resistance without any plot cards...
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liopoil

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Re: Vanilla Resistance.
« Reply #12 on: May 04, 2013, 12:48:08 pm »

so what about 6?
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shraeye

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Re: Vanilla Resistance.
« Reply #13 on: May 04, 2013, 01:19:35 pm »

5, 6, 7.  They all work.  Spies don't get QT.
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shraeye

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Re: Vanilla Resistance.
« Reply #14 on: May 04, 2013, 01:20:02 pm »

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Archetype

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Re: Vanilla Resistance.
« Reply #15 on: May 04, 2013, 01:57:20 pm »

I shouldn't, but I will.

/in

Do you also want to play, Archetype?
Yep! I was just signing up with the same drawback as Jimmmmm :P
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Twistedarcher

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Re: Vanilla Resistance.
« Reply #16 on: May 04, 2013, 02:39:44 pm »

When did you want to get this started Shraeye?
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shraeye

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Re: Vanilla Resistance.
« Reply #17 on: May 04, 2013, 02:41:25 pm »

tonight; within 3 hours.
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liopoil

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Re: Vanilla Resistance.
« Reply #18 on: May 04, 2013, 02:43:08 pm »

how long will it take?
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shraeye

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Re: Vanilla Resistance.
« Reply #19 on: May 04, 2013, 02:47:32 pm »

uh, I don't know.  Like a week, tops.  maybe less.
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liopoil

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Re: Vanilla Resistance.
« Reply #20 on: May 04, 2013, 02:49:13 pm »

oh! okay! I thought this was gonna be like drunk mafia and only take a couple hours! That's fine too though.
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shraeye

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Re: Vanilla Resistance.
« Reply #21 on: May 04, 2013, 02:50:52 pm »

oh! okay! I thought this was gonna be like drunk mafia and only take a couple hours! That's fine too though.

nope, regular blitz pace.  Not ultra-blitz.
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liopoil

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Re: Vanilla Resistance.
« Reply #22 on: May 04, 2013, 02:55:38 pm »

okay, cool. so basically we have a short deadline to vote on each mission, and voting is done the same way as in mafia, as in "Vote: Yes"?
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shraeye

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Re: Vanilla Resistance.
« Reply #23 on: May 04, 2013, 02:57:45 pm »

okay, cool. so basically we have a short deadline to vote on each mission, and voting is done the same way as in mafia, as in "Vote: Yes"?

No, voting is done privately by PM to me; I reveal votes on mission proposals (saying who voted for/against) simultaneously.  Once a mission is happening, those actions are PMed to me privately, and only the totals are revealed (not who did what, duh).
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liopoil

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Re: Vanilla Resistance.
« Reply #24 on: May 04, 2013, 03:00:15 pm »

ahh, okay, got it.
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