Kingdom cards: Counterfeit, Gladiator/Fortune, Venture, Ambassador, Rogue, Villa, Lighthouse.
Events: Pathfinding, Bonfire
+Card token on Villa.
Opponent has a Lighthouse in play.
Starting hand: Counterfeit, Counterfeit, Fortune, Gold, Venture. Deck: 5 Ventures. Discard empty.
Play Venture, chaining into 5 Ventures. $6
Counterfeit -> Counterfeit -> Gold & Fortune. 3 Counterfeit plays plus 2 Gold plays is $9, so we have $15 when we play Fortune, = $30 after.
Also we have 6 Buys (3 Counterfeit plays, 2 Fortune plays).
Buy Ambassador, Rogue. 4 Buys, $22.
Buy Villa, play Villa, buy Villa, play Villa; draw Rogue and Ambassador. 4 Buys, $16.
Play Rogue, gaining Gold. 4 Buys, $18.
Buy Villa, play Villa, draw Gold. 4 Buys, $15.
Play Ambassador, returning Gold.
Buy Bonfire x3, trashing 3x Villa, Rogue, Ambassador. 1 Buy, $6.
Buy Gold.