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Author Topic: My Stupid Project: Re-doing all Dominion cards  (Read 16681 times)

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sudgy

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #25 on: April 30, 2015, 08:00:56 pm »
+2

In the rules, I have a couple questions/comments:

1. You should probably rename "events" because of actual Events now.
2. Where's the rule that simultaneous things all affecting you are chosen?
3. I'm not sure your version of the lose track rule is correct.  It's not "if a card isn't in the expected place", it's "if a card has been moved since this card originally interacted with it" (or something like that).  This is important for things like Princed Reserves.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

sudgy

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #26 on: April 30, 2015, 08:05:32 pm »
0

Also, I just randomly saw that Band of Misfits seems to say that it's that card for forever, instead of until it leaves play.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Jeebus

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #27 on: April 30, 2015, 08:25:44 pm »
0

In the rules, I have a couple questions/comments:
1. You should probably rename "events" because of actual Events now.

I guess you're right, having a capital "E" for Events isn't enough. Not sure what's good alternative though. "Effect" doesn't really work.

Quote
2. Where's the rule that simultaneous things all affecting you are chosen?

Do you mean the rule that you decide in which order to resolve simultaneous things that affect you? That is in several rulebooks.
Edit: Oh, do you mean where I put it? It's there, under "Resolving events".

Quote
3. I'm not sure your version of the lose track rule is correct.  It's not "if a card isn't in the expected place", it's "if a card has been moved since this card originally interacted with it" (or something like that).  This is important for things like Princed Reserves.

Yeah, I know. I think Princed Reserves is the only example we know of. So now it's more complicated. I was avoiding it. But actually I think I have a good way to phrase it now.

Also, I just randomly saw that Band of Misfits seems to say that it's that card for forever, instead of until it leaves play.

No, it has a state timer.
« Last Edit: April 30, 2015, 11:32:12 pm by Jeebus »
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Jeebus

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #28 on: May 02, 2015, 02:34:10 pm »
+2

In the rules, I have a couple questions/comments:
1. You should probably rename "events" because of actual Events now.

I guess you're right, having a capital "E" for Events isn't enough. Not sure what's good alternative though. "Effect" doesn't really work.

I changed it to ability.

Jeebus

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #29 on: May 05, 2015, 02:38:43 pm »
+1

Here are the cards, tokens and Events from Adventures. I'll add them to the main list too.

EDIT 2017-09-19: Removed the list, since it's outdated after I changed several codes for ability triggers. See the main list instead.
« Last Edit: September 19, 2017, 06:36:12 pm by Jeebus »
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sudgy

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #30 on: May 05, 2015, 03:44:56 pm »
+1

-$2 cost token says it costs $1 less.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

ben_king

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #31 on: May 06, 2015, 11:11:27 am »
+1

I believe Quest should also have you discard two curses before gaining a gold.
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EgorK

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #32 on: May 06, 2015, 12:21:43 pm »
+3

• If Baker is in Supply:
      • Each player: +1 Coin token.[/size]

Should be "If Baker is in game"
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Jeebus

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #33 on: May 06, 2015, 01:10:20 pm »
0

Thanks, guys.

Jeebus

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #34 on: May 06, 2015, 02:45:34 pm »
0

I updated the list of card movements that I made in an earlier post in this thread. I included the cards and Events from Adventures.

Jeebus

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #35 on: September 19, 2017, 06:37:46 pm »
0

I changed several codes for ability triggers and state timers, so that there are now less of them actually. I added stuff from Empires to the rules and also all the cards from Empires.

Jeebus

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #36 on: November 25, 2017, 01:51:21 pm »
+2

All the cards from Nocturne are added.

Cuzz

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #37 on: November 26, 2017, 12:30:32 pm »
+1

It looks like you have baker setup in there twice. Also do you need to mention anything under setup for obelisk?
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werothegreat

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #38 on: November 26, 2017, 12:40:30 pm »
+2

Your re-do of exchanging is incorrect (I'm looking at Bat).  Bat does not return to its pile unless there is a Vampire to take, which you do not specify.
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Jeebus

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #39 on: November 26, 2017, 01:22:49 pm »
0

It looks like you have baker setup in there twice. Also do you need to mention anything under setup for obelisk?

Thanks. I had forgotten to update that secion, so the global rule for Changeling was also missing!
The setup for the Landmarks are on each Landmark. Since there's just one Landsmark card, this doesn't present the same problem as for Baker, Young Witch, Trade Route, etc.

Your re-do of exchanging is incorrect (I'm looking at Bat).  Bat does not return to its pile unless there is a Vampire to take, which you do not specify.

Thanks! I had forgotten that very important line on Vampire and Bat. The Travellers were all correct.

Jeebus

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #40 on: April 02, 2019, 03:02:38 pm »
+1

Updated with Renaissance cards and mechanics.

hhelibebcnofnena

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #41 on: April 02, 2019, 05:12:15 pm »
0

It looks like you forgot to mention that there are 12 Experiments.
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Donald X.

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #42 on: April 02, 2019, 06:57:34 pm »
+4

It looks like you forgot to mention that there are 12 Experiments.
You're thinking of Port.
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Commodore Chuckles

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #43 on: April 02, 2019, 07:53:42 pm »
0

Isn't this whole thing just what the Dominion Online people have already done?
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hhelibebcnofnena

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #44 on: April 02, 2019, 10:21:49 pm »
0

It looks like you forgot to mention that there are 12 Experiments.
You're thinking of Port.

Huh. For whatever reason I had convinced myself there were 12 of both Port and Experiment. Counting from the box, there are definitely 10 Experiments. Not sure how I convinced myself of this, as it doesn't make any sense when combined with returning to the supply.
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Jeebus

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Re: My Stupid Project: Re-doing all Dominion cards
« Reply #45 on: April 02, 2019, 11:09:38 pm »
+1

Isn't this whole thing just what the Dominion Online people have already done?

I see some similarities but more differences. In any case, it would be the other way around, since I did this years before the current Dominion Online.
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