I'm a good Dominion player. I'm not a great (like, Qvist and up), but I'm good enough. I compare it to playing the guitar: I'm good enough to jam with my friends, but I'll never be as good as the best among us, and while I'll miss a note here and there, I'm no novice.
So, I want to keep playing. I'm giving Goko the "free" chance, just playing without paying at this point. It's okay. I'm not appalled. I, like many others, prefer What Was But May Now Not Be Named, but I could live with Goko, if...
And this post is about the "ifs". I think we've had a few different threads discuss a few different ifs. So first, here are mine:
I will purchase all the cards on Goko if the following things happen*:
1) Auto-match is implemented which includes the ability to differentiate between casual and pro games and exclude opponents by level. (Call this the "fixing the lobbies" problem.)
2) Friends/Block lists are implemented to allow personal blacklisting of cheaters/rude players and to quickly find my regular opponents.
3) A fair and transparent rating system is implemented that is (generally) accurate, unable to be gamed, and is accepted as adequate by the best Dominion players (WW, micq, Stef, etc. etc., but really WW). I should not be in the Top 100 pro players, and currently I am.
4) A high level of consumer confidence that Goko will survive and that the product I purchase will not just disappear. A confidence level on par with Blizzard or Amazon is probably fair.
That said, remember that these are my own personal redlines. These vary from person to person, I'm sure.
I am fairly certain that Goko can address the first three in time. They're generally technical things. My biggest worry is #4. I've seen back of the napkin math on f.ds that does not make me confident Goko will survive the year, if not the quarter. Because of the "buy" instead of "subscribe" payment plan they've adopted, having no confidence in the company is a big deterrent to paying for the product.
Look at it this way: when I played WoW, I had no problem paying the monthly subscription fee because 1) I could quit paying and quit playing and 2) I had a high level of confidence that WoW/Blizzard wouldn't just go under. (As an aside: I had no problem paying my subscription fee to ElitistJerks to try to maximize my WoW knowledge, either; I'd be willing to pay a subscription fee to theory for "pro" access to f.ds.) For different reasons, I'm okay with spending $ on Ticket to Ride on my iPad because, well, it's downloaded now. I can just keep playing. It's a product I bought and have now.
Goko offers neither of those buying experiences. It's basically offering virtual stuff (like WoW) for a fixed cost (like an app/game/blue dog). It's like a Merchant Ship that makes you roll a die to see if you get the $2 on your next turn. It compares a lot to eBooks, I think. I mean, I don't like eBooks because it's just microns on a screen, but I'm fairly confident in Amazon at this point to take that risk and keep buying Kindle eBooks.
So those are my redlines. What are yours? My guess is we can get a list of "applicable to almost all non-adopters" and "boutique concerns" fairly quickly.
* -- One caveat: I think if Goko releases an iOS version that will allow offline play versus bots and adventure mode with all cards I purchase (basically the Ticket to Ride model), I would buy all cards regardless of my redlines above.