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Author Topic: Very very silly card  (Read 3921 times)

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Titandrake

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Very very silly card
« on: October 12, 2011, 12:12:26 am »
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Wheeeeee!
Cost: 4
Victory
Setup: At the start of the game, each player secretly writes down a prediction for his or her total VP at the end of the game.
This is worth 4 VP if your total VP is within 3 of your prediction. Otherwise, worth 2 VP (do not include this card when finding total VP).

Wheee! This came about because I like the idea of having a secret goal from the start of the game. Or maybe I like subgames too much. There are so many possible tweaks that actually balancing this is probably insane, and that might detract from the fun anyways.

You could write down a low number if there's something like Woodcutter and go for ending the game quickly. Or you could just buy it as a bonus if you happen to get close.

Edit: Added a baseline if you get the prediction wrong, otherwise would be a bit too punishing.
« Last Edit: October 12, 2011, 01:21:20 am by Titandrake »
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timchen

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Re: Very very silly card
« Reply #1 on: October 12, 2011, 01:23:16 am »
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Or better, you should estimate in the current setup, if you lose by some bad shuffle, how many points you will end up with, say with a 5-3 Province split.

This is very interesting, as when one reaches the threshold, it may very well be better not to pursue any other VPs. $4 for 4 VP is a great deal. Anticipating this, the better strategy would then try to grab them early. But how early so that it cannot be beaten by a straightforward province strategy?

Seems to me there is even more fun than Duke. Well done.
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Davio

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Re: Very very silly card
« Reply #2 on: October 12, 2011, 04:38:19 am »
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Aaarghh! Infinite loop!

Imagine only buying this and no other VP cards. How much are they worth then?
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Jimmmmm

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Re: Very very silly card
« Reply #3 on: October 12, 2011, 06:51:11 am »
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Aaarghh! Infinite loop!

Imagine only buying this and no other VP cards. How much are they worth then?

They would be worth 4 VP each iff you predicted somewhere between -3 and 3 (assuming no Curses or VP tokens).
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Fangz

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Re: Very very silly card
« Reply #4 on: October 12, 2011, 07:18:50 am »
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Aaarghh! Infinite loop!

Imagine only buying this and no other VP cards. How much are they worth then?

They would be worth 4 VP each iff you predicted somewhere between -3 and 3 (assuming no Curses or VP tokens).

Isn't this card strictly superior to Gardens, then?
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Jimmmmm

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Re: Very very silly card
« Reply #5 on: October 12, 2011, 08:38:46 am »
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Aaarghh! Infinite loop!

Imagine only buying this and no other VP cards. How much are they worth then?

They would be worth 4 VP each iff you predicted somewhere between -3 and 3 (assuming no Curses or VP tokens).

Isn't this card strictly superior to Gardens, then?

Certainly not strictly (never had a 50+ card deck?), and Gardens are rarely worse than these if you don't happen to predict well.
They probably usually work better as a whole strategy (which might make them too powerful), but Gardens will often be a better consolation prize, as they can be worth a Duchy even if they are not your focus.

Also these can be stuffed up a bit with Cursers, Ambassador, Masquerade and Swindler.
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Titandrake

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Re: Very very silly card
« Reply #6 on: October 12, 2011, 05:34:59 pm »
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Like I said, maybe not the most balanced card. Also, it's only an infinite loop if you include it in counting total VP after the VP value is determined.

Rushing Wheeee! is very similar to rushing Gardens, likely better. I'd probably guess 8 VP, which means you need to either buy 2 estates (which is doable), but if you get all the estates, you have 11 estates which is still within the range. But doing this means buying a duchy could ruin your plan if the other person refuses to buy out the estates, so you'd want to guess just a bit higher...

I'm wondering if making the predictions public would make it more interesting.
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Davio

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Re: Very very silly card
« Reply #7 on: October 13, 2011, 03:22:51 am »
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Like I said, maybe not the most balanced card. Also, it's only an infinite loop if you include it in counting total VP after the VP value is determined.

[...]
Yeah, it was a joke.

But then there can only be one kind of card like this. If one would decide to make another card which determines VP afterwards (say 0.2 VP for every VP), in which order do they go?
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kazztawdal

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Re: Very very silly card
« Reply #8 on: October 14, 2011, 03:26:50 pm »
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If I saw someone buying up all the Wheeee cards, I'd start Cursing them as much as possible.

Unless... that was their plan all along!

OH GOD, OH GOD
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Kuildeous

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Re: Very very silly card
« Reply #9 on: October 27, 2011, 02:33:37 pm »
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Aha, people thought I was mad when I said I wanted to Ambassador a Colony, but here you go!
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