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Author Topic: Dark ages loves Fairgrounds  (Read 1271 times)

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GendoIkari

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Dark ages loves Fairgrounds
« on: May 03, 2013, 10:29:00 pm »
+1

Of course we all knew this.... but just had a really fun IRL game.

Vagrant
Menagerie
Rats
Knights
Bandit Camp
Junk Dealer
Cultist
Council Room
Mystic
Fairgrounds

Lots of great combos... Vagrant + Mystic; Menagerie + Dark Ages; Rats + Junk Dealer; Rats as defense against Knights.
So I ended up buying everything on the board except for... Cultist. The Menageries and Vagrants just made them not worth it. However, even without Cultist getting bought ever, I DID end up with all 10 Ruins... because I chose to buy them. Only a few at first; just to get differently named cards for Menageries, then the rest to end the game. I ended up with 4 Knights, 4 types of Ruins (no Ruined Library to be had!), and every other type of card available except Cultist... Also kept all my Shelters. 27 differently named cards; with 7 Fairgrounds.

More than once I trashed a Spoils to Junk Dealer to power up Menagerie. Also note the lack of good + buy... I got a Council Room JUST for the +buy early on; even though I didn't want to draw cards with it in general. But then I got Sir Martin and a Ruined Market. If there had just been a Ruined Library available, I would have had 30 unique cards total (would have bought a Curse and Cultist).
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SirPeebles

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Re: Dark ages loves Fairgrounds
« Reply #1 on: May 04, 2013, 09:07:25 am »
0

Did you play your Knights and risk losing them, or did you generally try to keep them safe?
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GendoIkari

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Re: Dark ages loves Fairgrounds
« Reply #2 on: May 04, 2013, 01:19:26 pm »
+1

Did you play your Knights and risk losing them, or did you generally try to keep them safe?

I held back Sir Martin a couple of times because I really didn't want to lose him. But she only had 1 Knight total... I tracked her deck the best I could and played Sir Vander when he had the highest chance of hitting her Knight. It eventually worked.

Oh, and I forgot to mention, I set a new personal best for Menagerie; I revealed a hand of 11 cards with no duplicates to draw 3 more (4 successful Menageries in a row, plus having had an extra card from either Vagrant or her Council Room).
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