Well, industrialization is always a good card in both base and echoes game.
In base game, I don't see any problems for industrialization. Even if you have 20 factories on your board, it does not give you special achievements but just monument for a single card. (You may claim Empire, but you need to splay the blue/green cards first) I may say it will help you to get more factories when you begin industrialization, and you opponents cannot catch up with you anymore. Well, in this case, I just consider it as a strong card but not the broken one.
In echoes game, I have tried a few times using industrialization card for claiming several special achievements. Well, it is one of the card in echoes game which I consider it as "very important card". You may not need to use them, but you'd better not to give it to your opponents and let them have chances to get advantages. Other good examples are noodles and almanac. Well, I may consider there are many good cards in the echoes game, so I may just avoid them at all. However, I do not see industrialization (or other strong cards) as "broken cards", as at least I have several ways to deal with them in different cases.