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Author Topic: GOKODOM I: Round 3 Results and Discussion  (Read 21958 times)

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Robz888

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Re: GOKODOM I: Round 3 Results and Discussion
« Reply #50 on: May 04, 2013, 08:28:00 pm »
+1

Mail-mi and I played a few games, ad then he had to go. For now, the series stands at 2-1 in my favor.

http://dom.retrobox.eu/?/20130504/log.514cd37de4b0fe3236619906.1367709892875.txt
Mail-mi gets a regrettable 5/2 start on what is undoubtedly a Storeroom/Tunnel bonanza. He compounds that bad luck by opening Contraband, which allows me to block him from ever getting Tunnels. I'm able to play the combo fairly straightforward--I even add a Harvest to my deck for more Tunnel activating fun.

http://dom.retrobox.eu/?/20130504/log.514cd37de4b0fe3236619906.1367710576555.txt
My opponent goes for a Scout opening!!!!!! Isn't that exciting? Well, true to its reputation, Scout draws 4 Copper for him, which he reorders and puts back on top of his deck. I think he wanted to pull his Estates into his Develop hands, but who's to say you won't just pull them OUT of your Develop hands? Anyway, his deck isn't so bad considering that he opened Scout, but I win the GM split and have a few Nobles, so I'm safely in control. I add Rogue to my deck fairly early. Dunno if it was better than Lab, I'm still getting a feel for it. Anyway, his Scout is a willing sacrifice to my Rogue, and later, Rogue adds his trashed Scout to my deck. So I win the game with Scout. Uh, does that count?

http://dom.retrobox.eu/?/20130504/log.514cd37de4b0fe3236619906.1367711897496.txt
We both open Chapel/Young Witch. Oasis is the Bane; I take 2, he gets 1 later. The Kingdom is missing critical +buy, so what do you do? I decide to get a bunch of Peddlers anyway, keeping a thin deck with Chapel. He goes the Scyring Pool route. I think that's too slow, but unfortunately, my thing is super slow. We end up with fairly equal decks, but mine falls apart just a little more quickly. I'm close to the tie, but in the end he clinches it. My guess is a transition to Smithy BM would have beaten both of us here. Of course there IS Thief present, so maybe it's one of those rock/paper/scissors boards. In any case, slow Scrying Pool beats slow Peddlers.
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mail-mi

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Re: GOKODOM I: Round 3 Results and Discussion
« Reply #51 on: May 04, 2013, 08:30:04 pm »
0


http://dom.retrobox.eu/?/20130504/log.514cd37de4b0fe3236619906.1367710576555.txt
My opponent goes for a Scout opening!!!!!! Isn't that exciting? Well, true to its reputation, Scout draws 4 Copper for him, which he reorders and puts back on top of his deck. I think he wanted to pull his Estates into his Develop hands, but who's to say you won't just pull them OUT of your Develop hands? Anyway, his deck isn't so bad considering that he opened Scout, but I win the GM split and have a few Nobles, so I'm safely in control. I add Rogue to my deck fairly early. Dunno if it was better than Lab, I'm still getting a feel for it. Anyway, his Scout is a willing sacrifice to my Rogue, and later, Rogue adds his trashed Scout to my deck. So I win the game with Scout. Uh, does that count?
Yes, was trying to pull estates into Develop hands. Didn't work.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

Robz888

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Re: GOKODOM I: Round 3 Results and Discussion
« Reply #52 on: May 04, 2013, 08:57:07 pm »
+1

And the final game.

http://dominionlogs.goko.com//20130504/log.514cd37de4b0fe3236619906.1367714823297.txt
So at first glance, Apothecary has serious support here in the form of Beggar and Coppersmith. But there's no +buy or +action, and the only trashing is Upgrade. We both set our sights on Apothecary anyway, but he pairs the Potion opening with Beggar right off the bat, whereas I head for Silver. He might have been right but his big problem is, all those extra Coppers really slow him down. And I get a Young Witch and start pumping him with Curses. The YW in turn activates his Beggars, giving him lots of Silvers, but those also slow down his deck. So even though he has way more cards that are supporting his Apothecaries, I have 3 of them when he just has 1. And I'm crunching Estates with Upgrade, and generally cycling super quick and playing YW nearly every turn. He picks up 3 Coppersmiths and a Trader; the latter let's him do some cute stuff with Beggar, but my deck is just too tight.

I win 3-1. Thanks for the games, mail-mi!

After the humiliating clobbering I received in the first two rounds, it was nice to show that I can play competently some of the time.

Also in case you are all wondering where the extra sets came from, I bit the bullet and bought the megapack. Better be worth it, Goko!!!

Posted
« Last Edit: May 05, 2013, 04:10:54 pm by Kirian »
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mail-mi

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Re: GOKODOM I: Round 3 Results and Discussion
« Reply #53 on: May 04, 2013, 09:01:49 pm »
0



After the humiliating clobbering I received in the first two rounds, it was nice to show that I can play competently some of the time.


And after the humiliating clobbering I received in the first two rounds, it was nice to show that I can... still get clobbered.  :(
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

MrHaas

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Re: GOKODOM I: Round 3 Results and Discussion
« Reply #54 on: May 05, 2013, 04:10:06 am »
0

Mic Qsenoch 3 - 0 MrHaas

Game 1: http://dom.retrobox.eu/?/20130504/log.5072a0b151c30da02a09ac84.1367695106499.txt
Our strategies are fairly similar and I chalk this one up to luck/1st player. We both make some mistakes here, but I'm not sure the best way to play this one.

Game 2: http://dom.retrobox.eu/?/20130504/log.5072a0b151c30da02a09ac84.1367695787732.txt
Looks like an alt-VP board to me. I use Haggler and Hermit to gain extra cards to pump up both Silk Roads and Gardens (up to 5 VP for both). His deck depends heavily on trashing stuff and eventually he has eaten up all his money. He needs at least one Haggler badly to feed his Apprentice. I'm sorry MrHaas for running up the score on this one, I am bad at counting points and a little paranoid about losing on something silly like that, but I probably should have ended this one sooner.

Game 3: http://dom.retrobox.eu/?/20130504/log.5072a0b151c30da02a09ac84.1367696516119.txt
A beautiful board for an engine without significant trashing, and a good example of how Jack of all Trades isn't just for Big Money. I probably should have built up to double Province turns, but waiting too long to green can be dangerous. I have a couple fortunate early turns with that let me build up a big momentum lead.

Thanks for the match MrHaas!

Got butchered pretty hard in game 2 & 3, but learned a lot from your play! Good luck in next games.
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zaubererer

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Re: GOKODOM I: Round 3 Results and Discussion
« Reply #55 on: May 05, 2013, 06:49:21 am »
0

Hmmm, i sended a mail to Sir Peebles but still no reply. I fear he forgot he has to play a game with me.
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D Bo

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Re: GOKODOM I: Round 3 Results and Discussion
« Reply #56 on: May 05, 2013, 08:37:10 am »
0

user name had a conflict come up with our prearranged time and could not play at any other point this weekend so he unfortunately conceded.
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kn1tt3r

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Re: GOKODOM I: Round 3 Results and Discussion
« Reply #57 on: May 05, 2013, 01:16:15 pm »
+2

Beyond Awesome vs. kn1tt3r - 1:3

Game 1: http://dom.retrobox.eu/?/20130505/log.50612f220cf2d91d287a93b8.1367768616629.txt
Young Witch board with Sage as bane and Ironmonger as support. What probably made the difference here is that BA bought an Armory to get more Ironmongers, plus he had a Sage more. Close game with a deserved winner.
Beyond Awesome 36 - 30 kn1tt3r

Game 2: http://dom.retrobox.eu/?/20130505/log.50612f220cf2d91d287a93b8.1367769149263.txt
Basically Courtyard/BM, where BA opens CY/Caravan, myself CY/Remake. I then get a very good 3rd turn with Remake and 2 Estates, and my somewhat slimmer deck prevails in the end.
Beyond Awesome 31 - 44 kn1tt3r

Game 3: http://dom.retrobox.eu/?/20130505/log.50612f220cf2d91d287a93b8.1367769633483.txt
Fool's Gold/Horse Traders for both of us. We split the FGs 5/5, I probably got a bit more lucky and finally empty the Estates as the 3rd pile for the win.
Beyond Awesome 38 - 41 kn1tt3r

Game 4: http://dom.retrobox.eu/?/20130505/log.50612f220cf2d91d287a93b8.1367770929856.txt
The most interesting and also a somewhat chaotic game with Knights, Rogue and Noble Brigand as the dominant cards. I don't know whether my (questionable) Chapel opening really made the difference here, but I can catch an "early" lead and win by 3-piling.
Beyond Awesome 18 - 29 kn1tt3r


Thanks to BA for some very close games. Unfortunately for him we had to play this match very early and he didn't get very much sleep before. GL for the rest of the tournament.

Posted
« Last Edit: May 05, 2013, 08:15:46 pm by kn1tt3r »
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Polk5440

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Re: GOKODOM I: Round 3 Results and Discussion
« Reply #58 on: May 05, 2013, 05:51:35 pm »
0

Result of Polk5440 versus shraeye:      3-3 DRAW   

Here are the logs, so Kirian can post the results. I'll post a few thoughts later.

Game 1) http://dom.retrobox.eu/?/20130505/log.50b19237e4b0c5dcbb3e0778.1367784713565.txt
(shraeye went first game 1)
Game 2) http://dom.retrobox.eu/?/20130505/log.50b19237e4b0c5dcbb3e0778.1367785583106.txt
Game 3) http://dom.retrobox.eu/?/20130505/log.50b19237e4b0c5dcbb3e0778.1367786465859.txt
Game 4) http://dom.retrobox.eu/?/20130505/log.50b19237e4b0c5dcbb3e0778.1367787739277.txt
Game 5) http://dom.retrobox.eu/?/20130505/log.50b19237e4b0c5dcbb3e0778.1367789143579.txt
(shraeye is up 3-2 and went first game 1, so we played a sixth with me going first)
Game 6) http://dom.retrobox.eu/?/20130505/log.50b19237e4b0c5dcbb3e0778.1367790200705.txt

I really enjoyed the match, thanks for the games, shraeye!
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shraeye

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Re: GOKODOM I: Round 3 Results and Discussion
« Reply #59 on: May 05, 2013, 05:54:57 pm »
0

Result of Polk5440 versus shraeye:      3-3 DRAW   

Here are the logs, so Kirian can post the results. I'll post a few thoughts later.

Game 1) http://dom.retrobox.eu/?/20130505/log.50b19237e4b0c5dcbb3e0778.1367784713565.txt
(shraeye went first game 1)
Game 2) http://dom.retrobox.eu/?/20130505/log.50b19237e4b0c5dcbb3e0778.1367785583106.txt
Game 3) http://dom.retrobox.eu/?/20130505/log.50b19237e4b0c5dcbb3e0778.1367786465859.txt
Game 4) http://dom.retrobox.eu/?/20130505/log.50b19237e4b0c5dcbb3e0778.1367787739277.txt
Game 5) http://dom.retrobox.eu/?/20130505/log.50b19237e4b0c5dcbb3e0778.1367789143579.txt
(shraeye is up 3-2 and went first game 1, so we played a sixth with me going first)
Game 6) http://dom.retrobox.eu/?/20130505/log.50b19237e4b0c5dcbb3e0778.1367790200705.txt

I really enjoyed the match, thanks for the games, shraeye!

Yup, I'd love to hear any thoughts you have.  I don't have nearly as much experience as some players, so every board is a learning experience
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Polk5440

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Re: GOKODOM I: Round 3 Results and Discussion
« Reply #60 on: May 06, 2013, 12:28:52 am »
+1

Result of Polk5440 versus shraeye:      3-3 DRAW   

Comments below.

Game 1) http://dom.retrobox.eu/?/20130505/log.50b19237e4b0c5dcbb3e0778.1367784713565.txt

Courtyard, Herbalist, Scrying Pool, Scheme, Feodum, Ironmonger, Sea Hag, Cache, Festival, Mandarin

We play very similar strategies here, first going for Sea Hag, then going for a few Ironmongers, Courtyard, and Mandarin. I opened Sea Hag/Scheme which I like better than his Sea Hag/Courtyard, and even though we eventually split the curses, I think this opening contributed to me being able to win from the second seat. The other difference was that I picked up two Cache's while he went for Festivals. I was going Cache to increase the variance of my deck, and if it became a Duchy rush, I would be better positioned. In addition, a second Courtyard helped me. He bought the last Province, but I was ahead.

Sea Hag/Scheme into Courtyard-Big Money with a Cache or two without any other fanciness might be better than the decks we put together, though.

Quote
Game 2) http://dom.retrobox.eu/?/20130505/log.50b19237e4b0c5dcbb3e0778.1367785583106.txt

Native Village, Hermit, Wishing Well, Philosopher's Stone, Caravan, Feodum, Moneylender, Scavenger, Hunting Party, Upgrade

Yeash. What a horrible game for me. Having broke the first game, I tried to get clever by trying to find a better strategy than Moneylender-Hunting Party. I thought for a couple minutes, and came up with... Phil Stone, Hermit. What a mistake. I blame jet lag. I would have been better off mirroring and hoping for shuffle luck.

Quote
Game 3) http://dom.retrobox.eu/?/20130505/log.50b19237e4b0c5dcbb3e0778.1367786465859.txt

Hermit, Oasis, Pirate Ship, Thief, Bazaar, Horn of Plenty, Ill-Gotten Gains, Rogue, Tactician, Treasury

I went for a double Tac deck with Pirate Ship, Oasis, and Bazaar. Hermit to gain Oasis and protect against IGG. He goes single Tac, one Oasis, one Treasury and money. I was confident in my strategy and play in this game, but in the end, I was a little careless getting so far behind and a really bad shuffle for me late (my second Tac was the last card in my deck) and a good draw for him decided the game in his favor.

Quote
Game 4) http://dom.retrobox.eu/?/20130505/log.50b19237e4b0c5dcbb3e0778.1367787739277.txt

Squire, Scheme, Watchtower, Baron, Cutpurse, Silk Road, Golem, Mountebank, Nobles, King's Court

I was in control the whole way here. I open Baron/Squire (no Shelters) with an eye on Watchtower engine early into Mountebanks, Nobles, and KCs. He opted for Cutpurse over Baron and went light on Watchtowers, which I think was a costly early mistake here, because I got to 7 first, and was really able to clog him up.

Quote
Game 5) http://dom.retrobox.eu/?/20130505/log.50b19237e4b0c5dcbb3e0778.1367789143579.txt

Moat, Village, Philosopher's Stone, Pirate Ship, Sea Hag, Council Room, Knights, Tactician, Grand Market, Hoard

This game was a disaster for me and very well played by shraeye. I get confused about how to handle all the attacks and go heavy early on Moats. Of course, that means I don't pick up attacks myself early enough, and he is able to get some Grand Markets and pull a deck together. Nor do I have a good strategy later, expecting it to be a slog, but of course, my overly Moatified and attack light deck means it isn't.

shraeye is up 3-2 and went first game 1, so we played a sixth with me going first

Quote
Game 6) http://dom.retrobox.eu/?/20130505/log.50b19237e4b0c5dcbb3e0778.1367790200705.txt

Sage, Smugglers, Mining Village, Remake, Silk Road, Talisman, Apprentice, Bandit Camp, City, Horn of Plenty

When this kingdom came up, I salivated. I have been getting better at the timing in HoP mega-turn games, and I played this one as well as I could have, though by no means perfectly. Smugglers helped me extend my first player advantage early. I was able to set it up well and trigger the required HoP bonanza with activated cities and a well timed Apprentice. Not much else to this game. I just had to be careful I didn't wait too long, otherwise he would pull the trigger first.

I really enjoyed the match, thanks for the games, shraeye!
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Kirian

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Re: GOKODOM I: Round 3 Results and Discussion
« Reply #61 on: May 06, 2013, 01:09:17 am »
0

Matchups for Round 4 are likely to be posted a little bit later than usual tomorrow.  Apologies in advance.
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shraeye

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Re: GOKODOM I: Round 3 Results and Discussion
« Reply #62 on: May 06, 2013, 01:14:06 am »
0

hey no prolem.  this is great.
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