My thoughts at the very end of the first post here:
http://forum.dominionstrategy.com/index.php?topic=699.0The problem is such a card would be useless on boards with no trashing and useless on most boards WITH trashing (because only junk winds up there). On boards with Salvager/Remodel/other-trash-for-benefit, it's useless until people have built up their hands to be able to trash good cards, at which point trash-retrieval becomes insanely overpowered. Or...still useless, if the very presence of such a card dissuades people from trashing stuff for benefit in the first place. I guess Saboteur/Swindler would synergize with such a thing. But a well-designed card works on any board, not just a board with only a single-digit number of other particular kingdom cards present.
If you're REALLY determined to try to make a trash-retrieval card work, the only way to do it I can conceive of is to make an alternate function of the card allow people to trash stuff for benefit -- and somehow make that worth their while, even at the risk of an opponent later acquiring the valuable card they trashed. If both features were combined on the same card, you could -- at least in theory -- come up with something that would work in any kingdom, not just one with the right other trashers also in it.
And even then, the presence of other trashers could still unbalance the thing.
As an example of what I'm thinking, it might be something like this:
Garbage
$? - Action
Choose one:
- Trash a card from your hand. If you do, +3 Cards, and +$ equal to the coin cost of the trashed card.
- Or, gain a card from the trash and discard your hand.
Disclaimer:
I'm sure that card doesn't work either! This is just a top-of-my-head idea that I don't think could actually work and don't intend to put any effort into trying to make work. But in
theory, an idea like that might be tweakable into working condition. The idea is to provide a really good incentive for people to trash stuff for benefit, so people will trash cards worth having, AND to penalize pulling cards out of the trash, so as not to disincentivize people from trashing stuff in the first place. It's a tough proposition.