So I had a thought that I think I will implement in the next game I moderate and thought I would throw it out there for use/discussion.
In that past there are numerous examples of games being impacted, or potentially being impacted, because a player was not online during the night when night actions would need to be submitted. ehunt/cayvie in MXVI is an example I remember specifically because I was modding that game.
Basically what I am saying is that going into that day ehunt was in a difficult position. He knew that at day break only he (scum), Insomniac (who had become an IC via game play) and cayvie would be alive. However, cayvie had not logged into the forum for an extended period of time. As a result an observant Insomniac might have concluded that cayvie could not be scum because she was not around to submit a night action. This created an unwanted dilemma.
I think the best way to fix this is to require all players, regardless of whether or not they have a PR to check in during the night. By check in, I mean that they would be required to PM the moderator something... saying "hi" or their thoughts on the game, anything... and the game day would not start until everyone had done so. Mafia would also need to send a forum PM as well and not just check into their quicktopic for consistency's sake.
This does a few things.
1. it lets mods know who is still actively participating in the game and will allow for faster substitutions if someone is no longer playing after a night ends.
2. it will prevent speculation that occurs if a game is delayed because a PR or mafia has disappeared
I think it will also be necessary to ask any PRs, if they go on VLA, to submit a player on whom to use their power during the night before they go VLA. This can be subject to change if the VLA player is able to get access or return to the game before night ends.
Do you guys think this would be useful? Do you see any problems that might come up that I am overlooking? It hasn't been a big issue, but I can easily see it becoming a game altering one if the right situation formed to create it.