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Author Topic: a fascinating puzzle game  (Read 56623 times)

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Kirian

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Re: a fascinating puzzle game
« Reply #50 on: April 07, 2013, 09:17:38 am »
+1

If your friend has not played Spacechem, he needs to.  It would be right up his alley.
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pacovf

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Re: a fascinating puzzle game
« Reply #51 on: April 07, 2013, 09:44:09 am »
0

If your friend has not played Spacechem, he needs to.  It would be right up his alley.

So true, they are quite similar. There's even a somewhat long demo to try for free!

I got stuck at the final ice level. Not having stoichiometric proportions bugs me a lot.

At Xorballs, I am stuck at level 20, and the 3-star solution to 19 seems impossible to me :P
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Kirian

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Re: a fascinating puzzle game
« Reply #52 on: April 07, 2013, 09:52:51 am »
0

If your friend has not played Spacechem, he needs to.  It would be right up his alley.

So true, they are quite similar. There's even a somewhat long demo to try for free!

I got stuck at the final ice level. Not having stoichiometric proportions bugs me a lot.

At Xorballs, I am stuck at level 20, and the 3-star solution to 19 seems impossible to me :P

I can't even remember where I finally got stuck, though I got stuck based more on time to play than anything.  A game that can easily take 3 hours/level can suck your time away rapidly.

His other games are pretty awesome too, of course.
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-Stef-

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Re: a fascinating puzzle game
« Reply #53 on: April 07, 2013, 10:16:06 am »
0

At Xorballs, I am stuck at level 20, and the 3-star solution to 19 seems impossible to me :P

I remember a similar frustration back when the best score was 10 on this level. And then I came up with a 9-tile solution :)
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Re: a fascinating puzzle game
« Reply #54 on: April 07, 2013, 10:37:02 am »
0

Man, I've just realised that when you get onto later levels, the game actually checks everything, not just the example inputs. I tried to do 48 using a clever colour changer, only to see the game test different colours to the standard yellow, which of course failed. This one is hard.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: a fascinating puzzle game
« Reply #55 on: April 07, 2013, 10:40:16 am »
0

At Xorballs, I am stuck at level 20, and the 3-star solution to 19 seems impossible to me :P

I remember a similar frustration back when the best score was 10 on this level. And then I came up with a 9-tile solution :)


I guess my 100 tile solution is well off the best then...
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

-Stef-

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Re: a fascinating puzzle game
« Reply #56 on: April 07, 2013, 10:44:26 am »
+2

At Xorballs, I am stuck at level 20, and the 3-star solution to 19 seems impossible to me :P

I remember a similar frustration back when the best score was 10 on this level. And then I came up with a 9-tile solution :)


I guess my 100 tile solution is well off the best then...

That depends. Is 100 in binary notation?
In that case I'm using 110 tiles.
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sudgy

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Re: a fascinating puzzle game
« Reply #57 on: April 07, 2013, 12:14:58 pm »
0

Man, I've just realised that when you get onto later levels, the game actually checks everything, not just the example inputs. I tried to do 48 using a clever colour changer, only to see the game test different colours to the standard yellow, which of course failed. This one is hard.

I did the same thing in 52 (and it worked!) but then in 53 I wanted to use 52 and then it didn't work...
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Tables

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Re: a fascinating puzzle game
« Reply #58 on: April 07, 2013, 01:02:06 pm »
0

It's way away from the most elegant solution I'm sure, but I'm pretty happy with my solution to puzzle 50 (memory), just because of it's complexity. It uses all 9x9 rows and no custom tiles, and actually needs all 9x9 squares. I possible could shave a row out, but I don't think so (it's a * solution so obviously it can be improved, but you know)

http://i48.tinypic.com/104gvw8.png - link to avoid spoilers.
« Last Edit: April 07, 2013, 01:03:35 pm by Tables »
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

qmech

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Re: a fascinating puzzle game
« Reply #59 on: April 07, 2013, 01:16:51 pm »
0

Are the high scores visible anywhere?
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Re: a fascinating puzzle game
« Reply #60 on: April 07, 2013, 01:37:32 pm »
+1

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Re: a fascinating puzzle game
« Reply #61 on: April 07, 2013, 01:37:54 pm »
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It's way away from the most elegant solution I'm sure, but I'm pretty happy with my solution to puzzle 50 (memory), just because of it's complexity. It uses all 9x9 rows and no custom tiles, and actually needs all 9x9 squares. I possible could shave a row out, but I don't think so (it's a * solution so obviously it can be improved, but you know)

http://i48.tinypic.com/104gvw8.png - link to avoid spoilers.
If you want to discuss solutions, there is an 'export solution' button in the top right. That way other people can actually click 'play' and see it work. Unfortunalety those urls end on a ] which kind of bites the url-tag on this forum. I will not be posting my memory-solution, because it's too nice a level to spoil. If you really want to know you can ask me in a PM though.

Code: [Select]
http://xorballs.dskl.net/#3,memory,[0,split%20green:40B41150F607612]Here's a trick I've been using when I want to single out a specific color. I don't actually use it in my solution for this level but I do on some others. And it could improve your solution here.

Edit: just pasted the url text, as even goo.gl doesn't seem to help.
« Last Edit: April 07, 2013, 01:49:17 pm by -Stef- »
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David

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Re: a fascinating puzzle game
« Reply #62 on: April 07, 2013, 01:40:00 pm »
0

@Kirian, I tried Spacechem recently but to be honest I found navigating the waldos too tedious to continue.

@Stef, your link doesn't work. Maybe use a URL shortener?
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popsofctown

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Re: a fascinating puzzle game
« Reply #63 on: April 07, 2013, 02:11:01 pm »
+1

I can't beat 16.  I'm a programmer.  This makes me feel stupid
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jonts26

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Re: a fascinating puzzle game
« Reply #64 on: April 07, 2013, 02:49:29 pm »
0

Fun game, but I'm confused about the scoring for custom tiles. For example, I made my 6 tile solution from lvl18 into a custom tile. For Level 21, I just placed three of triple tiles in a row to make 27. I got a score of 9. How is that calculated? Shouldn't each custom tile count as 6 since that's the number of tiles used in them?

EDIT: OK, I think I figured out how the actual scoring works, though I'm not sure why it's that way. You only count the inner workings of the custom tile once no matter how many times it's used. Then you count one for each custom tile placed (including the first). In my example above, the custom tile contained 6 tiles and I placed 3 of them, thus giving a score of 9. So if you want to optimize score, don't use a custom tile unless you place multiple copies of it. But use custom tiles whenever you can if you have repeating parts.
« Last Edit: April 07, 2013, 03:04:57 pm by jonts26 »
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Rabid

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Re: a fascinating puzzle game
« Reply #65 on: April 07, 2013, 03:05:31 pm »
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That is counted as (6 basic tiles + 3 special tiles = 9 total).
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Re: a fascinating puzzle game
« Reply #66 on: April 07, 2013, 03:31:15 pm »
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Really creative game! But I can't understand how costum titles work :-\
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Re: a fascinating puzzle game
« Reply #67 on: April 07, 2013, 04:13:16 pm »
0

I can't beat 16.  I'm a programmer.  This makes me feel stupid
This is a tough one. I currently only have a 14 tile solution for that after I was stuck for a while on that one. Now I'm stuck at 26 again.

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Re: a fascinating puzzle game
« Reply #68 on: April 07, 2013, 05:16:56 pm »
0

I've done 16 in 13 tiles, which still isn't the best. I just tried to improve 26 and felt happy about the solution, until I noticed it wasn't crediting me with victory... because I'd actually only built an 18 tile version of level 0  :-[
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Dsell

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Re: a fascinating puzzle game
« Reply #69 on: April 07, 2013, 05:23:30 pm »
0

YES I FINALLY GOT 16!

That took way longer than it should have... ::)
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Re: a fascinating puzzle game
« Reply #70 on: April 07, 2013, 05:24:11 pm »
0

I've done 16 in 13 tiles, which still isn't the best. I just tried to improve 26 and felt happy about the solution, until I noticed it wasn't crediting me with victory... because I'd actually only built an 18 tile version of level 0  :-[

I did it in 11 but only got 2 stars. :-\
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Tables

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Re: a fascinating puzzle game
« Reply #71 on: April 07, 2013, 08:35:52 pm »
+4

In my browsing I saw the below gif. And it immediately reminded me of Xorballs. How can I game I've played for like two days be affecting me this much already?

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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: a fascinating puzzle game
« Reply #72 on: April 07, 2013, 08:36:09 pm »
0

Does the order of the outputs matter?  I think I have the correct outputs for level 37, but I'm not getting credit for it.  The only differences are in ordering.  For example, the expected output is "red yellow" but I get "yellow red".  I never noticed it mattering before.
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Re: a fascinating puzzle game
« Reply #73 on: April 07, 2013, 08:37:27 pm »
+1

In my browsing I saw the below gif. And it immediately reminded me of Xorballs. How can I game I've played for like two days be affecting me this much already?

-snip-
Xorballs intrudes on real life?
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Re: a fascinating puzzle game
« Reply #74 on: April 07, 2013, 08:37:38 pm »
0

I've done 16 in 13 tiles, which still isn't the best. I just tried to improve 26 and felt happy about the solution, until I noticed it wasn't crediting me with victory... because I'd actually only built an 18 tile version of level 0  :-[

I did it in 11 but only got 2 stars. :-\

I'm at 10 tiles... also 2 stars.
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