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Author Topic: Best target for Procession?  (Read 12584 times)

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Cuzz

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Best target for Procession?
« on: April 18, 2013, 08:16:22 pm »
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I know we've had the best target for King's Court discussion before, and I'd assume that there wouldn't be much deviation there from best targets for Throne Room (side question: can anyone edge-case that?)

But you usually don't want to play your Mountebank twice, lose it, and gain an Adventurer for your troubles. So what cards are best for Processioning? We'll assume of course there are cards you want on the board at $1 more.

Two that come to mind immediately are Feast and Island. Procession a Feast to gain 3 $5's immediately. Or Procession an Island, set aside 2 cards, gain a $5 AND keep the 2VP due to lose track rule.
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liopoil

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Re: Best target for Procession?
« Reply #1 on: April 18, 2013, 08:19:52 pm »
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fortress, of course. also other on-trash abilites. (cultist, catacombs, squire, sir vander)
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Cuzz

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Re: Best target for Procession?
« Reply #2 on: April 18, 2013, 08:21:46 pm »
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Oh right, obviously Fortress.
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StrongRhino

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Re: Best target for Procession?
« Reply #3 on: April 18, 2013, 08:22:01 pm »
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Fortress

EDIT: Double Ninja  >:(
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ftl

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Re: Best target for Procession?
« Reply #4 on: April 18, 2013, 08:27:03 pm »
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This depends on the board because it depends on the card you gain. Processing a $5-cost card when Border Village is on the table is pretty great! Especially if that 5-cost card is a Trash for Benefit card which you can target your free Border Villages with.

Also, Procession on Band of Misfits, as Fortress.
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GiB

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Re: Best target for Procession?
« Reply #5 on: April 18, 2013, 09:06:08 pm »
+10

Procession on Scout greatly improves your deck, too.
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Qvist

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Re: Best target for Procession?
« Reply #6 on: April 18, 2013, 09:12:08 pm »
+9

Procession on Scout greatly improves your deck, too.

Yeah, it's nothing better than drawing all your 8 Nobles and getting a $5 card, but having to trash that Scout is really a downside.

A Drowned Kernel

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Re: Best target for Procession?
« Reply #7 on: April 18, 2013, 09:15:48 pm »
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Do you get on-trash abilities for BoM?
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math

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Re: Best target for Procession?
« Reply #8 on: April 18, 2013, 09:22:08 pm »
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No, if Band of Misfits is trashed, it has left play, so it isn't a Fortress anymore and it stays trashed.
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michaeljb

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Re: Best target for Procession?
« Reply #9 on: April 18, 2013, 09:27:43 pm »
+2

Official FAQ, available at http://wiki.dominionstrategy.com/index.php/Band_of_Misfits

Quote
For example, if you use Procession to play Band of Misfits twice and choose Fortress the first time, you will automatically replay it as Fortress, then trash the Band of Misfits, return it to your hand (it is a Fortress when it's trashed, and Fortress has a when-trashed ability that returns it to your hand), and gain an Action card costing exactly $6 ($1 more than Band of Misfits, which has left play and so is no longer copying Fortress).
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Robz888

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Re: Best target for Procession?
« Reply #10 on: April 18, 2013, 09:29:16 pm »
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Oh, Procession on Island is awesomely good. Nice call!
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Qvist

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Re: Best target for Procession?
« Reply #11 on: April 18, 2013, 09:29:40 pm »
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Cool thread idea btw.

Let's think of other good targets. Procession on Death Cart is pretty good too, especially with extra buys.
How about Governor for cards and then Procession+Pillage. That would be really mean even with no $6 card on the board.  :P
But even without Governor if you have a Pillage in hand and want to play it anyway playing Procession on it, might be actually good as you get 2 extra Spoils.
Out of the trash effect cards Fortress and Cultist are probably the strongest while Sir Vander and Catacombs could both pretty strong too, especially with strong $6 targets like Border Village.
Procession+Sea Hag is especially good with when you deal out the last 2 Curses.
Other good targets might be good targets that lose their usefulness after a while, maybe Ambassador or Moneylender.

Kirian

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Re: Best target for Procession?
« Reply #12 on: April 18, 2013, 09:45:30 pm »
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Any $5 when Border Village is available.  It's just so, so wrong.
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Cuzz

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Re: Best target for Procession?
« Reply #13 on: April 18, 2013, 09:54:03 pm »
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Armory is actually pretty decent too. You can gain two cheap engine components on top of your deck, and a key $5 in your discard. And if you're sad about losing the Armory, you can get one right back. Actually you can even just topdeck Procession/Armory and repeat the combo all you want.

This may even be one of the reasons why you must upgrade into another Action, since this would be a pretty fast way to 3-pile if you could take Duchies.
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A Drowned Kernel

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Re: Best target for Procession?
« Reply #14 on: April 18, 2013, 09:57:52 pm »
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Armory is actually pretty decent too. You can gain two cheap engine components on top of your deck, and a key $5 in your discard. And if you're sad about losing the Armory, you can get one right back. Actually you can even just topdeck Procession/Armory and repeat the combo all you want.

This may even be one of the reasons why you must upgrade into another Action, since this would be a pretty fast way to 3-pile if you could take Duchies.

Also so you can't turn $5 cost actions into golds.
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markusin

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Re: Best target for Procession?
« Reply #15 on: April 18, 2013, 10:08:59 pm »
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Embargo deserves some mention too, considering it's a 2$ cost. Also, Altar could be a great target if there's a 7$ action.
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liopoil

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Re: Best target for Procession?
« Reply #16 on: April 18, 2013, 10:16:49 pm »
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Hunting grounds is good late in the game. +8cards is a real good shot at a province, and you get a duchy/3estates with it. if expand is in the kingdom it's even better. (expand because it's late game and expand turns 5s into provinces.)
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PSGarak

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Re: Best target for Procession?
« Reply #17 on: April 18, 2013, 10:19:43 pm »
+1

If there's already a Graverobber in the trash, then playing a Procession on a Graverobber can replace itself, and get a second play of Graverobber. If there's a $6 action, the second play of Graverobber can trash that for a Province, and the Procession can replace said action. So your net deck is up by exactly one Province. I don't know if this qualifies as a good use, or a Stupid Pet Trick, since it's kinda Rube-Goldberg and the pipeline is several turns long.
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A Drowned Kernel

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Re: Best target for Procession?
« Reply #18 on: April 18, 2013, 10:41:18 pm »
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Any $5 when Border Village is available.  It's just so, so wrong.

I think that this raises the point that, aside from obvious answers like Fortress and "cards that trash themselves anyways", the power of procession depends on what cards are available to gain as much as the cards you can play it on. A good $6 action (especially BV) makes playing procession on a $5 much more appealing, and even procession/fortress isn't so hot when the only $5 action is counting house. So maybe the real question is what pairs or chains of actions work well with procession?
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Schneau

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Re: Best target for Procession?
« Reply #19 on: April 18, 2013, 10:53:11 pm »
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Rats!

More seriously, cards that you want early but don't need late are great targets, especially in the mid-game. Things like Processing Sea Hag to give out the last 2 Curses, or Moneylender to get rid of 2 of your last Coppers, is just outstanding.
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Kirian

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Re: Best target for Procession?
« Reply #20 on: April 18, 2013, 10:59:31 pm »
+1

Rats!

More seriously, cards that you want early but don't need late are great targets, especially in the mid-game. Things like Processing Sea Hag to give out the last 2 Curses, or Moneylender to get rid of 2 of your last Coppers, is just outstanding.

Procession-Rats with Watchtower in hand.  Just make sure you have two useless cards to trash...
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SCSN

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Re: Best target for Procession?
« Reply #21 on: April 19, 2013, 02:06:54 am »
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Quote
I'd assume that there wouldn't be much deviation there from best targets for Throne Room (side question: can anyone edge-case that?)

I think scheme fits the bill. KC'ing it nets you one card, two actions and you can topdeck KC-Scheme-SomeActionCard, which is pretty good. TR-Scheme, however, nets you only one action, which combined with the option to topdeck the combo makes it virtually equivalent to a Walled Village (though with, say, TR, Scheme, Ghost Ship, you can TR the Scheme and topdeck the Scheme and GS, but this lacks the persistence of KC-Scheme-GS).
« Last Edit: April 19, 2013, 02:15:59 am by SheCantSayNo »
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ftl

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Re: Best target for Procession?
« Reply #22 on: April 19, 2013, 02:24:27 am »
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Better than a walled village, though. Walled Village stops going on top of your deck as soon as you actually get an action chain going, whereas TR-scheme stays on top. Still not that great, unless you really have to build an engine and there's no other village. But it does work as a very reliable village! (But once the deck gets going a little more, you'll probably want to use scheme to topdeck TR-TR->[smithy equivalent] and play throned schemes later.)
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math

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Re: Best target for Procession?
« Reply #23 on: April 19, 2013, 02:28:34 am »
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Yes, it's better than Walled Village, but it's by no means one of the best targets for Throne Room.  The ability to topdeck one other action is what makes KC-Scheme so good.
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Davio

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Re: Best target for Procession?
« Reply #24 on: April 19, 2013, 03:13:40 am »
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Official FAQ, available at http://wiki.dominionstrategy.com/index.php/Band_of_Misfits

Quote
For example, if you use Procession to play Band of Misfits twice and choose Fortress the first time, you will automatically replay it as Fortress, then trash the Band of Misfits, return it to your hand (it is a Fortress when it's trashed, and Fortress has a when-trashed ability that returns it to your hand), and gain an Action card costing exactly $6 ($1 more than Band of Misfits, which has left play and so is no longer copying Fortress).
I'm having some problems understanding this.
The moment you trash BoM as Fortress, there seems to be a conflicting timing issue.

Fortress' "when-trashed" ability wants to trigger, BoM has left play and is no longer a Fortress, which takes precedence?
If it's the former Fortress simply returns to your hand. If it's the latter, BoM is no longer a Fortress and the "when-trashed" fizzles.

For me "when-trashed" can only react after a card has physically hit the trash, but at this point BoM should realize it's no longer the card it was.
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